With http, the protocol doesn't indicate where the headers end and the
next transaction or body begin. Until now, we handled that for client
header response parsing by reading from the tls buffer bytewise.
This modernizes the code to read in up to 256-byte chunks and parse
the chunks in one hit (the parse API is already set up for doing this
elsewhere).
Now we have a generic input buflist, adapt the parser loop to go through
that and arrange that any leftovers are placed on there.
Remove LWS_LATENCY.
Add the option LWS_WITH_DETAILED_LATENCY, allowing lws to collect very detailed
information on every read and write, and allow the user code to provide
a callback to process events.
This adds the option to have lws do its own dns resolution on
the event loop, without blocking. Existing implementations get
the name resolution done by the libc, which is blocking. In
the case you are opening client connections but need to carefully
manage latency, another connection opening and doing the name
resolution becomes a big problem.
Currently it supports
- ipv4 / A records
- ipv6 / AAAA records
- ipv4-over-ipv6 ::ffff:1.2.3.4 A record promotion for ipv6
- only one server supported over UDP :53
- nameserver discovery on linux, windows, freertos
It also has some nice advantages
- lws-style paranoid response parsing
- random unique tid generation to increase difficulty of poisoning
- it's really integrated with the lws event loop, it does not spawn
threads or use the libc resolver, and of course no blocking at all
- platform-specific server address capturing (from /etc/resolv.conf
on linux, windows apis on windows)
- it has LRU caching
- piggybacking (multiple requests before the first completes go on
a list on the first request, not spawn multiple requests)
- observes TTL in cache
- TTL and timeout use lws_sul timers on the event loop
- ipv6 pieces only built if cmake LWS_IPV6 enabled
Improve the code around stash, getting rid of the strdups for a net
code reduction. Remove the special destroy helper for stash since
it becomes a one-liner.
Trade several stack allocs in the client reset function for a single
sized brief heap alloc to reduce peak stack alloc by around 700 bytes.
wsi timeout, wsi hrtimer, sequencer timeout and vh-protocol timer
all now participate on a single sorted us list.
The whole idea of polling wakes is thrown out, poll waits ignore the
timeout field and always use infinite timeouts.
Introduce a public api that can schedule its own callback from the event
loop with us resolution (usually ms is all the platform can do).
Upgrade timeouts and sequencer timeouts to also be able to use us resolution.
Introduce a prepared fakewsi in the pt, so we don't have to allocate
one on the heap when we need it.
Directly handle vh-protocol timer if LWS_MAX_SMP == 1
There are quite a few linked-lists of things that want events after
some period. This introduces a type binding an lws_dll2 for the
list and a lws_usec_t for the duration.
The wsi timeouts, the hrtimer and the sequencer timeouts are converted
to use these, also in the common event wait calculation.
Adapt service loops and event libs to use microsecond waits
internally, for hrtimer and sequencer. Reduce granularity
according to platform / event lib wait.
Add a helper so there's a single place to extend it.
An lws context usually contains a processwide fd -> wsi lookup table.
This allows any possible fd returned by a *nix type OS to be immediately
converted to a wsi just by indexing an array of struct lws * the size of
the highest possible fd, as found by ulimit -n or similar.
This works modestly for Linux type systems where the default ulimit -n for
a process is 1024, it means a 4KB or 8KB lookup table for 32-bit or
64-bit systems.
However in the case your lws usage is much simpler, like one outgoing
client connection and no serving, this represents increasing waste. It's
made much worse if the system has a much larger default ulimit -n, eg 1M,
the table is occupying 4MB or 8MB, of which you will only use one.
Even so, because lws can't be sure the OS won't return a socket fd at any
number up to (ulimit -n - 1), it has to allocate the whole lookup table
at the moment.
This patch looks to see if the context creation info is setting
info->fd_limit_per_thread... if it leaves it at the default 0, then
everything is as it was before this patch. However if finds that
(info->fd_limit_per_thread * actual_number_of_service_threads) where
the default number of service threads is 1, is less than the fd limit
set by ulimit -n, lws switches to a slower lookup table scheme, which
only allocates the requested number of slots. Lookups happen then by
iterating the table and comparing rather than indexing the array
directly, which is obviously somewhat of a performance hit.
However in the case where you know lws will only have a very few wsi
maximum, this method can very usefully trade off speed to be able to
avoid the allocation sized by ulimit -n.
minimal examples for client that can make use of this are also modified
by this patch to use the smaller context allocations.
Generic sessions has been overdue some love to align it with
the progress in the rest of lws.
1) Strict Content Security Policy
2) http2 compatibility
3) fixes and additions for use in a separate process via unix domain socket
4) work on ws and http proxying in lws
5) add minimal example
If you're providing a unix socket service that will be proxied / served by another
process on the same machine, the unix fd permissions on the listening unix socket fd
have to be managed so only something running under the server credentials
can open the listening unix socket.
Up until now if you wanted to drop privs, a numeric uid and gid had to be
given in info to control post-init permissions... this adds info.username
and info.groupname where you can do the same using user and group names.
The internal plat helper lws_plat_drop_app_privileges() is updated to directly use
context instead of info both ways it can be called, and to be able to return fatal
errors.
All failures to lookup non-0 or -1 uid or gid names from uid, or to look up
uid or gid from username or groupnames given, get an err message and fatal exit.
The callback flow is a bit more disruptive than doing the iteration
directly in your function. This helps by passing a user void *
into the callback set as an lws_dll[2]_foreach_safe() arg.