This is a huge patch that should be a global NOP.
For unix type platforms it enables -Wconversion to issue warnings (-> error)
for all automatic casts that seem less than ideal but are normally concealed
by the toolchain.
This is things like passing an int to a size_t argument. Once enabled, I
went through all args on my default build (which build most things) and
tried to make the removed default cast explicit.
With that approach it neither change nor bloat the code, since it compiles
to whatever it was doing before, just with the casts made explicit... in a
few cases I changed some length args from int to size_t but largely left
the causes alone.
From now on, new code that is relying on less than ideal casting
will complain and nudge me to improve it by warnings.
This adds some new objects and helpers for keeping and logging
info on grouped allocations, a group is, eg, SS handles or client
wsis.
Allocated objects get a context-unique "tag" string intended to replace
%p / wsi pointers etc. Pointers quickly become confusing when
allocations are freed and reused, the tag string won't repeat
until you produce 2^64 objects in a context.
In addition the tag string documents the object group, with prefixes
like "wsi-" or "vh-" and contain object-specific additional
information like the vhost name, address / port or the role of the wsi.
At creation time the lws code can use a format string and args
to add whatever group-specific info makes sense, eg, a wsi bound
to a secure stream can also append the guid of the secure stream,
it's copied into the new object tag and so is still available
cleanly after the stream is destroyed if the wsi outlives it.
Add generic http compression layer eanbled at cmake with LWS_WITH_HTTP_STREAM_COMPRESSION.
This is wholly a feature of the HTTP role (used by h1 and h2 roles) and doesn't exist
outside that context.
Currently provides 'deflate' and 'br' compression methods for server side only.
'br' requires also -DLWS_WITH_HTTP_BROTLI=1 at cmake and the brotli libraries (available in
your distro already) and dev package.
Other compression methods can be added nicely using an ops struct.
The built-in file serving stuff will use this is the client says he can handle it, and the
mimetype of the file either starts with "text/" (html and css etc) or is the mimetype of
Javascript.
zlib allocates quite a bit while in use, it seems to be around 256KiB per stream. So this
is only useful on relatively strong servers with lots of memory. However for some usecases
where you are serving a lot of css and js assets, it's a nice help.
The patch performs special treatment for http/1.1 pipelining, since the compression is
performed on the fly the compressed content-length is not known until the end. So for h1
only, chunked transfer-encoding is automatically added so pipelining can continue of the
connection.
For h2 the chunking is neither supported nor required, so it "just works".
User code can also request to add a compression transform before the reply headers were
sent using the new api
LWS_VISIBLE int
lws_http_compression_apply(struct lws *wsi, const char *name,
unsigned char **p, unsigned char *end, char decomp);
... this allows transparent compression of dynamically generated HTTP. The requested
compression (eg, "deflate") is only applied if the client headers indicated it was
supported, otherwise it's a NOP.
Name may be NULL in which case the first compression method in the internal table at
stream.c that is mentioned as acceptable by the client will be used.
NOTE: the compression translation, same as h2 support, relies on the user code using
LWS_WRITE_HTTP and then LWS_WRITE_HTTP_FINAL on the last part written. The internal
lws fileserving code already does this.