This patch checks for the env var SSLKEYLOGFILE=path, if present, then
client connection tls secrets are appended into path.vhostname.
This allows decryption of captured encrypted data for debugging purposes.
SSKEYLOGFILE=path env var method is the same as provided by Firefox and
Chrome for this purpose.
Although many of the examples must be run from the example directory as
cwd, everyone getting started probably wants to try the examples, cmake
knows how to do it, so let's enable it by default.
For plugins that handle PROTOCOL_INIT, we have to iterate any PLUGINS_BUILTIN
plugins as if we had just discovered and loaded them from plugin files, so
they bind to vhosts appropriately.
Add some private helpers to keep the guts from duplication in plat.
Adapt mbedtls support for compatibility with v3, while maintaining
compatibility with v2.
Notice v3 has removed the ability to encrypt with pubkey and
decrypt with privkey. Openssl still has it, atm with v3 these
fall back to encrypt with privkey and decrypt with pubkey.
> The RSA module no longer supports private-key operations with the
> public key or vice versa. As a consequence, RSA operation functions
> no longer have a mode parameter. If you were calling RSA operations
> with the normal mode (public key for verification or encryption,
> private key for signature or decryption), remove the
> MBEDTLS_MODE_PUBLIC or MBEDTLS_MODE_PRIVATE argument. If you were
> calling RSA operations with the wrong mode, which rarely makes sense
>from a security perspective, this is no longer supported.
Also prioritize LD_LIBRARY_PATH check for plugins first
Iterate through paths in LD_LIBRARY_PATH in order
Warn on failed plugins init but continue protocol init
This is a huge patch that should be a global NOP.
For unix type platforms it enables -Wconversion to issue warnings (-> error)
for all automatic casts that seem less than ideal but are normally concealed
by the toolchain.
This is things like passing an int to a size_t argument. Once enabled, I
went through all args on my default build (which build most things) and
tried to make the removed default cast explicit.
With that approach it neither change nor bloat the code, since it compiles
to whatever it was doing before, just with the casts made explicit... in a
few cases I changed some length args from int to size_t but largely left
the causes alone.
From now on, new code that is relying on less than ideal casting
will complain and nudge me to improve it by warnings.
Event lib support as it has been isn't scaling well, at the low level
libevent and libev headers have a namespace conflict so they can't
both be built into the same image, and at the distro level, binding
all the event libs to libwebsockets.so makes a bloaty situation for
packaging, lws will drag in all the event libs every time.
This patch implements the plan discussed here
https://github.com/warmcat/libwebsockets/issues/1980
and refactors the event lib support so they are built into isolated
plugins and bound at runtime according to what the application says
it wants to use. The event lib plugins can be packaged individually
so that only the needed sets of support are installed (perhaps none
of them if the user code is OK with the default poll() loop). And
dependent user code can mark the specific event loop plugin package
as required so pieces are added as needed.
The eventlib-foreign example is also refactored to build the selected
lib support isolated.
A readme is added detailing the changes and how to use them.
https://libwebsockets.org/git/libwebsockets/tree/READMEs/README.event-libs.md
Move the common plugin scanning dir stuff to be based on lws_dir, which
already builds for windows. Previously this was done via dirent for unix
and libuv for windows.
Reduce the dl plat stuff to just wrap instantiation and destruction of
dynlibs, establish common code in lib/misc/dir.c for plugin scanning
itself.
Migrate the libuv windows dl stuff to windows-plugins.c, so that he's
available even if later libuv loop support becomes and event lib plugin.
Remove the existing api exports scheme for plugins, just export a const struct
now which has a fixed header type but then whatever you want afterwards depending
on the class / purpose of the plugin. Place a "class" string in the header so
there can be different kinds of plugins implying different types exported.
Make the plugin apis public and add support for filter by class string, and
per instantation / destruction callbacks so the subclassed header type can
do its thing for the plugin class. The user provides a linked-list base
for his class of plugins, so he can manage them completely separately and
in user code / user export types.
Rip out some last hangers-on from generic sessions / tables.
This is all aimed at making the plugins support general enough so it can
provide event lib plugins later.
Adapt the pt sul owner list to be an array, and define two different lists,
one that acts like before and is the default for existing users, and another
that has the ability to cooperate with systemwide suspend to restrict the
interval spent suspended so that it will wake in time for the earliest
thing on this wake-suspend sul list.
Clean the api a bit and add lws_sul_cancel() that only needs the sul as the
argument.
Add a flag for client creation info to indicate that this client connection
is important enough that, eg, validity checking it to detect silently dead
connections should go on the wake-suspend sul list. That flag is exposed in
secure streams policy so it can be added to a streamtype with
"swake_validity": true
Deprecate out the old vhost timer stuff that predates sul. Add a flag
LWS_WITH_DEPRECATED_THINGS in cmake so users can get it back temporarily
before it will be removed in a v4.2.
Adapt all remaining in-tree users of it to use explicit suls.
Refactor everything around ping / pong handling in ws and h2, so there
is instead a protocol-independent validity lws_sul tracking how long it
has been since the last exchange that confirms the operation of the
network connection in both directions.
Clean out periodic role callback and replace the last two role users
with discrete lws_sul for each pt.
wsi timeout, wsi hrtimer, sequencer timeout and vh-protocol timer
all now participate on a single sorted us list.
The whole idea of polling wakes is thrown out, poll waits ignore the
timeout field and always use infinite timeouts.
Introduce a public api that can schedule its own callback from the event
loop with us resolution (usually ms is all the platform can do).
Upgrade timeouts and sequencer timeouts to also be able to use us resolution.
Introduce a prepared fakewsi in the pt, so we don't have to allocate
one on the heap when we need it.
Directly handle vh-protocol timer if LWS_MAX_SMP == 1
An lws context usually contains a processwide fd -> wsi lookup table.
This allows any possible fd returned by a *nix type OS to be immediately
converted to a wsi just by indexing an array of struct lws * the size of
the highest possible fd, as found by ulimit -n or similar.
This works modestly for Linux type systems where the default ulimit -n for
a process is 1024, it means a 4KB or 8KB lookup table for 32-bit or
64-bit systems.
However in the case your lws usage is much simpler, like one outgoing
client connection and no serving, this represents increasing waste. It's
made much worse if the system has a much larger default ulimit -n, eg 1M,
the table is occupying 4MB or 8MB, of which you will only use one.
Even so, because lws can't be sure the OS won't return a socket fd at any
number up to (ulimit -n - 1), it has to allocate the whole lookup table
at the moment.
This patch looks to see if the context creation info is setting
info->fd_limit_per_thread... if it leaves it at the default 0, then
everything is as it was before this patch. However if finds that
(info->fd_limit_per_thread * actual_number_of_service_threads) where
the default number of service threads is 1, is less than the fd limit
set by ulimit -n, lws switches to a slower lookup table scheme, which
only allocates the requested number of slots. Lookups happen then by
iterating the table and comparing rather than indexing the array
directly, which is obviously somewhat of a performance hit.
However in the case where you know lws will only have a very few wsi
maximum, this method can very usefully trade off speed to be able to
avoid the allocation sized by ulimit -n.
minimal examples for client that can make use of this are also modified
by this patch to use the smaller context allocations.