There's a good pattern that's encouraged by using lws_struct pieces, that
we have an lws_dll2 owner with an array of objects listed in it that exist
in an lwsac. And because it came from JSON, there is tending to be a
logical name for the objects.
This adds a typed helper and wrapper to scan the owner list looking for
a specific name (of a specified length, not NUL terminated) in a specific
member of the listed objects, which must be a NUL-terminated const char *.
Again this is a good pattern that's encouraged by use of lws_tokenize
to recover the name we're looking for.
So it leads to the helper that can cleanly search for a listed object of the
right name from an owner, and return the typed object pointer or NULL, from a
length-specified string.
By default this doesn't change any existing logging behaviour at all.
But it allows you to define cmake options to force or force-disable the
build of individual log levels using new cmake option bitfields
LWS_LOGGING_BITFIELD_SET and LWS_LOGGING_BITFIELD_CLEAR.
Eg, -DLWS_LOGGING_BITFIELD_SET="(LLL_INFO)" can force INFO log level
built even in release mode. -DLWS_LOGGING_BITFIELD_CLEAR="(LLL_NOTICE)"
will likewise remove NOTICE logging from the build regardless of
DEBUG or RELEASE mode.
There are quite a few linked-lists of things that want events after
some period. This introduces a type binding an lws_dll2 for the
list and a lws_usec_t for the duration.
The wsi timeouts, the hrtimer and the sequencer timeouts are converted
to use these, also in the common event wait calculation.