/** Path restart hook. * * @author Steffen Vogel * @copyright 2014-2022, Institute for Automation of Complex Power Systems, EONERC * @license Apache 2.0 *********************************************************************************/ #include #include #include #include namespace villas { namespace node { class RestartHook : public Hook { protected: struct Sample *prev; public: using Hook::Hook; virtual void start() { assert(state == State::PREPARED); prev = nullptr; state = State::STARTED; } virtual void stop() { assert(state == State::STARTED); if (prev) sample_decref(prev); state = State::STOPPED; } virtual Hook::Reason process(struct Sample *smp) { assert(state == State::STARTED); if (prev) { /* A wrap around of the sequence no should not be treated as a simulation restart */ if (smp->sequence == 0 && prev->sequence != 0 && prev->sequence < UINT64_MAX - 16) { logger->warn("Simulation from node {} restarted (previous->sequence={}, current->sequence={})", node->getName(), prev->sequence, smp->sequence); smp->flags |= (int) SampleFlags::IS_FIRST; /* Restart hooks */ for (auto k : node->in.hooks) k->restart(); for (auto k : node->out.hooks) k->restart(); } } sample_incref(smp); if (prev) sample_decref(prev); prev = smp; return Reason::OK; } }; /* Register hook */ static char n[] = "restart"; static char d[] = "Call restart hooks for current node"; static HookPlugin p; } /* namespace node */ } /* namespace villas */