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libwebsockets/lib/roles/http/compression/README.md

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http: compression methods Add generic http compression layer eanbled at cmake with LWS_WITH_HTTP_STREAM_COMPRESSION. This is wholly a feature of the HTTP role (used by h1 and h2 roles) and doesn't exist outside that context. Currently provides 'deflate' and 'br' compression methods for server side only. 'br' requires also -DLWS_WITH_HTTP_BROTLI=1 at cmake and the brotli libraries (available in your distro already) and dev package. Other compression methods can be added nicely using an ops struct. The built-in file serving stuff will use this is the client says he can handle it, and the mimetype of the file either starts with "text/" (html and css etc) or is the mimetype of Javascript. zlib allocates quite a bit while in use, it seems to be around 256KiB per stream. So this is only useful on relatively strong servers with lots of memory. However for some usecases where you are serving a lot of css and js assets, it's a nice help. The patch performs special treatment for http/1.1 pipelining, since the compression is performed on the fly the compressed content-length is not known until the end. So for h1 only, chunked transfer-encoding is automatically added so pipelining can continue of the connection. For h2 the chunking is neither supported nor required, so it "just works". User code can also request to add a compression transform before the reply headers were sent using the new api LWS_VISIBLE int lws_http_compression_apply(struct lws *wsi, const char *name, unsigned char **p, unsigned char *end, char decomp); ... this allows transparent compression of dynamically generated HTTP. The requested compression (eg, "deflate") is only applied if the client headers indicated it was supported, otherwise it's a NOP. Name may be NULL in which case the first compression method in the internal table at stream.c that is mentioned as acceptable by the client will be used. NOTE: the compression translation, same as h2 support, relies on the user code using LWS_WRITE_HTTP and then LWS_WRITE_HTTP_FINAL on the last part written. The internal lws fileserving code already does this.
2018-09-02 14:43:05 +08:00
HTTP compression
----------------
This directory contains generic compression transforms that can be applied to
specifically HTTP content streams, after the header, be it h1 or h2.
The compression transforms expose an "ops" type struct and a compressor name
as used by `content-encoding`... the ops struct definition can be found in
./private-lib-roles-http-compression.h.
http: compression methods Add generic http compression layer eanbled at cmake with LWS_WITH_HTTP_STREAM_COMPRESSION. This is wholly a feature of the HTTP role (used by h1 and h2 roles) and doesn't exist outside that context. Currently provides 'deflate' and 'br' compression methods for server side only. 'br' requires also -DLWS_WITH_HTTP_BROTLI=1 at cmake and the brotli libraries (available in your distro already) and dev package. Other compression methods can be added nicely using an ops struct. The built-in file serving stuff will use this is the client says he can handle it, and the mimetype of the file either starts with "text/" (html and css etc) or is the mimetype of Javascript. zlib allocates quite a bit while in use, it seems to be around 256KiB per stream. So this is only useful on relatively strong servers with lots of memory. However for some usecases where you are serving a lot of css and js assets, it's a nice help. The patch performs special treatment for http/1.1 pipelining, since the compression is performed on the fly the compressed content-length is not known until the end. So for h1 only, chunked transfer-encoding is automatically added so pipelining can continue of the connection. For h2 the chunking is neither supported nor required, so it "just works". User code can also request to add a compression transform before the reply headers were sent using the new api LWS_VISIBLE int lws_http_compression_apply(struct lws *wsi, const char *name, unsigned char **p, unsigned char *end, char decomp); ... this allows transparent compression of dynamically generated HTTP. The requested compression (eg, "deflate") is only applied if the client headers indicated it was supported, otherwise it's a NOP. Name may be NULL in which case the first compression method in the internal table at stream.c that is mentioned as acceptable by the client will be used. NOTE: the compression translation, same as h2 support, relies on the user code using LWS_WRITE_HTTP and then LWS_WRITE_HTTP_FINAL on the last part written. The internal lws fileserving code already does this.
2018-09-02 14:43:05 +08:00
Because the compression transform depends on being able to send on its output
before it can process new input, the transform adds a new kind of buflist
`wsi->buflist_comp` that represents pre-compression transform data
("input data" from the perspective of the compression transform) that was
delivered to be processed but couldn't be accepted.
Currently, zlib 'deflate' and brotli 'br' are supported on the server side.