wsi timeout, wsi hrtimer, sequencer timeout and vh-protocol timer
all now participate on a single sorted us list.
The whole idea of polling wakes is thrown out, poll waits ignore the
timeout field and always use infinite timeouts.
Introduce a public api that can schedule its own callback from the event
loop with us resolution (usually ms is all the platform can do).
Upgrade timeouts and sequencer timeouts to also be able to use us resolution.
Introduce a prepared fakewsi in the pt, so we don't have to allocate
one on the heap when we need it.
Directly handle vh-protocol timer if LWS_MAX_SMP == 1
Generic sessions has been overdue some love to align it with
the progress in the rest of lws.
1) Strict Content Security Policy
2) http2 compatibility
3) fixes and additions for use in a separate process via unix domain socket
4) work on ws and http proxying in lws
5) add minimal example
lws has been able to proxy h2 or h1 inbound connections to an
h1 onward connection for a while now. It's simple to use just
build with LWS_WITH_HTTP_PROXY and make a mount where the origin
is the onward connection details. Unix sockets can also be
used as the onward connection.
This patch extends the support to be able to also do the same for
inbound h2 or h1 ws upgrades to an h1 ws onward connection as well.
This allows you to offer completely different services in a
common URL space, including ones that connect back by ws / wss.
Until now lws only parses headers it knows at build-time from its
prebuilt lexical analyzer.
This adds an on-by-default cmake option and a couple of apis
to also store and query "custom", ie, unknown-to-lws headers.
A minimal example is also provided.
At the moment it only works on h1, h2 support needs improvements
to the hpack implementation.
Since it bloats ah memory usage compared to without it if custom
headers are present, the related code and ah footprint can be
disabled with the cmake option LWS_WITH_CUSTOM_HEADERS, but it's
on by default normally. ESP32 platform disables it.
https://github.com/warmcat/libwebsockets/pull/1499
Until now basic auth only protected http actions in the protected
mount.
This extends the existing basic auth scheme to also be consulted for
ws upgrades if a "basic-auth" pvo exists on the selected protocol for
the vhost. The value of the pvo is the usual basic auth credentials
file same as for the http case.
This allows the client stuff to understand that addresses beginning with '+'
represent unix sockets.
If the first character after the '+' is '@', it understands that the '@'
should be read as '\0', in order to use Linux "abstract namespace"
sockets.
Further the lws_parse_uri() helper is extended to understand the convention
that an address starting with + is a unix socket, and treats the socket
path as delimited by ':', eg
http://+/var/run/mysocket:/my/path
HTTP Proxy is updated to allow mounts to these unix socket paths.
Proxy connections go out on h1, but are dynamically translated to h1 or h2
on the incoming side.
Proxy usage of libhubbub is separated out... LWS_WITH_HTTP_PROXY is on by
default, and LWS_WITH_HUBBUB is off by default.
Add generic http compression layer eanbled at cmake with LWS_WITH_HTTP_STREAM_COMPRESSION.
This is wholly a feature of the HTTP role (used by h1 and h2 roles) and doesn't exist
outside that context.
Currently provides 'deflate' and 'br' compression methods for server side only.
'br' requires also -DLWS_WITH_HTTP_BROTLI=1 at cmake and the brotli libraries (available in
your distro already) and dev package.
Other compression methods can be added nicely using an ops struct.
The built-in file serving stuff will use this is the client says he can handle it, and the
mimetype of the file either starts with "text/" (html and css etc) or is the mimetype of
Javascript.
zlib allocates quite a bit while in use, it seems to be around 256KiB per stream. So this
is only useful on relatively strong servers with lots of memory. However for some usecases
where you are serving a lot of css and js assets, it's a nice help.
The patch performs special treatment for http/1.1 pipelining, since the compression is
performed on the fly the compressed content-length is not known until the end. So for h1
only, chunked transfer-encoding is automatically added so pipelining can continue of the
connection.
For h2 the chunking is neither supported nor required, so it "just works".
User code can also request to add a compression transform before the reply headers were
sent using the new api
LWS_VISIBLE int
lws_http_compression_apply(struct lws *wsi, const char *name,
unsigned char **p, unsigned char *end, char decomp);
... this allows transparent compression of dynamically generated HTTP. The requested
compression (eg, "deflate") is only applied if the client headers indicated it was
supported, otherwise it's a NOP.
Name may be NULL in which case the first compression method in the internal table at
stream.c that is mentioned as acceptable by the client will be used.
NOTE: the compression translation, same as h2 support, relies on the user code using
LWS_WRITE_HTTP and then LWS_WRITE_HTTP_FINAL on the last part written. The internal
lws fileserving code already does this.
Private header stuff specific to roles should go in the
role dir and only be included if the role is enabled for
build.
Only definitions related to lws core should go in the actual
private-libwebsockets.h