There are some minor public api type improvements rather than cast everywhere
inside lws and user code to work around them... these changed from int to
size_t
- lws_buflist_use_segment() return
- lws_tokenize_t .len and .token_len
- lws_tokenize_cstr() length
- lws_get_peer_simple() namelen
- lws_get_peer_simple_fd() namelen, int fd -> lws_sockfd_type fd
- lws_write_numeric_address() len
- lws_sa46_write_numeric_address() len
These changes are typically a NOP for user code
lws has been able to generate client multipart mime as shown
in minimal-http-client-post, but it requires a lot of user
boilerplate to handle the boundary, related transaction header,
and multipart headers.
This patch adds a client creation flag to indicate it will
carry multipart mime, which autocreates the boundary string
and applies the transaction header with it, and an api to
form the boundary headers between the different mime parts
and the terminating boundary.
This adds the option to have lws do its own dns resolution on
the event loop, without blocking. Existing implementations get
the name resolution done by the libc, which is blocking. In
the case you are opening client connections but need to carefully
manage latency, another connection opening and doing the name
resolution becomes a big problem.
Currently it supports
- ipv4 / A records
- ipv6 / AAAA records
- ipv4-over-ipv6 ::ffff:1.2.3.4 A record promotion for ipv6
- only one server supported over UDP :53
- nameserver discovery on linux, windows, freertos
It also has some nice advantages
- lws-style paranoid response parsing
- random unique tid generation to increase difficulty of poisoning
- it's really integrated with the lws event loop, it does not spawn
threads or use the libc resolver, and of course no blocking at all
- platform-specific server address capturing (from /etc/resolv.conf
on linux, windows apis on windows)
- it has LRU caching
- piggybacking (multiple requests before the first completes go on
a list on the first request, not spawn multiple requests)
- observes TTL in cache
- TTL and timeout use lws_sul timers on the event loop
- ipv6 pieces only built if cmake LWS_IPV6 enabled
The URL encode variant is the same, except + is coded as -, and / is coded as _
to avoid urlencoding when the base64 is used in situations that are urlencoded.