This adds support for the integrating libdbus into the lws event loop.
Unlike the other roles, lws doesn't completely adopt the fd and libdbus insists
to retain control over the fd lifecycle. However libdbus provides apis for
foreign code (lws) to provide event loop services to libdbus for the fd.
Accordingly, unlike the other roles rx and writeable are not subsumed into
lws callback messages and the events remain the property of libdbus.
A context struct wrapper is provided that is available in the libdbus
callbacks to bridge between the lws and dbus worlds, along with
a minimal example dbus client and server.
This allows the client stuff to understand that addresses beginning with '+'
represent unix sockets.
If the first character after the '+' is '@', it understands that the '@'
should be read as '\0', in order to use Linux "abstract namespace"
sockets.
Further the lws_parse_uri() helper is extended to understand the convention
that an address starting with + is a unix socket, and treats the socket
path as delimited by ':', eg
http://+/var/run/mysocket:/my/path
HTTP Proxy is updated to allow mounts to these unix socket paths.
Proxy connections go out on h1, but are dynamically translated to h1 or h2
on the incoming side.
Proxy usage of libhubbub is separated out... LWS_WITH_HTTP_PROXY is on by
default, and LWS_WITH_HUBBUB is off by default.
During client redirect we "reset" the wsi to the redirect address,
involving closing the current fd that was told to redirect (it will
usually be a completely different server or port).
With libuv and its two-stage close that's not trivial. This solves
the problem we will "reset" (overwrite) where the handle lives in the
wsi with new a new connection / handle by having it copied out into
an allocated watcher struct, which is freed in the uv close callback.
To confirm it the minimal ws client example gets some new options, the
original problem was replicated with this
$ lws-minimal-ws-client-echo -s invalid.url.com -p 80
https://github.com/warmcat/libwebsockets/issues/1390
Now individual role callbacks are added in an earlier patch for protocol
bind and unbind, change the ws upgrade action to use the generic protocol
bind and unbind apis so the corresponding callbacks are issued for ws.
This has no effect on user code or backward compatibility.
It moves the in-tree public api header libwebsockets.h from ./lib
to ./include, and introduces a dir ./include/libwebsockets/
The single public api header is split out into 31 sub-headers
in ./include/libwebsockets. ./include/libwebsockets.h contains
some core types and platform adaptation code, but the rest of it
is now 31 #include <libwebsockets/...>
At install time, /usr/[local/]include/libwebsockets.h is installed
as before, along now with the 31 sub-headers in ...include/libwebsockets/
There's no net effect on user code.
But the api header is now much easier to maintain and study, with 31
topic-based sub headers.
Add generic http compression layer eanbled at cmake with LWS_WITH_HTTP_STREAM_COMPRESSION.
This is wholly a feature of the HTTP role (used by h1 and h2 roles) and doesn't exist
outside that context.
Currently provides 'deflate' and 'br' compression methods for server side only.
'br' requires also -DLWS_WITH_HTTP_BROTLI=1 at cmake and the brotli libraries (available in
your distro already) and dev package.
Other compression methods can be added nicely using an ops struct.
The built-in file serving stuff will use this is the client says he can handle it, and the
mimetype of the file either starts with "text/" (html and css etc) or is the mimetype of
Javascript.
zlib allocates quite a bit while in use, it seems to be around 256KiB per stream. So this
is only useful on relatively strong servers with lots of memory. However for some usecases
where you are serving a lot of css and js assets, it's a nice help.
The patch performs special treatment for http/1.1 pipelining, since the compression is
performed on the fly the compressed content-length is not known until the end. So for h1
only, chunked transfer-encoding is automatically added so pipelining can continue of the
connection.
For h2 the chunking is neither supported nor required, so it "just works".
User code can also request to add a compression transform before the reply headers were
sent using the new api
LWS_VISIBLE int
lws_http_compression_apply(struct lws *wsi, const char *name,
unsigned char **p, unsigned char *end, char decomp);
... this allows transparent compression of dynamically generated HTTP. The requested
compression (eg, "deflate") is only applied if the client headers indicated it was
supported, otherwise it's a NOP.
Name may be NULL in which case the first compression method in the internal table at
stream.c that is mentioned as acceptable by the client will be used.
NOTE: the compression translation, same as h2 support, relies on the user code using
LWS_WRITE_HTTP and then LWS_WRITE_HTTP_FINAL on the last part written. The internal
lws fileserving code already does this.
Various kinds of input stashing were replaced with a single buflist before
v3.0... this patch replaces the partial send arrangements with its own buflist
in the same way.
Buflists as the name says are growable lists of allocations in a linked-list
that take care of book-keeping what's added and removed (even if what is
removed is less than the current buffer on the list).
The immediate result is that we no longer have to freak out if we had a partial
buffered and new output is coming... we can just pile it on the end of the
buflist and keep draining the front of it.
Likewise we no longer need to be rabid about reporting multiple attempts to
send stuff without going back to the event loop, although not doing that
will introduce inefficiencies we don't have to term it "illegal" any more.
Since buflists have proven reliable on the input side and the logic for dealing
with truncated "non-network events" was already there this internal-only change
should be relatively self-contained.
HTTP server protocols have had for a while LWS_CALLBACK_HTTP_DROP/BIND_PROTOCOL
callbacks that mark when a wsi is attched to a protocol and detached.
It turns out this is generally useful for everything to know when a wsi is
joining a protocol and definitively completely finished with a protocol.
Particularly with client wsi where you provided the userdata externally, this
makes a clear point to free() it on the protocol binding being dropped.
This patch adds protocol bind / unbind callbacks to the role definition and
lets them operate on all roles. For the various roles
HTTP server: LWS_CALLBACK_HTTP_BIND/DROP_PROTOCOL as before
HTTP client: LWS_CALLBACK_CLIENT_HTTP_BIND/DROP_PROTOCOL
ws server: LWS_CALLBACK_WS_SERVER_BIND/DROP_PROTOCOL
ws client: LWS_CALLBACK_WS_CLIENT_BIND/DROP_PROTOCOL
raw file: LWS_CALLBACK_RAW_FILE_BIND/DROP_PROTOCOL
raw skt: LWS_CALLBACK_RAW_SKT_BIND/DROP_PROTOCOL
Client connections can put themselves on the active client list
before they have survived the client connect process past oom4,
which can fail out without close processing.
So ensure the wsi destruction on oom4 removes it from the list.
This adds a plugin that interfaces to libjsongit2
https://warmcat.com/git/libjsongit2
to provide a per-vhost service for presenting bare git repos in a
web interface.
nonzero return from lws_http_serve() can equally be because we
hit on an ETAG and finished the serve with only the headers.
Split the return so -1 is to assertively close the stream, 1
is we didn't serve anything (eg, not found) and 0 is continuing
asynchronously to serve.
This creates a "pthread mutex with a reference count"
using gcc / clang atomic intrinsics + pthreads.
Both pt and context locks are moved to use this,
pt already had reference counting but it's new for
context.