mirror of
https://github.com/warmcat/libwebsockets.git
synced 2025-03-16 00:00:07 +01:00

We gradually filled up the free allocation, and they don't provide any method to delete the oldest automatically. You literally have to sit there deleting one artifact at a time (we create 7 per commit) using their webui. I'm not going to do that. While it's full, appveyor builds will just break. So disable it.
74 lines
2.9 KiB
YAML
74 lines
2.9 KiB
YAML
environment:
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matrix:
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- LWS_METHOD: x64
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CMAKE_ARGS: -DCMAKE_GENERATOR_PLATFORM=x64 -DLWS_WITH_HTTP2=1 -DLWS_WITH_PLUGINS=1 -DLIBUV_INCLUDE_DIRS=C:\assets\libuv64\include -DLIBUV_LIBRARIES=C:\assets\libuv64\libuv.lib
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- LWS_METHOD: lwsws
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CMAKE_ARGS: -DLWS_WITH_LWSWS=1 -DSQLITE3_INCLUDE_DIRS=C:\assets\sqlite3 -DSQLITE3_LIBRARIES=C:\assets\sqlite3\sqlite3.lib -DLIBUV_INCLUDE_DIRS=C:\assets\libuv\include -DLIBUV_LIBRARIES=C:\assets\libuv\libuv.lib
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- LWS_METHOD: default
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- LWS_METHOD: noserver
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CMAKE_ARGS: -DLWS_WITHOUT_SERVER=ON
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- LWS_METHOD: noclient
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CMAKE_ARGS: -DLWS_WITHOUT_CLIENT=ON
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- LWS_METHOD: noext
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CMAKE_ARGS: -DLWS_WITHOUT_EXTENSIONS=ON
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- LWS_METHOD: nossl
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CMAKE_ARGS: -DLWS_WITH_SSL=OFF
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install:
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- appveyor DownloadFile https://libwebsockets.org:444/win-libuv.zip
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- mkdir c:\assets
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- mkdir c:\assets\libuv
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- 7z x -oc:\assets\libuv win-libuv.zip
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- appveyor DownloadFile https://libwebsockets.org:444/win-libuv64.zip
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- mkdir c:\assets\libuv64
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- 7z x -oc:\assets\libuv64 win-libuv64.zip
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- appveyor DownloadFile https://libwebsockets.org:444/nsis-3.0rc1-setup.exe
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- cmd /c start /wait nsis-3.0rc1-setup.exe /S /D=C:\nsis
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- appveyor DownloadFile https://libwebsockets.org:444/sqlite-dll-win32-x86-3130000.zip
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- mkdir c:\assets\sqlite3
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- 7z x -oc:\assets\sqlite3 sqlite-dll-win32-x86-3130000.zip
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- SET PATH=C:\Program Files\NSIS\;C:\Program Files (x86)\NSIS\;c:\nsis;%PATH%
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build_script:
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- md build
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- cd build
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- cmake -DCMAKE_BUILD_TYPE=Release %CMAKE_ARGS% ..
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- cmake --build . --config Release
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after_build:
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- cd %APPVEYOR_BUILD_FOLDER%
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- mkdir staging
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- mkdir staging\include
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- cp -r %APPVEYOR_BUILD_FOLDER%\build\bin %APPVEYOR_BUILD_FOLDER%\build\lib staging
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- if EXIST staging\bin\share mv staging\bin\share staging
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- if NOT EXIST staging\share\libwebsockets-test-server mkdir staging\share\libwebsockets-test-server
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- IF EXIST %APPVEYOR_BUILD_FOLDER%\build\libwebsockets-test-server.pem cp %APPVEYOR_BUILD_FOLDER%\build\libwebsockets-test-server.pem staging\share\libwebsockets-test-server
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- IF EXIST %APPVEYOR_BUILD_FOLDER%\build\libwebsockets-test-server.key.pem cp %APPVEYOR_BUILD_FOLDER%\build\libwebsockets-test-server.key.pem staging\share\libwebsockets-test-server
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- IF EXIST %APPVEYOR_BUILD_FOLDER%\build\lws_config.h cp %APPVEYOR_BUILD_FOLDER%\build\lws_config.h staging\include
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- cp %APPVEYOR_BUILD_FOLDER%\include\libwebsockets.h staging\include
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- cp -r %APPVEYOR_BUILD_FOLDER%\include\libwebsockets staging\include
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- 7z a build\lws-%LWS_METHOD%-%APPVEYOR_BUILD_ID%.zip %APPVEYOR_BUILD_FOLDER%\staging\*
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artifacts:
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- path: build\lws-%LWS_METHOD%-%APPVEYOR_BUILD_ID%.zip
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#deploy:
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#- provider: BinTray
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# username: lws-team
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# api_key:
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# secure: nDpZ7P/wrk98DwJPMC6KpCC23QrVP8f3RxvKzBaqOmb9LiVrg1IyO1cc5vcgShZC
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# subject: lws-team
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# repo: libwebsockets
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# package: windows
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# publish: true
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# override: true
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# explode: false
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matrix:
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fast_finish: true
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