<?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemGroup Label="ProjectConfigurations"> <ProjectConfiguration Include="Debug static|Win32"> <Configuration>Debug static</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Debug|Win32"> <Configuration>Debug</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Debug|x64"> <Configuration>Debug</Configuration> <Platform>x64</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release DLL|Win32"> <Configuration>Release DLL</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release DLL|x64"> <Configuration>Release DLL</Configuration> <Platform>x64</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release static|Win32"> <Configuration>Release static</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|Win32"> <Configuration>Release</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|x64"> <Configuration>Release</Configuration> <Platform>x64</Platform> </ProjectConfiguration> </ItemGroup> <PropertyGroup Label="Globals"> <ProjectGuid>{332BF17E-FD30-4363-975A-AA731A827B4F}</ProjectGuid> <Keyword>Win32Proj</Keyword> <RootNamespace>libwebsocketswin32</RootNamespace> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <ConfigurationType>StaticLibrary</ConfigurationType> <UseDebugLibraries>true</UseDebugLibraries> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug static|Win32'" Label="Configuration"> <ConfigurationType>StaticLibrary</ConfigurationType> <UseDebugLibraries>true</UseDebugLibraries> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> <ConfigurationType>StaticLibrary</ConfigurationType> <UseDebugLibraries>true</UseDebugLibraries> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug static|x64'" Label="Configuration"> <ConfigurationType>StaticLibrary</ConfigurationType> <UseDebugLibraries>true</UseDebugLibraries> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <ConfigurationType>StaticLibrary</ConfigurationType> <UseDebugLibraries>false</UseDebugLibraries> <WholeProgramOptimization>true</WholeProgramOptimization> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> <ConfigurationType>StaticLibrary</ConfigurationType> <UseDebugLibraries>false</UseDebugLibraries> <WholeProgramOptimization>true</WholeProgramOptimization> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release static|Win32'"> <ConfigurationType>StaticLibrary</ConfigurationType> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release DLL|Win32'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <WholeProgramOptimization>true</WholeProgramOptimization> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ImportGroup Label="ExtensionSettings"> </ImportGroup> <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug static|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug static|x64'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <PropertyGroup Label="UserMacros" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug static|Win32'"> <OutDir>$(SolutionDir)..\output\</OutDir> <LibraryPath>D:\Libraries\libwebsockets\output\;$(LibraryPath)</LibraryPath> <TargetName>libwebsockets_vc100-mt-sgd</TargetName> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <LibraryPath>D:\Libraries\libwebsockets\output\;$(LibraryPath)</LibraryPath> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <LibraryPath>D:\Libraries\libwebsockets\output\;$(LibraryPath)</LibraryPath> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release static|Win32'"> <TargetName>libwebsockets_vc100-mt-s</TargetName> </PropertyGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ClCompile> <PrecompiledHeader> </PrecompiledHeader> <WarningLevel>Level3</WarningLevel> <Optimization>Disabled</Optimization> <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions> <AdditionalIncludeDirectories>../win32helpers;../zlib</AdditionalIncludeDirectories> <ExceptionHandling>false</ExceptionHandling> </ClCompile> <Link> <SubSystem>Windows</SubSystem> <GenerateDebugInformation>true</GenerateDebugInformation> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug static|Win32'"> <ClCompile> <PrecompiledHeader> </PrecompiledHeader> <WarningLevel>Level3</WarningLevel> <Optimization>Disabled</Optimization> <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions> <AdditionalIncludeDirectories>../win32helpers;../zlib</AdditionalIncludeDirectories> <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> <ExceptionHandling>false</ExceptionHandling> </ClCompile> <Link> <SubSystem>Windows</SubSystem> <GenerateDebugInformation>true</GenerateDebugInformation> </Link> <Lib> <OutputFile>$(OutDir)libwebsockets_vc100-mt-sgd$(TargetExt)</OutputFile> </Lib> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ClCompile> <PrecompiledHeader> </PrecompiledHeader> <WarningLevel>Level3</WarningLevel> <Optimization>Disabled</Optimization> <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions> <AdditionalIncludeDirectories>../win32helpers;../zlib</AdditionalIncludeDirectories> </ClCompile> <Link> <SubSystem>Windows</SubSystem> <GenerateDebugInformation>true</GenerateDebugInformation> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug static|x64'"> <ClCompile> <PrecompiledHeader> </PrecompiledHeader> <WarningLevel>Level3</WarningLevel> <Optimization>Disabled</Optimization> <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions> <AdditionalIncludeDirectories>../win32helpers;../zlib</AdditionalIncludeDirectories> </ClCompile> <Link> <SubSystem>Windows</SubSystem> <GenerateDebugInformation>true</GenerateDebugInformation> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ClCompile> <WarningLevel>Level3</WarningLevel> <PrecompiledHeader> </PrecompiledHeader> <Optimization>MaxSpeed</Optimization> <FunctionLevelLinking>true</FunctionLevelLinking> <IntrinsicFunctions>true</IntrinsicFunctions> <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions> <AdditionalIncludeDirectories>../win32helpers;../zlib</AdditionalIncludeDirectories> <RuntimeLibrary>MultiThreaded</RuntimeLibrary> <ExceptionHandling>false</ExceptionHandling> </ClCompile> <Link> <SubSystem>Windows</SubSystem> <GenerateDebugInformation>true</GenerateDebugInformation> <EnableCOMDATFolding>true</EnableCOMDATFolding> <OptimizeReferences>true</OptimizeReferences> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <ClCompile> <WarningLevel>Level3</WarningLevel> <PrecompiledHeader> </PrecompiledHeader> <Optimization>MaxSpeed</Optimization> <FunctionLevelLinking>true</FunctionLevelLinking> <IntrinsicFunctions>true</IntrinsicFunctions> <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions> <AdditionalIncludeDirectories>../win32helpers;../zlib</AdditionalIncludeDirectories> </ClCompile> <Link> <SubSystem>Windows</SubSystem> <GenerateDebugInformation>true</GenerateDebugInformation> <EnableCOMDATFolding>true</EnableCOMDATFolding> <OptimizeReferences>true</OptimizeReferences> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release static|Win32'"> <ClCompile> <AdditionalIncludeDirectories>../win32helpers;../zlib</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32</PreprocessorDefinitions> <ExceptionHandling>false</ExceptionHandling> <RuntimeLibrary>MultiThreaded</RuntimeLibrary> </ClCompile> <Lib> <OutputFile>$(OutDir)libwebsockets_vc100-mt-s.lib</OutputFile> </Lib> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release DLL|Win32'"> <ClCompile> <AdditionalIncludeDirectories>../win32helpers;../zlib</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;LWS_INTERNAL;LWS_DLL</PreprocessorDefinitions> <ExceptionHandling>false</ExceptionHandling> <RuntimeLibrary>MultiThreaded</RuntimeLibrary> <BufferSecurityCheck>false</BufferSecurityCheck> <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed> <FunctionLevelLinking>true</FunctionLevelLinking> </ClCompile> <Lib> <OutputFile>$(OutDir)libwebsockets_vc100-mt-s.lib</OutputFile> </Lib> <Link> <AdditionalDependencies>Ws2_32.lib;..\..\output\ZLib_vc100-mt-s.lib;%(AdditionalDependencies)</AdditionalDependencies> <OptimizeReferences>true</OptimizeReferences> <EnableCOMDATFolding>true</EnableCOMDATFolding> </Link> <ProjectReference /> </ItemDefinitionGroup> <ItemGroup> <ClCompile Include="..\..\lib\base64-decode.c" /> <ClCompile Include="..\..\lib\client-handshake.c" /> <ClCompile Include="..\..\lib\extension-deflate-stream.c" /> <ClCompile Include="..\..\lib\extension.c" /> <ClCompile Include="..\..\lib\handshake.c" /> <ClCompile Include="..\..\lib\libwebsockets.c" /> <ClCompile Include="..\..\lib\md5.c" /> <ClCompile Include="..\..\lib\parsers.c" /> <ClCompile Include="..\..\lib\sha-1.c" /> <ClCompile Include="..\win32helpers\gettimeofday.c" /> </ItemGroup> <ItemGroup> <ClInclude Include="..\..\lib\extension-deflate-stream.h" /> <ClInclude Include="..\..\lib\extension-x-google-mux.h" /> <ClInclude Include="..\..\lib\libwebsockets.h" /> <ClInclude Include="..\..\lib\private-libwebsockets.h" /> <ClInclude Include="..\win32helpers\gettimeofday.h" /> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup> </Project>