/** Node type: WebSockets * * @file * @author Steffen Vogel * @copyright 2014-2020, Institute for Automation of Complex Power Systems, EONERC * @license GNU General Public License (version 3) * * VILLASnode * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . *********************************************************************************/ /** * @addtogroup websockets WebSockets node type * @ingroup node * @{ */ #pragma once #include #include #include #include #include #include #include #define DEFAULT_WEBSOCKET_QUEUE_LENGTH (DEFAULT_QUEUE_LENGTH * 64) #define DEFAULT_WEBSOCKET_SAMPLE_LENGTH DEFAULT_SAMPLE_LENGTH /* Forward declaration */ struct lws; /** Internal data per websocket node */ struct websocket { struct vlist destinations; /**< List of websocket servers connect to in client mode (struct websocket_destination). */ struct pool pool; struct queue_signalled queue; /**< For samples which are received from WebSockets */ }; /* Internal datastructures */ struct websocket_connection { enum State { DESTROYED, INITIALIZED, CONNECTING, RECONNECTING, ESTABLISHED, SHUTDOWN, ERROR } state; /**< The current status of this connection. */ enum class Mode { CLIENT, SERVER, } mode; struct lws *wsi; struct vnode *node; struct io io; struct queue queue; /**< For samples which are sent to the Websocket */ struct format_type *format; struct websocket_destination *destination; struct { villas::Buffer *recv; /**< A buffer for reconstructing fragmented messages. */ villas::Buffer *send; /**< A buffer for constructing messages before calling lws_write() */ } buffers; char *_name; }; struct websocket_destination { char *uri; struct lws_client_connect_info info; }; int websocket_protocol_cb(struct lws *wsi, enum lws_callback_reasons reason, void *user, void *in, size_t len); /** @see node_type::type_start */ int websocket_type_start(villas::node::SuperNode *sn); /** @see node_type::type_stop */ int websocket_type_stop(); /** @see node_type::start */ int websocket_start(struct vnode *n); /** @see node_type::stop */ int websocket_stop(struct vnode *n); /** @see node_type::stop */ int websocket_destroy(struct vnode *n); /** @see node_type::read */ int websocket_read(struct vnode *n, struct sample *smps[], unsigned cnt, unsigned *release); /** @see node_type::write */ int websocket_write(struct vnode *n, struct sample *smps[], unsigned cnt, unsigned *release); /** @} */