To enable this code you need to force LWS_HAS_PPOLL to de defined.
#defining it at the top of libwebsockets.c is enough.
Signed-off-by: Andy Green <andy.green@linaro.org>
This provides a single place for pollfd event changing,
external locking for that and extpoll management.
It saves about 85 lines of duplication and simplifies the callers.
Signed-off-by: Andy Green <andy.green@linaro.org>
If enabled one listening socket will accept both SSL and plain HTTP connections.
Do not enable if you regard SSL handshake as some kind of security, eg, use
client-side certs to restrict access.
AG: changed flag names, added extra comments, changelog, add -a in test server
Signed-off-by: James Devine <fxmulder@gmail.com>
Signed-off-by: Andy Green <andy@warmcat.com>
This patch deploys the truncated send work to buffer output in case
either send() or the SSL send return a temporary "unable to send"
condition even though they signalled as writeable.
I added a by-default #if 0 test jig which enforces only half of what
you want to send is sendable, this is working when enabled.
One subtle change is that the pipe reports choked if there is any
pending remaining truncated send. Otherwise it should be transparent.
Hopefully...
Signed-off-by: Andy Green <andy.green@linaro.org>
If the URI coming from the client contains '?' then
- the URI part is terminated with a '\0'
- the remainder of the URI goes in a new header WSI_TOKEN_HTTP_URI_ARGS
- the remainder of the URI is not subject to path sanitization measures (it
still has %xx processing done on it)
In the test server, http requests now also dump header information to stderr.
The attack.sh script is simplified and can now parse the test server header dumps.
Signed-off-by: Andy Green <andy.green@linaro.org>
This translates %xx in the GET uri and removes /.. and /... type sequences along with
translating // or /// etc to /.
Since the result is hopefully secure, it also changes the test server to actually use
the uri path pasted on a resource directory without whitelisting.
Signed-off-by: Andy Green <andy.green@linaro.org>
I don't see a wsockcompat.h anywhere in MSVC9 or MSVC8 and their
corresponding sdk's. It does not seem like this is a standard windows
header, so better drop that and add the compat-defines to the same
place that already has other WSA compat defines.
Using Windows 7 64 bit, cloned repo on 20130926. Using Qt creator and Microsoft Visual C++ Compiler 9.0 (x86).
Result (errors from compile output): D:\Projects\CDPStudioAPI\libwebsockets_orig\lib\client-handshake.c:87: error: C2065: 'EALREADY' : undeclared identifier
D:\Projects\CDPStudioAPI\libwebsockets_orig\lib\client-handshake.c:87: error: C2065: 'EINPROGRESS' : undeclared identifier
Possible solution is to use wsockcompat.h (compatibility header for using EALREADY, EINPROGRESS etc in older versions of Windows SDK). Compiled fine when I #included wsockcompat.h into client-handshake.c
Reported-by: mart22n via Trac 41
Signed-off-by: Andy Green <andy.green@linaro.org>
Subject: [PATCH] We can ran into situation (at least on iOS) when with openssl
nonblocking BIO and http proxy we don't perform ssl_connect straight away so
we need to retry until we finish ssl_connect. If we don't do that we will
fail in LWS_CONNMODE_WS_CLIENT_WAITING_PROXY_REPLY when testing for "HTTP/1.0
200" successful connection.
Signed-off-by: shys <shyswork@zoho.com>
This patch adds code to handle the situation that a prepared user buffer could not all be sent on the
socket at once. There are two kinds of situation to handle
1) User code handles it: The connection only has extensions active that do not rewrite the buffer.
In this case, the patch caused libwebsocket_write() to simply return the amount of user buffer that
was consumed (this is specifically the amount of user buffer used in sending what was accepted,
nothing else). So user code can just advance its buffer that much and resume sending when the socket
is writable again. This continues the frame rather than starting a new one or new fragment.
2) The connections has extensions active which actually send something quite different than what the
user buffer contains, for example a compression extension. In this case, libwebsockets will dynamically
malloc a buffer to contain a copy of the remaining unsent data, request notifiction when writeable again,
and automatically spill and free this buffer with the highest priority before passing on the writable
notification to anything else. For this situation, the call to write will return that it used the
whole user buffer, even though part is still rebuffered.
This patch should enable libwebsockets to detect the two cases and take the appropriate action.
There are also two choices for user code to deal with partial sends.
1) Leave the no_buffer_all_partial_tx member in the protocol struct at zero. The library will dyamically
buffer anything you send that did not get completely written to the socket, and automatically spill it next
time the socket is writable. You can use this method if your sent frames are relatvely small and unlikely to get
truncated anyway.
2) Set the no_buffer_all_partial_tx member in the protocol struct. User code now needs to take care of the
return value from libwebsocket_write() and deal with resending the remainder if not all of the requested amount
got sent. You should use this method if you are sending large messages and want to maximize throughput and efficiency.
Since the new member no_buffer_all_partial_tx will be zero by default, this patch will auto-rebuffer any
partial sends by default. That's good for most cases but if you attempt to send large blocks, make sure you
follow option 2) above.
Signed-off-by: Andy Green <andy.green@linaro.org>
As spotted by JM on Trac#40
http://libwebsockets.org/trac/libwebsockets/ticket/40
client connect didn't do anything about being truly nonblocking. This patch
should hopefully solve that.
Signed-off-by: Andy Green <andy.green@linaro.org>
While looking at http://libwebsockets.org/trac/ticket/18
noticed the flow for timeout in service_fd will do bad things
if the fd we came to service has timed out. It gets freed and
then "serviced'.
Reported-by: Joakim Soderberg <joakim.soderberg@gmail.com>
Signed-off-by: Andy Green <andy.green@linaro.org>
The function has a logical problem when the size of the requested
allocation is 0, it will return NULL which is overloaded as
failure.
Actually the whole function is evil as an api, this patch moves
it out of the public API space and fixes it to return 0 for
success or 1 for fail. Private code does not need to to return
wsi->user_space and public code should only get that from the
callback as discussed on trac recently.
Thanks to Edwin for debugging the problem.
Reported-by: Edwin van den Oetelaar <oetelaar.automatisering@gmail.com>
Signed-off-by: Andy Green <andy.green@linaro.org>
The header name buffer and its max length handling has actually
been unused since the minilex parser was introduced. We hold
parsing state in the lex-type parts and don't need to store or
worry about max length, since the parser will let us know as
soon as it can't be a match for the valid header names.
This strips it out reducing the per-connection allocation for
x86_64 with default configure from 224 to 160.
Signed-off-by: Andy Green <andy.green@linaro.org>
- Define LWS_DLL and LWS_INTERNAL when websockets_shared is compiled.
- The websocket_shared target compiles to websocket.lib / websocket.dll
(websocket.lib contains the exported functions for websocket.dll, and is
the file that is linked to when a program wants to use the dll)
- The websocket target compiles to websocket_static.lib on windows.
- Replaced any "extern" with "LWS_EXTERN" on libwebsockets.h for proper
DLL function exports.
- Created a LIB_LIST with all the libwebsocket dependencies, instead of
multiple calls to target_link_libraries, only one call is made for both
the static and shared library version. This makes it easy to add other
variants if wanted in the future.
- Added ZLIB as a dependency for the libs, so that the build order will be
correct at all times.
- Added a dependency for the websockets lib to the test apps, so it is
built before them.
- Fixed the test-server-extpoll app to include the emulated_poll, and link
to winsock on Windows.
- Removed the global export of libwebsocket_internal_extensions, and added
a function libwebsocket_get_internal_extensions() that returns it
instead. Using the global would not work with the DLL export on Windows.
If the SSL connection failed before the headers came, we were not
dealing with deallocating the header malloc. This takes care of it.
Using CyaSSL, we are then valgrind-clean for ssl client and server.
With OpenSSL, there is 88 bytes lost at init that never changes or
gets recovered. AFAIK there's nothing to do about that.
OpenSSL also blows these during operation
==1059== Conditional jump or move depends on uninitialised value(s)
==1059== at 0x4A0B131: bcmp (mc_replace_strmem.c:935)
==1059== by 0x3014CDDBA8: ??? (in /usr/lib64/libcrypto.so.1.0.1c)
==1059== by 0x3015430852: tls1_enc (in /usr/lib64/libssl.so.1.0.1c)
==1059== by 0x3015428CEC: ssl3_read_bytes (in /usr/lib64/libssl.so.1.0.1c)
==1059== by 0x30154264C5: ??? (in /usr/lib64/libssl.so.1.0.1c)
==1059== by 0x4C3C596: lws_server_socket_service (server.c:153)
==1059== by 0x4C32C1E: libwebsocket_service_fd (libwebsockets.c:927)
==1059== by 0x4C33270: libwebsocket_service (libwebsockets.c:1225)
==1059== by 0x401C84: main (in /usr/bin/libwebsockets-test-server)
However googling around
https://bugs.launchpad.net/ubuntu/+source/openssl/+bug/60021http://www.openssl.org/support/faq.html#PROG13
(also the next FAQ down)
it seems OpenSSL have a relaxed attitude to this and it's expected.
It's interesting CyaSSL works fine but doesn't have that problem...
Signed-off-by: Andy Green <andy.green@linaro.org>
This brings the library sources into compliance with checkpatch
style except for three or four exceptions like WIN32 related stuff
and one long string constant I don't want to break into multiple
sprintf calls.
There should be no functional or compilability change from all
this (hopefully).
Signed-off-by: Andy Green <andy.green@linaro.org>
This removes all the direct wsi members specific to clients,
most of them are moved to being fake headers in the next 3-layer
header scheme, c_port moves to being a member of the u.hdr
unionized struct.
It gets rid of a lot of fiddly mallocs and frees(), despite it
adds a small internal API to create the fake headers, actually
the patch deletes more than it adds...
Signed-off-by: Andy Green <andy.green@linaro.org>
This big patch replaces the malloc / realloc per header
approach used until now with a single three-level struct
that gets malloc'd during the header union phase and freed
in one go when we transition to a different union phase.
It's more expensive in that we malloc a bit more than 4Kbytes,
but it's a lot cheaper in terms of malloc, frees, heap fragmentation,
no reallocs, nothing to configure. It also moves from arrays of
pointers (8 bytes on x86_64) to unsigned short offsets into the
data array, (2 bytes on all platforms).
The 3-level thing is all in one struct
- array indexed by the header enum, pointing to first "fragment" index
(ie, header type to fragment lookup, or 0 for none)
- array of fragments indexes, enough for 2 x the number of known headers
(fragment array... note that fragments can point to a "next"
fragment if the same header is spread across multiple entries)
- linear char array where the known header payload gets written
(fragments point into null-terminated strings stored in here,
only the known header content is stored)
http headers can legally be split over multiple headers of the same
name which should be concatenated. This scheme does not linearly
conatenate them but uses a linked list in the fragment structs to
link them. There are apis to get the total length and copy out a
linear, concatenated version to a buffer.
Signed-off-by: Andy Green <andy.green@linaro.org>
Also max protocols to 5 (overridable by configure) and max extensions
from 10 to 3 by default (also overridable by configure).
wsi is down to 608 on x86_64 with this.
Signed-off-by: Andy Green <andy.green@linaro.org>
A new protocol member is defined that controls the size of rx
buffer allocation per connection. For compatibility 0 size
allocates 4096, but you should adapt your protocol definition
array in the user code to declare an appropriate value.
See the changelog for more detail.
The advantage is the rx frame buffer size is now tailored to
what is expected from the protocol, rather than being fixed
to a default of 4096. If your protocol only sends frames of
a dozen bytes this allows you to only allocate an rx frame
buffer of the same size.
For example the per-connection allocation (excluding headers)
for the test server fell from ~4500 to < 750 bytes with this.
Signed-off-by: Andy Green <andy.green@linaro.org>
This gets rid of the stack buffer while serving files, and the
PATH_MAX char array that used to hold the filepath in the wsi.
It holds an extra file descriptor open while serving the file,
however it attempts to stuff the socket with as much of the
file as it can take. For files of a few KB, that typically
completes (without blocking) in the call to
libwebsockets_serve_http_file() and then closes the file
descriptor before returning.
Signed-off-by: Andy Green <andy.green@linaro.org>
This reduces the size of struct libwebscocket from 4840 to 4552
on x86_64
There are also big benefits on malloc pool fragmentation and
allocation, the header allocations only exist between the first
peer communication and websocket connection establishment for
both server and client.
Signed-off-by: Andy Green <andy.green@linaro.org>
- For some reason the "extern int pid_daemon" usage in libwebsockets.c would cause an "undefined symbols" linker error for the test-apps. This only happens with the CMake project, not the normal Makefiles. I have no clue why this is. Fixed it by getting the pid via a function instead.
- Added test-server-extpoll
- Renamed the library from libwebsocket -> libwebsockets
- Finalized CMake support (tested on windows only so far).
- Uses a generated lws_config.h that is included in
private-libwebsocket to pass defines, only used if CMAKE_BUILD is set.
- Support for SSL on Windows.
- Initial support for CyaSSL replacement of OpenSSL (This has been added
to my older CMake-fork but haven't been tested on this version yet).
- Fixed windows build (see below for details).
- Fixed at least the 32-bit Debug build for the existing Visual Studio
Project. (Not to keen fixing all the others when we have CMake support
anyway (which can generate much better project files)...)
- BUGFIXES:
- handshake.c
- used C99 definition of handshake_0405 function
- libwebsocket.c
- syslog not available on windows, put in ifdefs.
- Fixed previous known crash bug on Windows where WSAPoll in
Ws2_32.dll would not be present, causing the poll function pointer
being set to NULL.
- Uninitialized variable context->listen_service_extraseen would
result in stack overflow because of infinite recursion. Fixed by
initializing in libwebsocket_create_context
- SO_REUSADDR means something different on Windows compared to Unix.
- Setting a socket to nonblocking is done differently on Windows.
(This should probably broken out into a helper function instead)
- lwsl_emit_syslog -> lwsl_emit_stderr on Windows.
- private-libwebsocket.h
- PATH_MAX is not available on Windows, define as MAX_PATH
- Always define LWS_NO_DAEMONIZE on windows.
- Don't define lws_latency as inline that does nothing. inline is not
support by the Microsoft compiler, replaced with an empty define
instead. (It's __inline in MSVC)
- server.c
- Fixed nonblock call on windows
- test-ping.c
- Don't use C99 features (Microsoft compiler does not support it).
- Move non-win32 headers into ifdefs.
- Skip use of sighandler on Windows.
- test-server.c
- ifdef syslog parts on Windows.
Libwebsockets is fundamentally singlethreaded... the existence of the
fork and broadcast support, especially in the sample server is
giving the wrong idea about how to use it.
This replaces broadcast in the sample server with
libwebsocket_callback_on_writable_all_protocol(). The whole idea of
'broadcast' is removed.
All of the broadcast proxy stuff is removed: data must now be sent
from the callback only. Doing othherwise is not reliable since the
service loop may close the socket and free the wsi at any time,
invalidating a wsi pointer held by another thread (don't do that!)
Likewise the confirm_legit_wsi api added recently does not help the
other thread case, since if the wsi has been freed dereferencing the
wsi to study if it is legit or not will segfault in that case. So
this is removed too.
The overall effect is to push user code to only operate inside the
protocol callbacks or external poll loops, ie, single thread context.
Signed-off-by: Andy Green <andy.green@linaro.org>