From ed4884394b238bc7634f1668d4edd2a240a1a5a8 Mon Sep 17 00:00:00 2001 From: SystemsPurge Date: Wed, 30 Oct 2024 12:17:35 +0100 Subject: [PATCH] Added downtime for play button Signed-off-by: SystemsPurge --- src/pages/dashboards/widget/widgets/player.jsx | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/pages/dashboards/widget/widgets/player.jsx b/src/pages/dashboards/widget/widgets/player.jsx index d4c4835..e48d1d3 100644 --- a/src/pages/dashboards/widget/widgets/player.jsx +++ b/src/pages/dashboards/widget/widgets/player.jsx @@ -67,7 +67,7 @@ const WidgetPlayer = ( const res = await dispatch(loadICbyId({id: playerIC.id, token:sessionToken})); setICState(res.payload.state) } - const timer = window.setInterval(() => refresh(), 3000); + const timer = window.setInterval(() => refresh(), 1000); return () => { window.clearInterval(timer); }; @@ -137,6 +137,7 @@ const WidgetPlayer = ( const clickStart = async () => { try { + setPlayerState(transitionState(playerState, 'ICBUSY')); let pld = {action:"start",when:Math.round((new Date()).getTime() / 1000),parameters:{...config.startParameters}} if(isUploadResultsChecked){ addResult({result: { @@ -161,8 +162,6 @@ const WidgetPlayer = ( } catch(error) { notificationsDataManager.addNotification(NotificationsFactory.LOAD_ERROR(error?.data?.message)); } - - } const clickReset = async () => {