/** Lua node-type * * @author Steffen Vogel * @copyright 2014-2021, Institute for Automation of Complex Power Systems, EONERC * @license GNU General Public License (version 3) * * VILLASnode * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . *********************************************************************************/ #include #include #include #include #include /* Forward declartions */ static struct plugin p; using namespace villas::node; using namespace villas::utils; int lua_type_start(villas::node::SuperNode *sn) { /* TODO: Add implementation here */ return 0; } int lua_type_stop() { /* TODO: Add implementation here */ return 0; } int lua_init(struct vnode *n) { struct lua *l = (struct lua *) n->_vd; /* TODO: Add implementation here. The following is just an example */ s->setting1 = 0; s->setting2 = nullptr; return 0; } int lua_destroy(struct vnode *n) { struct lua *l = (struct lua *) n->_vd; /* TODO: Add implementation here. The following is just an example */ if (s->setting2) free(s->setting2); return 0; } int lua_parse(struct vnode *n, json_t *cfg) { int ret; struct lua *l = (struct lua *) n->_vd; json_error_t err; /* TODO: Add implementation here. The following is just an example */ ret = json_unpack_ex(cfg, &err, 0, "{ s?: i, s?: s }", "setting1", &s->setting1, "setting2", &s->setting2 ); if (ret) jerror(&err, "Failed to parse configuration of node %s", node_name(n)); return 0; } char * lua_print(struct vnode *n) { struct lua *l = (struct lua *) n->_vd; /* TODO: Add implementation here. The following is just an example */ return strf("setting1=%d, setting2=%s", s->setting1, s->setting2); } int lua_check(struct vnode *n) { struct lua *l = (struct lua *) n->_vd; /* TODO: Add implementation here. The following is just an example */ if (s->setting1 > 100 || s->setting1 < 0) return -1; if (!s->setting2 || strlen(s->setting2) > 10) return -1; return 0; } int lua_prepare(struct vnode *n) { struct lua *l = (struct lua *) n->_vd; /* TODO: Add implementation here. The following is just an example */ s->state1 = s->setting1; if (strcmp(s->setting2, "double") == 0) s->state1 *= 2; return 0; } int lua_start(struct vnode *n) { struct lua *l = (struct lua *) n->_vd; /* TODO: Add implementation here. The following is just an example */ s->start_time = time_now(); return 0; } int lua_stop(struct vnode *n) { //struct lua *l = (struct lua *) n->_vd; /* TODO: Add implementation here. */ return 0; } int lua_pause(struct vnode *n) { //struct lua *l = (struct lua *) n->_vd; /* TODO: Add implementation here. */ return 0; } int lua_resume(struct vnode *n) { //struct lua *l = (struct lua *) n->_vd; /* TODO: Add implementation here. */ return 0; } int lua_read(struct vnode *n, struct sample *smps[], unsigned cnt, unsigned *release) { int read; struct lua *l = (struct lua *) n->_vd; struct timespec now; /* TODO: Add implementation here. The following is just an example */ assert(cnt >= 1 && smps[0]->capacity >= 1); now = time_now(); smps[0]->data[0].f = time_delta(&now, &s->start_time); /* Dont forget to set other flags in struct sample::flags * E.g. for sequence no, timestamps... */ smps[0]->flags = (int) SampleFlags::HAS_DATA; smps[0]->signals = &n->in.signals; read = 1; /* The number of samples read */ return read; } int lua_write(struct vnode *n, struct sample *smps[], unsigned cnt, unsigned *release) { int written; //struct lua *l = (struct lua *) n->_vd; /* TODO: Add implementation here. */ written = 0; /* The number of samples written */ return written; } int lua_reverse(struct vnode *n) { //struct lua *l = (struct lua *) n->_vd; /* TODO: Add implementation here. */ return 0; } int lua_poll_fds(struct vnode *n, int fds[]) { //struct lua *l = (struct lua *) n->_vd; /* TODO: Add implementation here. */ return 0; /* The number of file descriptors which have been set in fds */ } int lua_netem_fds(struct vnode *n, int fds[]) { //struct lua *l = (struct lua *) n->_vd; /* TODO: Add implementation here. */ return 0; /* The number of file descriptors which have been set in fds */ } __attribute__((constructor(110))) static void register_plugin() { p.name = "lua"; p.description = "Produce and consume samples by arbitrary Lua code"; p.type = PluginType::NODE; p.node.instances.state = State::DESTROYED; p.node.vectorize = 0; p.node.size = sizeof(struct lua); p.node.type.start = lua_type_start; p.node.type.stop = lua_type_stop; p.node.init = lua_init; p.node.destroy = lua_destroy; p.node.prepare = lua_prepare; p.node.parse = lua_parse; p.node.print = lua_print; p.node.check = lua_check; p.node.start = lua_start; p.node.stop = lua_stop; p.node.pause = lua_pause; p.node.resume = lua_resume; p.node.read = lua_read; p.node.write = lua_write; p.node.reverse = lua_reverse; p.node.poll_fds = lua_poll_fds; p.node.netem_fds = lua_netem_fds; int ret = vlist_init(&p.node.instances); if (!ret) vlist_init_and_push(&plugins, &p); } __attribute__((destructor(110))) static void deregister_plugin() { vlist_remove_all(&plugins, &p); }