role ops are usually only sparsely filled, there are currently 20
function pointers but several roles only fill in two. No single
role has more than 14 of the ops. On a 32/64 bit build this part
of the ops struct takes a fixed 80 / 160 bytes then.
First reduce the type of the callback reason part from uint16_t to
uint8_t, this saves 12 bytes unconditionally.
Change to a separate function pointer array with a nybble index
array, it costs 10 bytes for the index and a pointer to the
separate array, for 32-bit the cost is
2 + (4 x ops_used)
and for 64-bit
6 + (8 x ops_used)
for 2 x ops_used it means 32-bit: 10 vs 80 / 64-bit: 22 vs 160
For a typical system with h1 (9), h2 (14), listen (2), netlink (2),
pipe (1), raw_skt (3), ws (12), == 43 ops_used out of 140, it means
the .rodata for this reduced from 32-bit: 560 -> 174 (386 byte
saving) and 64-bit: 1120 -> 350 (770 byte saving)
This doesn't account for the changed function ops calling code, two
ways were tried, a preprocessor macro and explicit functions
For an x86_64 gcc 10 build with most options, release mode,
.text + .rodata
before patch: 553282
accessor macro: 552714 (568 byte saving)
accessor functions: 553674 (392 bytes worse than without patch)
therefore we went with the macros
Currently we always reserve a fakewsi per pt so events that don't have a related actual
wsi, like vhost-protocol-init or vhost cert init via protocol callback can make callbacks
that look reasonable to user protocol handler code expecting a valid wsi every time.
This patch splits out stuff that user callbacks often unconditionally expect to be in
a wsi, like context pointer, vhost pointer etc into a substructure, which is composed
into struct lws at the top of it. Internal references (struct lws is opaque, so there
are only internal references) are all updated to go via the substructre, the compiler
should make that a NOP.
Helpers are added when fakewsi is used and referenced.
If not PLAT_FREERTOS, we continue to provide a full fakewsi in the pt as before,
although the helpers improve consistency by zeroing down the substructure. There is
a huge amount of user code out there over the last 10 years that did not always have
the minimal examples to follow, some of it does some unexpected things.
If it is PLAT_FREERTOS, that is a newer thing in lws and users have the benefit of
being able to follow the minimal examples' approach. For PLAT_FREERTOS we don't
reserve the fakewsi in the pt any more, saving around 800 bytes. The helpers then
create a struct lws_a (the substructure) on the stack, zero it down (but it is only
like 4 pointers) and prepare it with whatever we know like the context.
Then we cast it to a struct lws * and use it in the user protocol handler call.
In this case, the remainder of the struct lws is undefined. However the amount of
old protocol handlers that might touch things outside of the substructure in
PLAT_FREERTOS is very limited compared to legacy lws user code and the saving is
significant on constrained devices.
User handlers should not be touching everything in a wsi every time anyway, there
are several cases where there is no valid wsi to do the call with. Dereference of
things outside the substructure should only happen when the callback reason shows
there is a valid wsi bound to the activity (as in all the minimal examples).
Establish a new distributed CMake architecture with CMake code related to
a source directory moving to be in the subdir in its own CMakeLists.txt.
In particular, there's now one in ./lib which calls through to ones
further down the directory tree like ./lib/plat/xxx, ./lib/roles/xxx etc.
This cuts the main CMakelists.txt from 98KB -> 33KB, about a 66% reduction,
and it's much easier to maintain sub-CMakeLists.txt that are in the same
directory as the sources they manage, and conceal all the details that that
level.
Child CMakelists.txt become responsible for:
- include_directories() definition (this is not supported by CMake
directly, it passes it back up via PARENT_SCOPE vars in helper
macros)
- Addition child CMakeLists.txt inclusion, for example toplevel ->
role -> role subdir
- Source file addition to the build
- Dependent library path resolution... this is now a private thing
in the child CMakeLists.txt, it just passes back any adaptations
to include_directories() and the LIB_LIST without filling the
parent namespace with the details
Refactor everything around ping / pong handling in ws and h2, so there
is instead a protocol-independent validity lws_sul tracking how long it
has been since the last exchange that confirms the operation of the
network connection in both directions.
Clean out periodic role callback and replace the last two role users
with discrete lws_sul for each pt.
On lwsws, incoming ws connections to the default vhost
are not rejected by the dummy protocol handler and not
really serviced either, leading to bots connecting to it to
get immortal, idle ws connections with no timeout (since it's an
established ws connection).
Rejecting these connections by default by adding a handler
for ESTABLISHED in the dummy handler will solve it nicely,
but it will break an unknown number of dumb. protocol-less
user implementations that rely on this behaviour by using
break; from their own ESTABLISHED handler and calling
through to the currently NOP dummy handler one.
Add support to assertively disable the default protocol
index used for subprotocol-less ws connections instead.
HTTP server protocols have had for a while LWS_CALLBACK_HTTP_DROP/BIND_PROTOCOL
callbacks that mark when a wsi is attched to a protocol and detached.
It turns out this is generally useful for everything to know when a wsi is
joining a protocol and definitively completely finished with a protocol.
Particularly with client wsi where you provided the userdata externally, this
makes a clear point to free() it on the protocol binding being dropped.
This patch adds protocol bind / unbind callbacks to the role definition and
lets them operate on all roles. For the various roles
HTTP server: LWS_CALLBACK_HTTP_BIND/DROP_PROTOCOL as before
HTTP client: LWS_CALLBACK_CLIENT_HTTP_BIND/DROP_PROTOCOL
ws server: LWS_CALLBACK_WS_SERVER_BIND/DROP_PROTOCOL
ws client: LWS_CALLBACK_WS_CLIENT_BIND/DROP_PROTOCOL
raw file: LWS_CALLBACK_RAW_FILE_BIND/DROP_PROTOCOL
raw skt: LWS_CALLBACK_RAW_SKT_BIND/DROP_PROTOCOL
- split raw role into separate skt and file
- remove all special knowledge from the adoption
apis and migrate to core
- remove all special knowledge from client_connect
stuff, and have it discovered by iterating the
role callbacks to let those choose how to bind;
migrate to core
- retire the old deprecated client apis pre-
client_connect_info