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lws_struct: conditional prototypes make trouble with visibility

Although the code is correct and the symbols should be defined, making some
prototypes conditional on cmake defines breaks their visibility when the
library is built.

They're conditional here to get around use of sqlite3 type in the prototypes
where we may not be including sqlite3 headers.  Replace the conditional with
a grauitous typedef as a forward ref, since it's only referred to via
pointer types.
This commit is contained in:
Andy Green 2020-03-13 07:25:33 +00:00
parent 704eaa5e63
commit 14027781cc

View file

@ -242,7 +242,7 @@ LWS_VISIBLE LWS_EXTERN lws_struct_json_serialize_result_t
lws_struct_json_serialize(lws_struct_serialize_t *js, uint8_t *buf,
size_t len, size_t *written);
#if defined(LWS_WITH_STRUCT_SQLITE3)
typedef struct sqlite3 sqlite3;
LWS_VISIBLE LWS_EXTERN int
lws_struct_sq3_serialize(sqlite3 *pdb, const lws_struct_map_t *schema,
@ -263,4 +263,3 @@ lws_struct_sq3_open(struct lws_context *context, const char *sqlite3_path,
LWS_VISIBLE LWS_EXTERN int
lws_struct_sq3_close(sqlite3 **pdb);
#endif