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libwebsockets/lib/service.c
Andy Green 4b85c1d4ac api rationalization: eliminate all libwebsocket[s]_ prefixes
This nukes all the oldstyle prefixes except in the compatibility code.

struct libwebsockets becomes struct lws too.

The api docs are updated accordingly as are the READMEs that mention
those apis.

Signed-off-by: Andy Green <andy.green@linaro.org>
2015-12-04 11:08:32 +08:00

682 lines
18 KiB
C

/*
* libwebsockets - small server side websockets and web server implementation
*
* Copyright (C) 2010-2015 Andy Green <andy@warmcat.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation:
* version 2.1 of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA
*/
#include "private-libwebsockets.h"
static int
lws_calllback_as_writeable(struct lws_context *context,
struct lws *wsi)
{
int n;
switch (wsi->mode) {
case LWS_CONNMODE_WS_CLIENT:
n = LWS_CALLBACK_CLIENT_WRITEABLE;
break;
case LWS_CONNMODE_WS_SERVING:
n = LWS_CALLBACK_SERVER_WRITEABLE;
break;
default:
n = LWS_CALLBACK_HTTP_WRITEABLE;
break;
}
lwsl_info("%s: %p (user=%p)\n", __func__, wsi, wsi->user_space);
return user_callback_handle_rxflow(wsi->protocol->callback, context,
wsi, (enum lws_callback_reasons) n,
wsi->user_space, NULL, 0);
}
int
lws_handle_POLLOUT_event(struct lws_context *context,
struct lws *wsi, struct lws_pollfd *pollfd)
{
int n;
struct lws_tokens eff_buf;
#ifdef LWS_USE_HTTP2
struct lws *wsi2;
#endif
int ret;
int m;
int write_type = LWS_WRITE_PONG;
/* pending truncated sends have uber priority */
if (wsi->truncated_send_len) {
if (lws_issue_raw(wsi, wsi->truncated_send_malloc +
wsi->truncated_send_offset,
wsi->truncated_send_len) < 0) {
lwsl_info("lws_handle_POLLOUT_event signalling to close\n");
return -1;
}
/* leave POLLOUT active either way */
return 0;
} else
if (wsi->state == WSI_STATE_FLUSHING_STORED_SEND_BEFORE_CLOSE) {
lwsl_info("***** %x signalling to close in POLLOUT handler\n", wsi);
return -1; /* retry closing now */
}
#ifdef LWS_USE_HTTP2
/* protocol packets are next */
if (wsi->pps) {
lwsl_info("servicing pps %d\n", wsi->pps);
switch (wsi->pps) {
case LWS_PPS_HTTP2_MY_SETTINGS:
case LWS_PPS_HTTP2_ACK_SETTINGS:
lws_http2_do_pps_send(context, wsi);
break;
default:
break;
}
wsi->pps = LWS_PPS_NONE;
lws_rx_flow_control(wsi, 1);
return 0; /* leave POLLOUT active */
}
#endif
/* pending control packets have next priority */
if ((wsi->state == WSI_STATE_ESTABLISHED &&
wsi->u.ws.ping_pending_flag) ||
(wsi->state == WSI_STATE_RETURNED_CLOSE_ALREADY &&
wsi->u.ws.payload_is_close)) {
if (wsi->u.ws.payload_is_close)
write_type = LWS_WRITE_CLOSE;
n = lws_write(wsi,
&wsi->u.ws.ping_payload_buf[
LWS_SEND_BUFFER_PRE_PADDING],
wsi->u.ws.ping_payload_len,
write_type);
if (n < 0)
return -1;
/* well he is sent, mark him done */
wsi->u.ws.ping_pending_flag = 0;
if (wsi->u.ws.payload_is_close)
/* oh... a close frame was it... then we are done */
return -1;
/* otherwise for PING, leave POLLOUT active either way */
return 0;
}
/* if we are closing, don't confuse the user with writeable cb */
if (wsi->state == WSI_STATE_RETURNED_CLOSE_ALREADY)
goto user_service;
/* if nothing critical, user can get the callback */
m = lws_ext_callback_for_each_active(wsi, LWS_EXT_CALLBACK_IS_WRITEABLE,
NULL, 0);
#ifndef LWS_NO_EXTENSIONS
if (!wsi->extension_data_pending)
goto user_service;
#endif
/*
* check in on the active extensions, see if they
* had pending stuff to spill... they need to get the
* first look-in otherwise sequence will be disordered
*
* NULL, zero-length eff_buf means just spill pending
*/
ret = 1;
while (ret == 1) {
/* default to nobody has more to spill */
ret = 0;
eff_buf.token = NULL;
eff_buf.token_len = 0;
/* give every extension a chance to spill */
m = lws_ext_callback_for_each_active(wsi,
LWS_EXT_CALLBACK_PACKET_TX_PRESEND,
&eff_buf, 0);
if (m < 0) {
lwsl_err("ext reports fatal error\n");
return -1;
}
if (m)
/*
* at least one extension told us he has more
* to spill, so we will go around again after
*/
ret = 1;
/* assuming they gave us something to send, send it */
if (eff_buf.token_len) {
n = lws_issue_raw(wsi, (unsigned char *)eff_buf.token,
eff_buf.token_len);
if (n < 0) {
lwsl_info("closing from POLLOUT spill\n");
return -1;
}
/*
* Keep amount spilled small to minimize chance of this
*/
if (n != eff_buf.token_len) {
lwsl_err("Unable to spill ext %d vs %s\n",
eff_buf.token_len, n);
return -1;
}
} else
continue;
/* no extension has more to spill */
if (!ret)
continue;
/*
* There's more to spill from an extension, but we just sent
* something... did that leave the pipe choked?
*/
if (!lws_send_pipe_choked(wsi))
/* no we could add more */
continue;
lwsl_info("choked in POLLOUT service\n");
/*
* Yes, he's choked. Leave the POLLOUT masked on so we will
* come back here when he is unchoked. Don't call the user
* callback to enforce ordering of spilling, he'll get called
* when we come back here and there's nothing more to spill.
*/
return 0;
}
#ifndef LWS_NO_EXTENSIONS
wsi->extension_data_pending = 0;
#endif
user_service:
/* one shot */
if (pollfd) {
if (lws_change_pollfd(wsi, LWS_POLLOUT, 0)) {
lwsl_info("failled at set pollfd\n");
return 1;
}
lws_libev_io(context, wsi, LWS_EV_STOP | LWS_EV_WRITE);
}
#ifdef LWS_USE_HTTP2
/*
* we are the 'network wsi' for potentially many muxed child wsi with
* no network connection of their own, who have to use us for all their
* network actions. So we use a round-robin scheme to share out the
* POLLOUT notifications to our children.
*
* But because any child could exhaust the socket's ability to take
* writes, we can only let one child get notified each time.
*
* In addition children may be closed / deleted / added between POLLOUT
* notifications, so we can't hold pointers
*/
if (wsi->mode != LWS_CONNMODE_HTTP2_SERVING) {
lwsl_info("%s: non http2\n", __func__);
goto notify;
}
wsi->u.http2.requested_POLLOUT = 0;
if (!wsi->u.http2.initialized) {
lwsl_info("pollout on uninitialized http2 conn\n");
return 0;
}
lwsl_info("%s: doing children\n", __func__);
wsi2 = wsi;
do {
wsi2 = wsi2->u.http2.next_child_wsi;
lwsl_info("%s: child %p\n", __func__, wsi2);
if (!wsi2)
continue;
if (!wsi2->u.http2.requested_POLLOUT)
continue;
wsi2->u.http2.requested_POLLOUT = 0;
if (lws_calllback_as_writeable(context, wsi2)) {
lwsl_debug("Closing POLLOUT child\n");
lws_close_and_free_session(context, wsi2,
LWS_CLOSE_STATUS_NOSTATUS);
}
wsi2 = wsi;
} while (wsi2 != NULL && !lws_send_pipe_choked(wsi));
lwsl_info("%s: completed\n", __func__);
return 0;
notify:
#endif
return lws_calllback_as_writeable(context, wsi);
}
int
lws_service_timeout_check(struct lws_context *context,
struct lws *wsi, unsigned int sec)
{
/*
* if extensions want in on it (eg, we are a mux parent)
* give them a chance to service child timeouts
*/
if (lws_ext_callback_for_each_active(wsi, LWS_EXT_CALLBACK_1HZ, NULL, sec) < 0)
return 0;
if (!wsi->pending_timeout)
return 0;
/*
* if we went beyond the allowed time, kill the
* connection
*/
if ((time_t)sec > wsi->pending_timeout_limit) {
lwsl_info("wsi %p: TIMEDOUT WAITING on %d\n", (void *)wsi, wsi->pending_timeout);
/*
* Since he failed a timeout, he already had a chance to do
* something and was unable to... that includes situations like
* half closed connections. So process this "failed timeout"
* close as a violent death and don't try to do protocol
* cleanup like flush partials.
*/
wsi->socket_is_permanently_unusable = 1;
lws_close_and_free_session(context,
wsi, LWS_CLOSE_STATUS_NOSTATUS);
return 1;
}
return 0;
}
int lws_rxflow_cache(struct lws *wsi, unsigned char *buf, int n, int len)
{
/* his RX is flowcontrolled, don't send remaining now */
if (wsi->rxflow_buffer) {
/* rxflow while we were spilling prev rxflow */
lwsl_info("stalling in existing rxflow buf\n");
return 1;
}
/* a new rxflow, buffer it and warn caller */
lwsl_info("new rxflow input buffer len %d\n", len - n);
wsi->rxflow_buffer = lws_malloc(len - n);
wsi->rxflow_len = len - n;
wsi->rxflow_pos = 0;
memcpy(wsi->rxflow_buffer, buf + n, len - n);
return 0;
}
/**
* lws_service_fd() - Service polled socket with something waiting
* @context: Websocket context
* @pollfd: The pollfd entry describing the socket fd and which events
* happened.
*
* This function takes a pollfd that has POLLIN or POLLOUT activity and
* services it according to the state of the associated
* struct lws.
*
* The one call deals with all "service" that might happen on a socket
* including listen accepts, http files as well as websocket protocol.
*
* If a pollfd says it has something, you can just pass it to
* lws_service_fd() whether it is a socket handled by lws or not.
* If it sees it is a lws socket, the traffic will be handled and
* pollfd->revents will be zeroed now.
*
* If the socket is foreign to lws, it leaves revents alone. So you can
* see if you should service yourself by checking the pollfd revents
* after letting lws try to service it.
*/
LWS_VISIBLE int
lws_service_fd(struct lws_context *context,
struct lws_pollfd *pollfd)
{
struct lws *wsi;
int n, m;
lws_sockfd_type mfd;
#if LWS_POSIX
int listen_socket_fds_index = 0;
#endif
time_t now;
int timed_out = 0;
lws_sockfd_type our_fd = 0;
char draining_flow = 0;
int more;
struct lws_tokens eff_buf;
unsigned int pending = 0;
#if LWS_POSIX
if (context->listen_service_fd)
listen_socket_fds_index = wsi_from_fd(context,context->listen_service_fd)->position_in_fds_table;
#endif
/*
* you can call us with pollfd = NULL to just allow the once-per-second
* global timeout checks; if less than a second since the last check
* it returns immediately then.
*/
time(&now);
/* TODO: if using libev, we should probably use timeout watchers... */
if (context->last_timeout_check_s != now) {
context->last_timeout_check_s = now;
lws_plat_service_periodic(context);
/* global timeout check once per second */
if (pollfd)
our_fd = pollfd->fd;
for (n = 0; n < context->fds_count; n++) {
mfd = context->fds[n].fd;
wsi = wsi_from_fd(context, mfd);
if (!wsi)
continue;
if (lws_service_timeout_check(context, wsi, now))
/* he did time out... */
if (mfd == our_fd) {
/* it was the guy we came to service! */
timed_out = 1;
/* he's gone, no need to mark as handled */
}
}
}
/* the socket we came to service timed out, nothing to do */
if (timed_out)
return 0;
/* just here for timeout management? */
if (pollfd == NULL)
return 0;
/* no, here to service a socket descriptor */
wsi = wsi_from_fd(context, pollfd->fd);
if (wsi == NULL)
/* not lws connection ... leave revents alone and return */
return 0;
/*
* so that caller can tell we handled, past here we need to
* zero down pollfd->revents after handling
*/
#if LWS_POSIX
/*
* deal with listen service piggybacking
* every listen_service_modulo services of other fds, we
* sneak one in to service the listen socket if there's anything waiting
*
* To handle connection storms, as found in ab, if we previously saw a
* pending connection here, it causes us to check again next time.
*/
if (context->listen_service_fd && pollfd !=
&context->fds[listen_socket_fds_index]) {
context->listen_service_count++;
if (context->listen_service_extraseen ||
context->listen_service_count ==
context->listen_service_modulo) {
context->listen_service_count = 0;
m = 1;
if (context->listen_service_extraseen > 5)
m = 2;
while (m--) {
/*
* even with extpoll, we prepared this
* internal fds for listen
*/
n = lws_poll_listen_fd(&context->fds[listen_socket_fds_index]);
if (n > 0) { /* there's a conn waiting for us */
lws_service_fd(context,
&context->
fds[listen_socket_fds_index]);
context->listen_service_extraseen++;
} else {
if (context->listen_service_extraseen)
context->
listen_service_extraseen--;
break;
}
}
}
}
/* handle session socket closed */
if ((!(pollfd->revents & LWS_POLLIN)) &&
(pollfd->revents & LWS_POLLHUP)) {
lwsl_debug("Session Socket %p (fd=%d) dead\n",
(void *)wsi, pollfd->fd);
goto close_and_handled;
}
#endif
/* okay, what we came here to do... */
switch (wsi->mode) {
case LWS_CONNMODE_HTTP_SERVING:
case LWS_CONNMODE_HTTP_SERVING_ACCEPTED:
case LWS_CONNMODE_SERVER_LISTENER:
case LWS_CONNMODE_SSL_ACK_PENDING:
n = lws_server_socket_service(context, wsi, pollfd);
if (n < 0)
goto close_and_handled;
pending = lws_ssl_pending(wsi);
if (pending)
goto handle_pending;
goto handled;
case LWS_CONNMODE_WS_SERVING:
case LWS_CONNMODE_WS_CLIENT:
case LWS_CONNMODE_HTTP2_SERVING:
/* the guy requested a callback when it was OK to write */
if ((pollfd->revents & LWS_POLLOUT) &&
(wsi->state == WSI_STATE_ESTABLISHED ||
wsi->state == WSI_STATE_HTTP2_ESTABLISHED ||
wsi->state == WSI_STATE_HTTP2_ESTABLISHED_PRE_SETTINGS ||
wsi->state == WSI_STATE_RETURNED_CLOSE_ALREADY ||
wsi->state == WSI_STATE_FLUSHING_STORED_SEND_BEFORE_CLOSE) &&
lws_handle_POLLOUT_event(context, wsi, pollfd)) {
if (wsi->state == WSI_STATE_RETURNED_CLOSE_ALREADY)
wsi->state = WSI_STATE_FLUSHING_STORED_SEND_BEFORE_CLOSE;
lwsl_info("lws_service_fd: closing\n");
goto close_and_handled;
}
if (wsi->rxflow_buffer &&
(wsi->rxflow_change_to & LWS_RXFLOW_ALLOW)) {
lwsl_info("draining rxflow\n");
/* well, drain it */
eff_buf.token = (char *)wsi->rxflow_buffer +
wsi->rxflow_pos;
eff_buf.token_len = wsi->rxflow_len - wsi->rxflow_pos;
draining_flow = 1;
goto drain;
}
/* any incoming data ready? */
if (!(pollfd->revents & LWS_POLLIN))
break;
read:
eff_buf.token_len = lws_ssl_capable_read(context, wsi,
context->service_buffer,
pending?pending:sizeof(context->service_buffer));
switch (eff_buf.token_len) {
case 0:
lwsl_info("service_fd: closing due to 0 length read\n");
goto close_and_handled;
case LWS_SSL_CAPABLE_MORE_SERVICE:
lwsl_info("SSL Capable more service\n");
n = 0;
goto handled;
case LWS_SSL_CAPABLE_ERROR:
lwsl_info("Closing when error\n");
goto close_and_handled;
}
/*
* give any active extensions a chance to munge the buffer
* before parse. We pass in a pointer to an lws_tokens struct
* prepared with the default buffer and content length that's in
* there. Rather than rewrite the default buffer, extensions
* that expect to grow the buffer can adapt .token to
* point to their own per-connection buffer in the extension
* user allocation. By default with no extensions or no
* extension callback handling, just the normal input buffer is
* used then so it is efficient.
*/
eff_buf.token = (char *)context->service_buffer;
drain:
do {
more = 0;
m = lws_ext_callback_for_each_active(wsi,
LWS_EXT_CALLBACK_PACKET_RX_PREPARSE, &eff_buf, 0);
if (m < 0)
goto close_and_handled;
if (m)
more = 1;
/* service incoming data */
if (eff_buf.token_len) {
n = lws_read(context, wsi,
(unsigned char *)eff_buf.token,
eff_buf.token_len);
if (n < 0) {
/* we closed wsi */
n = 0;
goto handled;
}
}
eff_buf.token = NULL;
eff_buf.token_len = 0;
} while (more);
pending = lws_ssl_pending(wsi);
if (pending) {
handle_pending:
pending = pending > sizeof(context->service_buffer)?
sizeof(context->service_buffer):pending;
goto read;
}
if (draining_flow && wsi->rxflow_buffer &&
wsi->rxflow_pos == wsi->rxflow_len) {
lwsl_info("flow buffer: drained\n");
lws_free2(wsi->rxflow_buffer);
/* having drained the rxflow buffer, can rearm POLLIN */
#ifdef LWS_NO_SERVER
n =
#endif
_lws_rx_flow_control(wsi); /* n ignored, needed for NO_SERVER case */
}
break;
default:
#ifdef LWS_NO_CLIENT
break;
#else
n = lws_client_socket_service(context, wsi, pollfd);
goto handled;
#endif
}
n = 0;
goto handled;
close_and_handled:
lwsl_debug("Close and handled\n");
lws_close_and_free_session(context, wsi,
LWS_CLOSE_STATUS_NOSTATUS);
// pollfd points to something else after the close
return 1;
handled:
pollfd->revents = 0;
return n;
}
/**
* lws_service() - Service any pending websocket activity
* @context: Websocket context
* @timeout_ms: Timeout for poll; 0 means return immediately if nothing needed
* service otherwise block and service immediately, returning
* after the timeout if nothing needed service.
*
* This function deals with any pending websocket traffic, for three
* kinds of event. It handles these events on both server and client
* types of connection the same.
*
* 1) Accept new connections to our context's server
*
* 2) Call the receive callback for incoming frame data received by
* server or client connections.
*
* You need to call this service function periodically to all the above
* functions to happen; if your application is single-threaded you can
* just call it in your main event loop.
*
* Alternatively you can fork a new process that asynchronously handles
* calling this service in a loop. In that case you are happy if this
* call blocks your thread until it needs to take care of something and
* would call it with a large nonzero timeout. Your loop then takes no
* CPU while there is nothing happening.
*
* If you are calling it in a single-threaded app, you don't want it to
* wait around blocking other things in your loop from happening, so you
* would call it with a timeout_ms of 0, so it returns immediately if
* nothing is pending, or as soon as it services whatever was pending.
*/
LWS_VISIBLE int
lws_service(struct lws_context *context, int timeout_ms)
{
return lws_plat_service(context, timeout_ms);
}