Some general debugging advice but also really clarify the official way of how to dump
what is going out and coming in directly from the tls tunnel, so you can see the
actual data unencrypted.
Add initial support for defining servers using Secure Streams
policy and api semantics.
Serving h1, h2 and ws should be functional, the new minimal
example shows a combined http + SS server with an incrementing
ws message shown in the browser over tls, in around 200 lines
of user code.
NOP out anything to do with plugins, they're not currently used.
Update the docs correspondingly.
Presently a vh is allocated per trust store at policy parsing-time, this
is no problem on a linux-class device or if you decide you need a dynamic
policy for functionality reasons.
However if you're in a constrained enough situation that the static policy
makes sense, in the case your trust stores do not have 100% duty cycle, ie,
are anyway always in use, the currently-unused vhosts and their x.509 stack
are sitting there taking up heap for no immediate benefit.
This patch modifies behaviour in ..._STATIC_POLICY_ONLY so that vhosts and
associated x.509 tls contexts are not instantiated until a secure stream using
them is created; they are refcounted, and when the last logical secure
stream using a vhost is destroyed, the vhost and its tls context is also
destroyed.
If another ss connection is created that wants to use the trust store, the
vhost and x.509 context is regenerated again as needed.
Currently the refcounting is by ss, it's also possible to move the refcounting
to be by connection. The choice is between the delay to generate the vh
being visisble at logical ss creation-time, or at connection-time. It's anyway
not preferable to have ss instantiated and taking up space with no associated
connection or connection attempt underway.
NB you will need to reprocess any static policies after this patch so they
conform to the trust_store changes.
Currently we always reserve a fakewsi per pt so events that don't have a related actual
wsi, like vhost-protocol-init or vhost cert init via protocol callback can make callbacks
that look reasonable to user protocol handler code expecting a valid wsi every time.
This patch splits out stuff that user callbacks often unconditionally expect to be in
a wsi, like context pointer, vhost pointer etc into a substructure, which is composed
into struct lws at the top of it. Internal references (struct lws is opaque, so there
are only internal references) are all updated to go via the substructre, the compiler
should make that a NOP.
Helpers are added when fakewsi is used and referenced.
If not PLAT_FREERTOS, we continue to provide a full fakewsi in the pt as before,
although the helpers improve consistency by zeroing down the substructure. There is
a huge amount of user code out there over the last 10 years that did not always have
the minimal examples to follow, some of it does some unexpected things.
If it is PLAT_FREERTOS, that is a newer thing in lws and users have the benefit of
being able to follow the minimal examples' approach. For PLAT_FREERTOS we don't
reserve the fakewsi in the pt any more, saving around 800 bytes. The helpers then
create a struct lws_a (the substructure) on the stack, zero it down (but it is only
like 4 pointers) and prepare it with whatever we know like the context.
Then we cast it to a struct lws * and use it in the user protocol handler call.
In this case, the remainder of the struct lws is undefined. However the amount of
old protocol handlers that might touch things outside of the substructure in
PLAT_FREERTOS is very limited compared to legacy lws user code and the saving is
significant on constrained devices.
User handlers should not be touching everything in a wsi every time anyway, there
are several cases where there is no valid wsi to do the call with. Dereference of
things outside the substructure should only happen when the callback reason shows
there is a valid wsi bound to the activity (as in all the minimal examples).
FreeRTOS only supports nonmonotonic time, when we correct it by, eg,
ntpclient, we offset all the existing sul timeouts. This adds an
internal helper function to correct existing sul timeouts by the
step amount, and call it in lws ntpclient implementation when
adjusting the gettimeofday() time.
If the client connection attempt fails early, we report it will a NULL
return from the client connection api. If it fails later, perhaps after
more times around the event loop, we report it as a CONNECTION_ERROR.
This patch makes sure we don't do CONNECTION_ERROR flow if in fact we
are still in the client_connect_via_info() and in a position to report
the failure by returning NULL from there, without it under some
conditions we will do both a CONNECTION_ERROR and return NULL.
- Add low level system message distibution framework
- Add support for local Secure Streams to participate using _lws_smd streamtype
- Add apit test and minimal example
- Add SS proxy support for _lws_smd
See minimal-secure-streams-smd README.md
Currently for ipv6, we look up the scope assuming we were given an interface ip for
binding. But with ipv4, we also support giving an interface name.
Check it against an interface name first and return that if valid.
https://github.com/warmcat/libwebsockets/issues/1944
Adapt the pt sul owner list to be an array, and define two different lists,
one that acts like before and is the default for existing users, and another
that has the ability to cooperate with systemwide suspend to restrict the
interval spent suspended so that it will wake in time for the earliest
thing on this wake-suspend sul list.
Clean the api a bit and add lws_sul_cancel() that only needs the sul as the
argument.
Add a flag for client creation info to indicate that this client connection
is important enough that, eg, validity checking it to detect silently dead
connections should go on the wake-suspend sul list. That flag is exposed in
secure streams policy so it can be added to a streamtype with
"swake_validity": true
Deprecate out the old vhost timer stuff that predates sul. Add a flag
LWS_WITH_DEPRECATED_THINGS in cmake so users can get it back temporarily
before it will be removed in a v4.2.
Adapt all remaining in-tree users of it to use explicit suls.
Allow selection of Unix Domain Sockets on windows since it is supported
for the last couple of years on windows 10
https://devblogs.microsoft.com/commandline/af_unix-comes-to-windows/
... if only they could add a full set of posix pieces to go with it
(and abstract namespace UDS which doesn't work apparently) so that
the parts dealing with uid / gid don't have to be disabled.
Establish a new distributed CMake architecture with CMake code related to
a source directory moving to be in the subdir in its own CMakeLists.txt.
In particular, there's now one in ./lib which calls through to ones
further down the directory tree like ./lib/plat/xxx, ./lib/roles/xxx etc.
This cuts the main CMakelists.txt from 98KB -> 33KB, about a 66% reduction,
and it's much easier to maintain sub-CMakeLists.txt that are in the same
directory as the sources they manage, and conceal all the details that that
level.
Child CMakelists.txt become responsible for:
- include_directories() definition (this is not supported by CMake
directly, it passes it back up via PARENT_SCOPE vars in helper
macros)
- Addition child CMakeLists.txt inclusion, for example toplevel ->
role -> role subdir
- Source file addition to the build
- Dependent library path resolution... this is now a private thing
in the child CMakeLists.txt, it just passes back any adaptations
to include_directories() and the LIB_LIST without filling the
parent namespace with the details
Esp-idf has an improved but still kind of abused cmake-
based build system now.
If we see ESP_PLATFORM coming as a cmake var, we can know we
are being built from inside the esp-idf config system.
Leave the existing esp32 arrangements alone but triggered off
ESP_PLATFORM, adapt to use the cross toolchain file and
various quirks automatically.
In this way you can build lws a part of your project in a
much cleaner way.
Prepare a minimal esp32 test app for use in Sai
Adapt .sai.json to build for esp32
Unlike any other sockaddr variant it turns out when sockaddr_un reports its
sizeof() to connect() or listen(), it is trimmed to the used length of the
sun_path[] member not including any trailing 0x00.
Until now we worked fine, but our actual UDS paths have a large number of
trailing 0x00 (shown as @ in most tools). Clients and servers can still
interoperate if they both have this broken name.
This patch fixes it to trim the sockaddr_un to the path length so the name
is as you would expect.
Add a member to the vh init struct allowing control of the overall
connection wait introduced in an earlier patch. Set it to 20s
by default.
The timeout_secs member controls the individual DNS result
connect timeout and is reduced to 5s by default.
This patch allows client connections to recover from a nonresponsive
(ie, does not complete connect()) peer and continue to try subsequent
DNS results.
Replace the bash selftest plumbing with CTest.
To use the selftests, build with -DLWS_WITH_MINIMAL_EXAMPLES=1
and `CTEST_OUTPUT_ON_FAILURE=1 make test` or just
`make test`.
To disable tests that require internet access, also give
-DLWS_CTEST_INTERNET_AVAILABLE=0
Remove travis and appveyor scripts on master.
Remove travis and appveyor decals on README.md.
Until now if the generic transaction completes and the connection is idle,
there's a fixed 5s grace period to keep the connection up in case something
else wants it.
This allows setting it in the client creation info struct .keep_warm_secs.
If left at 0, then it maintains the backward-compatible 5s wait.
By default this doesn't change any existing logging behaviour at all.
But it allows you to define cmake options to force or force-disable the
build of individual log levels using new cmake option bitfields
LWS_LOGGING_BITFIELD_SET and LWS_LOGGING_BITFIELD_CLEAR.
Eg, -DLWS_LOGGING_BITFIELD_SET="(LLL_INFO)" can force INFO log level
built even in release mode. -DLWS_LOGGING_BITFIELD_CLEAR="(LLL_NOTICE)"
will likewise remove NOTICE logging from the build regardless of
DEBUG or RELEASE mode.