/* Some common defines, enums and datastructures. * * Author: Steffen Vogel * SPDX-FileCopyrightText: 2014-2023 Institute for Automation of Complex Power Systems, RWTH Aachen University * SPDX-License-Identifier: Apache-2.0 */ #pragma once #include // Common states for most objects in VILLAScommon (paths, nodes, hooks, plugins) enum class State { DESTROYED = 0, INITIALIZED = 1, PARSED = 2, CHECKED = 3, STARTED = 4, STOPPED = 5, PENDING_CONNECT = 6, CONNECTED = 7, PAUSED = 8, STARTING = 9, STOPPING = 10, PAUSING = 11, RESUMING = 12, PREPARED = 13 }; // Callback to destroy list elements. // // @param data A pointer to the data which should be freed. typedef int (*dtor_cb_t)(void *); // Convert state enum to human readable string. std::string stateToString(enum State s);