VILLASweb-backend-go/routes/simulator/simulator_validators.go

114 lines
3.3 KiB
Go

/** Simulator package, validators.
*
* @author Sonja Happ <sonja.happ@eonerc.rwth-aachen.de>
* @copyright 2014-2019, Institute for Automation of Complex Power Systems, EONERC
* @license GNU General Public License (version 3)
*
* VILLASweb-backend-go
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************************/
package simulator
import (
"encoding/json"
"github.com/jinzhu/gorm/dialects/postgres"
"github.com/nsf/jsondiff"
"gopkg.in/go-playground/validator.v9"
)
var validate *validator.Validate
type validNewSimulator struct {
UUID string `form:"UUID" validate:"required"`
Host string `form:"Host" validate:"required"`
Modeltype string `form:"Modeltype" validate:"required"`
Properties postgres.Jsonb `form:"Properties" validate:"required"`
State string `form:"State"`
}
type validUpdatedSimulator struct {
UUID string `form:"UUID" validate:"omitempty"`
Host string `form:"Host" validate:"omitempty"`
Modeltype string `form:"Modeltype" validate:"omitempty"`
Properties postgres.Jsonb `form:"Properties" validate:"omitempty"`
State string `form:"State" validate:"omitempty"`
}
type addSimulatorRequest struct {
Simulator validNewSimulator `json:"simulator"`
}
type updateSimulatorRequest struct {
Simulator validUpdatedSimulator `json:"simulator"`
}
func (r *addSimulatorRequest) validate() error {
validate = validator.New()
errs := validate.Struct(r)
return errs
}
func (r *validUpdatedSimulator) validate() error {
validate = validator.New()
errs := validate.Struct(r)
return errs
}
func (r *addSimulatorRequest) createSimulator() Simulator {
var s Simulator
s.UUID = r.Simulator.UUID
s.Host = r.Simulator.Host
s.Modeltype = r.Simulator.Modeltype
s.Properties = r.Simulator.Properties
if r.Simulator.State != "" {
s.State = r.Simulator.State
}
return s
}
func (r *updateSimulatorRequest) updatedSimulator(oldSimulator Simulator) Simulator {
// Use the old Simulator as a basis for the updated Simulator `s`
s := oldSimulator
if r.Simulator.UUID != "" {
s.UUID = r.Simulator.UUID
}
if r.Simulator.Host != "" {
s.Host = r.Simulator.Host
}
if r.Simulator.Modeltype != "" {
s.Modeltype = r.Simulator.Modeltype
}
if r.Simulator.State != "" {
s.State = r.Simulator.State
}
// only update props if not empty
var emptyJson postgres.Jsonb
// Serialize empty json and params
emptyJson_ser, _ := json.Marshal(emptyJson)
startParams_ser, _ := json.Marshal(r.Simulator.Properties)
opts := jsondiff.DefaultConsoleOptions()
diff, _ := jsondiff.Compare(emptyJson_ser, startParams_ser, &opts)
if diff.String() != "FullMatch" {
s.Properties = r.Simulator.Properties
}
return s
}