mirror of
https://git.rwth-aachen.de/acs/public/villas/web-backend-go/
synced 2025-03-30 00:00:12 +01:00

- move all data and functions solely used for testing to the file test_utilities - get rid of utilities file
354 lines
9.2 KiB
Go
354 lines
9.2 KiB
Go
package scenario
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import (
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"fmt"
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"net/http"
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"github.com/gin-gonic/gin"
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"git.rwth-aachen.de/acs/public/villas/villasweb-backend-go/common"
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"git.rwth-aachen.de/acs/public/villas/villasweb-backend-go/routes/user"
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)
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func RegisterScenarioEndpoints(r *gin.RouterGroup) {
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r.GET("", getScenarios)
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r.POST("", addScenario)
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r.PUT("/:scenarioID", updateScenario)
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r.GET("/:scenarioID", getScenario)
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r.DELETE("/:scenarioID", deleteScenario)
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r.GET("/:scenarioID/users", getUsersOfScenario)
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r.PUT("/:scenarioID/user", addUserToScenario)
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r.DELETE("/:scenarioID/user", deleteUserFromScenario)
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}
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// getScenarios godoc
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// @Summary Get all scenarios of requesting user
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// @ID getScenarios
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// @Produce json
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// @Tags scenarios
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// @Success 200 {object} docs.ResponseScenarios "Scenarios to which user has access"
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// @Failure 404 {object} docs.ResponseError "Not found"
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// @Failure 422 {object} docs.ResponseError "Unprocessable entity"
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// @Failure 500 {object} docs.ResponseError "Internal server error"
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// @Router /scenarios [get]
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func getScenarios(c *gin.Context) {
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ok, _ := CheckPermissions(c, common.Read, "none", -1)
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if !ok {
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return
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}
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// ATTENTION: do not use c.GetInt (common.UserIDCtx) since user_id is of type uint and not int
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userID, _ := c.Get(common.UserIDCtx)
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userRole, _ := c.Get(common.UserRoleCtx)
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var u user.User
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err := u.ByID(userID.(uint))
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if common.DBError(c, err) {
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return
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}
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// get all scenarios for the user who issues the request
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db := common.GetDB()
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var scenarios []common.Scenario
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if userRole == "Admin" { // Admin can see all scenarios
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err = db.Order("ID asc").Find(&scenarios).Error
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if common.DBError(c, err) {
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return
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}
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} else { // User or Guest roles see only their scenarios
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err = db.Order("ID asc").Model(&u).Related(&scenarios, "Scenarios").Error
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if common.DBError(c, err) {
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return
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}
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}
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// TODO return list of simulationModelIDs, dashboardIDs and userIDs per scenario
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c.JSON(http.StatusOK, gin.H{
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"scenarios": scenarios,
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})
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}
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// addScenario godoc
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// @Summary Add a scenario
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// @ID addScenario
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// @Accept json
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// @Produce json
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// @Tags scenarios
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// @Param inputScenario body scenario.validNewScenario true "Scenario to be added"
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// @Success 200 {object} docs.ResponseScenario "scenario that was added"
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// @Failure 400 {object} docs.ResponseError "Bad request"
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// @Failure 404 {object} docs.ResponseError "Not found"
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// @Failure 422 {object} docs.ResponseError "Unprocessable entity"
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// @Failure 500 {object} docs.ResponseError "Internal server error"
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// @Router /scenarios [post]
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func addScenario(c *gin.Context) {
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ok, _ := CheckPermissions(c, common.Create, "none", -1)
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if !ok {
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return
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}
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userID, _ := c.Get(common.UserIDCtx)
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var u user.User
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err := u.ByID(userID.(uint))
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if common.DBError(c, err) {
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return
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}
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var req addScenarioRequest
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if err := c.ShouldBindJSON(&req); err != nil {
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c.JSON(http.StatusBadRequest, gin.H{
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"success": false,
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"message": fmt.Sprintf("%v", err),
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})
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return
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}
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// Validate the request
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if err = req.validate(); err != nil {
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c.JSON(http.StatusUnprocessableEntity, gin.H{
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"success": false,
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"message": fmt.Sprintf("%v", err),
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})
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return
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}
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// Create the new scenario from the request
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newScenario := req.createScenario()
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// Save the new scenario in the DB
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err = newScenario.save()
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if err != nil {
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common.DBError(c, err)
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return
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}
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// add user to new scenario
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err = newScenario.addUser(&(u.User))
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if err != nil {
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common.DBError(c, err)
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return
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}
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c.JSON(http.StatusOK, gin.H{
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"scenario": newScenario.Scenario,
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})
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}
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// updateScenario godoc
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// @Summary Update a scenario
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// @ID updateScenario
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// @Tags scenarios
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// @Accept json
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// @Produce json
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// @Param inputScenario body scenario.validUpdatedScenario true "Scenario to be updated"
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// @Success 200 {object} docs.ResponseScenario "Updated scenario."
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// @Failure 400 {object} docs.ResponseError "Bad request"
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// @Failure 404 {object} docs.ResponseError "Not found"
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// @Failure 422 {object} docs.ResponseError "Unprocessable entity"
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// @Failure 500 {object} docs.ResponseError "Internal server error"
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// @Param scenarioID path int true "Scenario ID"
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// @Router /scenarios/{scenarioID} [put]
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func updateScenario(c *gin.Context) {
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ok, oldScenario := CheckPermissions(c, common.Update, "path", -1)
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if !ok {
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return
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}
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// Bind the (context) with the updateScenarioRequest struct
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var req updateScenarioRequest
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if err := c.ShouldBindJSON(&req); err != nil {
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c.JSON(http.StatusBadRequest, gin.H{
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"success": false,
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"message": fmt.Sprintf("%v", err),
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})
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return
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}
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// Validate the request based on struct updateScenarioRequest json tags
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if err := req.validate(); err != nil {
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c.JSON(http.StatusBadRequest, gin.H{
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"success": false,
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"message": fmt.Sprintf("%v", err),
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})
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return
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}
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// Create the updatedScenario from oldScenario
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updatedScenario, err := req.updatedScenario(oldScenario)
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if err != nil {
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c.JSON(http.StatusBadRequest, gin.H{
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"success": false,
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"message": fmt.Sprintf("%v", err),
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})
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return
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}
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// Finally update the scenario
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err = oldScenario.update(updatedScenario)
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if err != nil {
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common.DBError(c, err)
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return
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}
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c.JSON(http.StatusOK, gin.H{
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"scenario": updatedScenario.Scenario,
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})
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}
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// getScenario godoc
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// @Summary Get scenario
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// @ID getScenario
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// @Produce json
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// @Tags scenarios
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// @Success 200 {object} docs.ResponseScenario "Scenario requested by user"
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// @Failure 404 {object} docs.ResponseError "Not found"
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// @Failure 422 {object} docs.ResponseError "Unprocessable entity"
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// @Failure 500 {object} docs.ResponseError "Internal server error"
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// @Param scenarioID path int true "Scenario ID"
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// @Router /scenarios/{scenarioID} [get]
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func getScenario(c *gin.Context) {
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ok, so := CheckPermissions(c, common.Read, "path", -1)
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if !ok {
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return
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}
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// TODO return list of simulationModelIDs, dashboardIDs and userIDs per scenario
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c.JSON(http.StatusOK, gin.H{
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"scenario": so.Scenario,
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})
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}
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// deleteScenario godoc
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// @Summary Delete a scenario
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// @ID deleteScenario
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// @Tags scenarios
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// @Produce json
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// @Success 200 {object} docs.ResponseScenario "Deleted scenario"
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// @Failure 404 {object} docs.ResponseError "Not found"
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// @Failure 422 {object} docs.ResponseError "Unprocessable entity"
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// @Failure 500 {object} docs.ResponseError "Internal server error"
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// @Param scenarioID path int true "Scenario ID"
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// @Router /scenarios/{scenarioID} [delete]
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func deleteScenario(c *gin.Context) {
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ok, so := CheckPermissions(c, common.Delete, "path", -1)
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if !ok {
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return
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}
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err := so.delete()
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if err != nil {
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common.DBError(c, err)
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return
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}
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c.JSON(http.StatusOK, gin.H{
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"scenario": so.Scenario,
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})
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}
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// getUsersOfScenario godoc
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// @Summary Get users of a scenario
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// @ID getUsersOfScenario
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// @Produce json
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// @Tags scenarios
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// @Success 200 {object} docs.ResponseUsers "Array of users that have access to the scenario"
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// @Failure 404 {object} docs.ResponseError "Not found"
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// @Failure 422 {object} docs.ResponseError "Unprocessable entity"
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// @Failure 500 {object} docs.ResponseError "Internal server error"
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// @Param scenarioID path int true "Scenario ID"
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// @Router /scenarios/{scenarioID}/users/ [get]
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func getUsersOfScenario(c *gin.Context) {
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ok, so := CheckPermissions(c, common.Read, "path", -1)
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if !ok {
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return
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}
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// Find all users of scenario
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allUsers, _, err := so.getUsers()
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if common.DBError(c, err) {
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return
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}
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c.JSON(http.StatusOK, gin.H{"users": allUsers})
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}
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// addUserToScenario godoc
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// @Summary Add a user to a a scenario
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// @ID addUserToScenario
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// @Tags scenarios
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// @Produce json
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// @Success 200 {object} docs.ResponseUser "User that was added to scenario"
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// @Failure 404 {object} docs.ResponseError "Not found"
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// @Failure 422 {object} docs.ResponseError "Unprocessable entity"
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// @Failure 500 {object} docs.ResponseError "Internal server error"
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// @Param scenarioID path int true "Scenario ID"
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// @Param username query string true "User name"
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// @Router /scenarios/{scenarioID}/user [put]
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func addUserToScenario(c *gin.Context) {
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ok, so := CheckPermissions(c, common.Update, "path", -1)
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if !ok {
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return
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}
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username := c.Request.URL.Query().Get("username")
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var u user.User
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err := u.ByUsername(username)
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if common.DBError(c, err) {
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return
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}
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err = so.addUser(&(u.User))
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if common.DBError(c, err) {
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return
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}
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c.JSON(http.StatusOK, gin.H{
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"user": u.User,
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})
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}
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// deleteUserFromScenario godoc
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// @Summary Delete a user from a scenario
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// @ID deleteUserFromScenario
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// @Tags scenarios
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// @Produce json
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// @Success 200 {object} docs.ResponseUser "User that was deleted from scenario"
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// @Failure 404 {object} docs.ResponseError "Not found"
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// @Failure 422 {object} docs.ResponseError "Unprocessable entity"
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// @Failure 500 {object} docs.ResponseError "Internal server error"
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// @Param scenarioID path int true "Scenario ID"
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// @Param username query string true "User name"
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// @Router /scenarios/{scenarioID}/user [delete]
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func deleteUserFromScenario(c *gin.Context) {
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ok, so := CheckPermissions(c, common.Update, "path", -1)
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if !ok {
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return
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}
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username := c.Request.URL.Query().Get("username")
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var u user.User
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err := u.ByUsername(username)
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if common.DBError(c, err) {
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return
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}
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err = so.deleteUser(username)
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if common.DBError(c, err) {
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return
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}
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c.JSON(http.StatusOK, gin.H{
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"user": u.User,
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})
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}
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