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libwebsockets/include/libwebsockets/lws-display.h
Andy Green 63c1e8ba00 esp32-wrover-kit
Add lws_display and minimal example support for esp32-wrover to match wsp32-heltec-wb32

Since no usable buttons that don't affect something else on wrover kit, assumes
a button to 0V on GPIO14.
2020-06-30 19:35:41 +01:00

158 lines
5.4 KiB
C

/*
* lws abstract display
*
* Copyright (C) 2019 - 2020 Andy Green <andy@warmcat.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#if !defined(__LWS_DISPLAY_H__)
#define __LWS_DISPLAY_H__
#include <stdint.h>
typedef uint16_t lws_display_scalar;
/*
* This is embedded in the actual display implementation object at the top,
* so a pointer to this can be cast to a pointer to the implementation object
* by any code that is specific to how it was implemented.
*
* Notice for the backlight / display intensity we contain pwm_ops... these can
* be some other pwm_ops like existing gpio pwm ops, or handled in a customized
* way like set oled contrast. Either way, the pwm level is arrived at via a
* full set of lws_led_sequences capable of generic lws transitions
*/
typedef struct lws_display {
int (*init)(const struct lws_display *disp);
const lws_pwm_ops_t *bl_pwm_ops;
int (*contrast)(const struct lws_display *disp, uint8_t contrast);
int (*blit)(const struct lws_display *disp, const uint8_t *src,
lws_display_scalar x, lws_display_scalar y,
lws_display_scalar w, lws_display_scalar h);
int (*power)(const struct lws_display *disp, int state);
const lws_led_sequence_def_t *bl_active;
const lws_led_sequence_def_t *bl_dim;
const lws_led_sequence_def_t *bl_transition;
void *variant;
int bl_index;
lws_display_scalar w;
/**< display surface width in pixels */
lws_display_scalar h;
/**< display surface height in pixels */
uint8_t latency_wake_ms;
/**< ms required after wake from sleep before display usable again...
* delay bringing up the backlight for this amount of time on wake.
* This is managed via a sul on the event loop, not blocking. */
} lws_display_t;
/*
* This contains dynamic data related to display state
*/
enum lws_display_controller_state {
LWSDISPS_OFF,
LWSDISPS_AUTODIMMED, /* is in pre- blanking static dim mode */
LWSDISPS_BECOMING_ACTIVE, /* waiting for wake latency before active */
LWSDISPS_ACTIVE, /* is active */
LWSDISPS_GOING_OFF /* dimming then off */
};
typedef struct lws_display_state {
lws_sorted_usec_list_t sul_autodim;
const lws_display_t *disp;
struct lws_context *ctx;
int autodim_ms;
int off_ms;
struct lws_led_state *bl_lcs;
lws_led_state_chs_t chs;
/* set of sequencer transition channels */
enum lws_display_controller_state state;
} lws_display_state_t;
/**
* lws_display_state_init() - initialize display states
*
* \param lds: the display state object
* \param ctx: the lws context
* \param autodim_ms: ms since last active report to dim display (<0 = never)
* \param off_ms: ms since dim to turn display off (<0 = never)
* \param bl_lcs: the led controller instance that has the backlight
* \param disp: generic display object we belong to
*
* This initializes a display's state, and sets up the optional screen auto-dim
* and blanking on inactive, and gradual brightness change timer.
*
* - auto-dim then off: set autodim to some ms and off_ms to some ms
* - auto-dim only: set autodim to some ms and off_ms to -1
* - off-only: set autodim to some ms and off_ms to 0
* - neither: set both autodim and off_ms to -1
*/
LWS_VISIBLE LWS_EXTERN void
lws_display_state_init(lws_display_state_t *lds, struct lws_context *ctx,
int autodim_ms, int off_ms, struct lws_led_state *bl_lcs,
const lws_display_t *disp);
/**
* lws_display_state_set_brightness() - gradually change the brightness
*
* \param lds: the display state we are changing
* \param target: the target brightness to transition to
*
* Adjusts the brightness gradually twoards the target at 20Hz
*/
LWS_VISIBLE LWS_EXTERN void
lws_display_state_set_brightness(lws_display_state_t *lds,
const lws_led_sequence_def_t *pwmseq);
/*
* lws_display_state_active() - inform the system the display is active
*
* \param lds: the display state we are marking as active
*
* Resets the auto-dim and auto-off timers and makes sure the display is on and
* at the active brightness level
*/
LWS_VISIBLE LWS_EXTERN void
lws_display_state_active(lws_display_state_t *lds);
/*
* lws_display_state_off() - turns off the related display
*
* \param lds: the display state we are turning off
*
* Turns the display to least power mode or completely off if possible.
* Disables the timers related to dimming and blanking.
*/
LWS_VISIBLE LWS_EXTERN void
lws_display_state_off(lws_display_state_t *lds);
#endif