1
0
Fork 0
mirror of https://github.com/warmcat/libwebsockets.git synced 2025-03-09 00:00:04 +01:00

trac 3 document write and context_user

Signed-off-by: Andy Green <andy.green@linaro.org>
This commit is contained in:
Andy Green 2013-01-22 12:40:35 +08:00
parent 75006171d7
commit d88146da6a
3 changed files with 179 additions and 90 deletions

View file

@ -68,9 +68,7 @@ endif
all-local:
../scripts/kernel-doc -html \
libwebsockets.c \
parsers.c \
client-handshake.c \
*.c \
libwebsockets.h \
> ../libwebsockets-api-doc.html

View file

@ -968,6 +968,17 @@ libwebsocket_context_destroy(struct libwebsocket_context *context)
#endif
}
/**
* libwebsocket_context_user() - get the user data associated with the whole context
* @context: Websocket context
*
* This returns the optional user allocation that can be attached to
* the context the sockets live in at context_create time. It's a way
* to let all sockets serviced in the same context share data without
* using globals statics in the user code.
*/
LWS_EXTERN void *
libwebsocket_context_user(struct libwebsocket_context *context)
{

View file

@ -1,3 +1,90 @@
<h2>libwebsocket_client_connect - Connect to another websocket server</h2>
<i>struct libwebsocket *</i>
<b>libwebsocket_client_connect</b>
(<i>struct libwebsocket_context *</i> <b>context</b>,
<i>const char *</i> <b>address</b>,
<i>int</i> <b>port</b>,
<i>int</i> <b>ssl_connection</b>,
<i>const char *</i> <b>path</b>,
<i>const char *</i> <b>host</b>,
<i>const char *</i> <b>origin</b>,
<i>const char *</i> <b>protocol</b>,
<i>int</i> <b>ietf_version_or_minus_one</b>)
<h3>Arguments</h3>
<dl>
<dt><b>context</b>
<dd>Websocket context
<dt><b>address</b>
<dd>Remote server address, eg, "myserver.com"
<dt><b>port</b>
<dd>Port to connect to on the remote server, eg, 80
<dt><b>ssl_connection</b>
<dd>0 = ws://, 1 = wss:// encrypted, 2 = wss:// allow self
signed certs
<dt><b>path</b>
<dd>Websocket path on server
<dt><b>host</b>
<dd>Hostname on server
<dt><b>origin</b>
<dd>Socket origin name
<dt><b>protocol</b>
<dd>Comma-separated list of protocols being asked for from
the server, or just one. The server will pick the one it
likes best.
<dt><b>ietf_version_or_minus_one</b>
<dd>-1 to ask to connect using the default, latest
protocol supported, or the specific protocol ordinal
</dl>
<h3>Description</h3>
<blockquote>
This function creates a connection to a remote server
</blockquote>
<hr>
<h2>libwebsocket_client_connect_extended - Connect to another websocket server</h2>
<i>struct libwebsocket *</i>
<b>libwebsocket_client_connect_extended</b>
(<i>struct libwebsocket_context *</i> <b>context</b>,
<i>const char *</i> <b>address</b>,
<i>int</i> <b>port</b>,
<i>int</i> <b>ssl_connection</b>,
<i>const char *</i> <b>path</b>,
<i>const char *</i> <b>host</b>,
<i>const char *</i> <b>origin</b>,
<i>const char *</i> <b>protocol</b>,
<i>int</i> <b>ietf_version_or_minus_one</b>,
<i>void *</i> <b>userdata</b>)
<h3>Arguments</h3>
<dl>
<dt><b>context</b>
<dd>Websocket context
<dt><b>address</b>
<dd>Remote server address, eg, "myserver.com"
<dt><b>port</b>
<dd>Port to connect to on the remote server, eg, 80
<dt><b>ssl_connection</b>
<dd>0 = ws://, 1 = wss:// encrypted, 2 = wss:// allow self
signed certs
<dt><b>path</b>
<dd>Websocket path on server
<dt><b>host</b>
<dd>Hostname on server
<dt><b>origin</b>
<dd>Socket origin name
<dt><b>protocol</b>
<dd>Comma-separated list of protocols being asked for from
the server, or just one. The server will pick the one it
likes best.
<dt><b>ietf_version_or_minus_one</b>
<dd>-1 to ask to connect using the default, latest
protocol supported, or the specific protocol ordinal
<dt><b>userdata</b>
<dd>Pre-allocated user data
</dl>
<h3>Description</h3>
<blockquote>
This function creates a connection to a remote server
</blockquote>
<hr>
<h2>libwebsockets_hangup_on_client - Server calls to terminate client connection</h2>
<i>void</i>
<b>libwebsockets_hangup_on_client</b>
@ -78,6 +165,23 @@ context. After calling this, any further use of the context is
undefined.
</blockquote>
<hr>
<h2>libwebsocket_context_user - get the user data associated with the whole context</h2>
<i>LWS_EXTERN void *</i>
<b>libwebsocket_context_user</b>
(<i>struct libwebsocket_context *</i> <b>context</b>)
<h3>Arguments</h3>
<dl>
<dt><b>context</b>
<dd>Websocket context
</dl>
<h3>Description</h3>
<blockquote>
This returns the optional user allocation that can be attached to
the context the sockets live in at context_create time. It's a way
to let all sockets serviced in the same context share data without
using globals statics in the user code.
</blockquote>
<hr>
<h2>libwebsocket_service - Service any pending websocket activity</h2>
<i>int</i>
<b>libwebsocket_service</b>
@ -390,6 +494,69 @@ log level defaults to "err" and "warn" contexts enabled only and
emission on stderr.
</blockquote>
<hr>
<h2>libwebsocket_write - Apply protocol then write data to client</h2>
<i>int</i>
<b>libwebsocket_write</b>
(<i>struct libwebsocket *</i> <b>wsi</b>,
<i>unsigned char *</i> <b>buf</b>,
<i>size_t</i> <b>len</b>,
<i>enum libwebsocket_write_protocol</i> <b>protocol</b>)
<h3>Arguments</h3>
<dl>
<dt><b>wsi</b>
<dd>Websocket instance (available from user callback)
<dt><b>buf</b>
<dd>The data to send. For data being sent on a websocket
connection (ie, not default http), this buffer MUST have
LWS_SEND_BUFFER_PRE_PADDING bytes valid BEFORE the pointer
and an additional LWS_SEND_BUFFER_POST_PADDING bytes valid
in the buffer after (buf + len). This is so the protocol
header and trailer data can be added in-situ.
<dt><b>len</b>
<dd>Count of the data bytes in the payload starting from buf
<dt><b>protocol</b>
<dd>Use LWS_WRITE_HTTP to reply to an http connection, and one
of LWS_WRITE_BINARY or LWS_WRITE_TEXT to send appropriate
data on a websockets connection. Remember to allow the extra
bytes before and after buf if LWS_WRITE_BINARY or LWS_WRITE_TEXT
are used.
</dl>
<h3>Description</h3>
<blockquote>
This function provides the way to issue data back to the client
for both http and websocket protocols.
<p>
In the case of sending using websocket protocol, be sure to allocate
valid storage before and after buf as explained above. This scheme
allows maximum efficiency of sending data and protocol in a single
packet while not burdening the user code with any protocol knowledge.
</blockquote>
<hr>
<h2>libwebsockets_serve_http_file - Send a file back to the client using http</h2>
<i>int</i>
<b>libwebsockets_serve_http_file</b>
(<i>struct libwebsocket_context *</i> <b>context</b>,
<i>struct libwebsocket *</i> <b>wsi</b>,
<i>const char *</i> <b>file</b>,
<i>const char *</i> <b>content_type</b>)
<h3>Arguments</h3>
<dl>
<dt><b>context</b>
<dd>libwebsockets context
<dt><b>wsi</b>
<dd>Websocket instance (available from user callback)
<dt><b>file</b>
<dd>The file to issue over http
<dt><b>content_type</b>
<dd>The http content type, eg, text/html
</dl>
<h3>Description</h3>
<blockquote>
This function is intended to be called from the callback in response
to http requests from the client. It allows the callback to issue
local files down the http link in a single step.
</blockquote>
<hr>
<h2>lws_frame_is_binary - </h2>
<i>int</i>
<b>lws_frame_is_binary</b>
@ -429,93 +596,6 @@ when that is the case <b>libwebsockets_remaining_packet_payload</b> will return
Many protocols won't care becuse their packets are always small.
</blockquote>
<hr>
<h2>libwebsocket_client_connect - Connect to another websocket server</h2>
<i>struct libwebsocket *</i>
<b>libwebsocket_client_connect</b>
(<i>struct libwebsocket_context *</i> <b>context</b>,
<i>const char *</i> <b>address</b>,
<i>int</i> <b>port</b>,
<i>int</i> <b>ssl_connection</b>,
<i>const char *</i> <b>path</b>,
<i>const char *</i> <b>host</b>,
<i>const char *</i> <b>origin</b>,
<i>const char *</i> <b>protocol</b>,
<i>int</i> <b>ietf_version_or_minus_one</b>)
<h3>Arguments</h3>
<dl>
<dt><b>context</b>
<dd>Websocket context
<dt><b>address</b>
<dd>Remote server address, eg, "myserver.com"
<dt><b>port</b>
<dd>Port to connect to on the remote server, eg, 80
<dt><b>ssl_connection</b>
<dd>0 = ws://, 1 = wss:// encrypted, 2 = wss:// allow self
signed certs
<dt><b>path</b>
<dd>Websocket path on server
<dt><b>host</b>
<dd>Hostname on server
<dt><b>origin</b>
<dd>Socket origin name
<dt><b>protocol</b>
<dd>Comma-separated list of protocols being asked for from
the server, or just one. The server will pick the one it
likes best.
<dt><b>ietf_version_or_minus_one</b>
<dd>-1 to ask to connect using the default, latest
protocol supported, or the specific protocol ordinal
</dl>
<h3>Description</h3>
<blockquote>
This function creates a connection to a remote server
</blockquote>
<hr>
<h2>libwebsocket_client_connect_extended - Connect to another websocket server</h2>
<i>struct libwebsocket *</i>
<b>libwebsocket_client_connect_extended</b>
(<i>struct libwebsocket_context *</i> <b>context</b>,
<i>const char *</i> <b>address</b>,
<i>int</i> <b>port</b>,
<i>int</i> <b>ssl_connection</b>,
<i>const char *</i> <b>path</b>,
<i>const char *</i> <b>host</b>,
<i>const char *</i> <b>origin</b>,
<i>const char *</i> <b>protocol</b>,
<i>int</i> <b>ietf_version_or_minus_one</b>,
<i>void *</i> <b>userdata</b>)
<h3>Arguments</h3>
<dl>
<dt><b>context</b>
<dd>Websocket context
<dt><b>address</b>
<dd>Remote server address, eg, "myserver.com"
<dt><b>port</b>
<dd>Port to connect to on the remote server, eg, 80
<dt><b>ssl_connection</b>
<dd>0 = ws://, 1 = wss:// encrypted, 2 = wss:// allow self
signed certs
<dt><b>path</b>
<dd>Websocket path on server
<dt><b>host</b>
<dd>Hostname on server
<dt><b>origin</b>
<dd>Socket origin name
<dt><b>protocol</b>
<dd>Comma-separated list of protocols being asked for from
the server, or just one. The server will pick the one it
likes best.
<dt><b>ietf_version_or_minus_one</b>
<dd>-1 to ask to connect using the default, latest
protocol supported, or the specific protocol ordinal
<dt><b>userdata</b>
<dd>Pre-allocated user data
</dl>
<h3>Description</h3>
<blockquote>
This function creates a connection to a remote server
</blockquote>
<hr>
<h2>callback - User server actions</h2>
<i>LWS_EXTERN int</i>
<b>callback</b>