RFC2616 only says that any HTTP/1.1 message containing an entity-body
SHOULD include a Content-Type header field defining the media type of
that body.
RFC2119 defines SHOULD as: This word mean that there may exist valid
reasons in particular circumstances to ignore a particular item, but
the full implications must be understood and carefully weighed before
choosing a different course.
AG: this isn't an oversight, it's paranoia about sending out /etc/passwd
or /etc/shadow accidentally.
I agree it should be allowed if people really want to override it. But
the default should remain like it is I think.
I adapted the patch to allow the extra mimetype "*": "" to be declared on
a mount, as a wildcard match that serves the file without a Content-Type.
This adds a new member to the context creation info struct "ws_ping_pong_interval".
If nonzero, it sets the number of seconds that established ws connections are
allowed to be idle before a PING is forced to be sent. If zero (the default) then
tracking of idle connection is disabled for backwards compatibility.
Timeouts cover both the period between decision to send the ping and it being
sent (because it needs the socket to become writeable), and the period between
the ping being sent and the PONG coming back.
INFO debug logs are issues when the timeout stuff is operating.
You can test the server side by running the test server hacked to set ws_ping_pong_interval
and debug log mask of 15. Both the mirror protocol and the server-status protocol are
idle if nothing is happening and will trigger the PING / PONG testing. (You can also
test using lwsws and /etc/lwsws/conf with "ws-pingpong-secs": "20" in the global section)
For client, run the test client with -n -P 20 for 20s interval. -n stops the test client
writing using the mirror protocol, so it will be idle and trigger the PING / PONGs.
The timeout interval may be up to +10s late, as lws checks for affected connections every
10s.
Users are starting to appear with clients sending more than the default max header
content buffer of 1024... with the advent of the ah pool the old reasons for keeping this
modest no longer apply, so up it to 4096 and reduce the default pool size to 4 from 16 to
keep the overall memory usage the same.