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![]() Ago noticed that some Windows clients experience small packets from the server being aggregated and set after a long delay (200-300ms). He found that TCP_NODELAY on the socket solved this, I tested it and it didn't have any noticable bad effect, so I implemented it for all sockets, client and server. Thans Ago for debugging this and notifying the cause. Reported-by: Ago Allikmaa <maxorator@gmail.com> Signed-off-by: Andy Green <andy@warmcat.com> |
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lib | ||
scripts | ||
test-server | ||
win32port | ||
aclocal.m4 | ||
config.guess | ||
config.h.in | ||
config.sub | ||
configure | ||
configure.ac | ||
COPYING | ||
depcomp | ||
INSTALL | ||
install-sh | ||
libwebsockets-api-doc.html | ||
libwebsockets.spec | ||
ltmain.sh | ||
Makefile.am | ||
Makefile.in | ||
missing | ||
README-test-server |