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Update gauge to new simulator connection
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parent
83aa4f3495
commit
4b44ab0a80
1 changed files with 6 additions and 6 deletions
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@ -69,23 +69,23 @@ class WidgetGauge extends Component {
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return this.state.value !== nextState.value;
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}
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componentWillReceiveProps(nextProps) {
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componentWillReceiveProps(nextProps) {
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// update value
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const simulator = nextProps.widget.simulator;
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if (nextProps.data == null || nextProps.data[simulator] == null || nextProps.data[simulator].values == null) {
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if (nextProps.data == null || nextProps.data[simulator.node][simulator.simulator] == null || nextProps.data[simulator.node][simulator.simulator].values == null) {
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this.setState({ value: 0 });
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return;
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}
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// check if value has changed
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const signal = nextProps.data[simulator].values[nextProps.widget.signal];
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const signal = nextProps.data[simulator.node][simulator.simulator].values[nextProps.widget.signal];
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// Take just 3 decimal positions
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// Note: Favor this method over Number.toFixed(n) in order to avoid a type conversion, since it returns a String
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const new_value = Math.round( signal[signal.length - 1].y * 1e3 ) / 1e3;
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const new_value = Math.round( signal[signal.length - 1].y * 1e3 ) / 1e3;
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if (this.state.value !== new_value) {
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this.setState({ value: new_value });
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// update gauge's value
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this.gauge.set(new_value);
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}
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@ -101,7 +101,7 @@ class WidgetGauge extends Component {
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var signalType = null;
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if (this.props.simulation) {
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var simulationModel = this.props.simulation.models.filter((model) => model.simulator === this.props.widget.simulator)[0];
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var simulationModel = this.props.simulation.models.filter((model) => model.simulator.node === this.props.widget.simulator.node && model.simulator.simulator === this.props.widget.simulator.simulator)[0];
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signalType = simulationModel && simulationModel.length > 0? simulationModel.mapping[this.props.widget.signal].type : '';
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}
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