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Introduce an api for efficiently dealing with allocations for large, unknown amounts of objects.
191 lines
6.2 KiB
C
191 lines
6.2 KiB
C
/*
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* libwebsockets - lws alloc chunk
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*
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* Copyright (C) 2018 Andy Green <andy@warmcat.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation:
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* version 2.1 of the License.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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* MA 02110-1301 USA
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*
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* included from libwebsockets.h
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*/
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/** \defgroup log lwsac
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*
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* ##Allocated Chunks
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*
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* If you know you will be allocating a large, unknown number of same or
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* differently sized objects, it's certainly possible to do it with libc
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* malloc. However the allocation cost in time and memory overhead can
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* add up, and deallocation means walking the structure of every object and
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* freeing them in turn.
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*
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* lwsac (LWS Allocated Chunks) allocates chunks intended to be larger
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* than your objects (4000 bytes by default) which you linearly allocate from
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* using lwsac_use().
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*
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* If your next request won't fit in the current chunk, a new chunk is added
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* to the chain of chunks and the allocaton done from there. If the request
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* is larger than the chunk size, an oversize chunk is created to satisfy it.
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*
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* When you are finished with the allocations, you call lwsac_free() and
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* free all the *chunks*. So you may have thousands of objects in the chunks,
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* but they are all destroyed with the chunks without having to deallocate them
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* one by one pointlessly.
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*/
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///@{
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struct lwsac;
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typedef unsigned char * lwsac_cached_file_t;
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#define lws_list_ptr_container(P,T,M) ((T *)((char *)(P) - offsetof(T, M)))
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/*
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* linked-list helper that's commonly useful to manage lists of things
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* allocated using lwsac.
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*
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* These lists point to their corresponding "next" member in the target, NOT
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* the original containing struct. To get the containing struct, you must use
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* lws_list_ptr_container() to convert.
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*
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* It's like that because it means we no longer have to have the next pointer
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* at the start of the struct, and we can have the same struct on multiple
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* linked-lists with everything held in the struct itself.
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*/
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typedef void * lws_list_ptr;
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/*
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* optional sorting callback called by lws_list_ptr_insert() to sort the right
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* things inside the opqaue struct being sorted / inserted on the list.
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*/
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typedef int (*lws_list_ptr_sort_func_t)(lws_list_ptr a, lws_list_ptr b);
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#define lws_list_ptr_advance(_lp) _lp = *((void **)_lp)
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/* sort may be NULL if you don't care about order */
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LWS_VISIBLE LWS_EXTERN void
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lws_list_ptr_insert(lws_list_ptr *phead, lws_list_ptr *add,
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lws_list_ptr_sort_func_t sort);
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/**
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* lwsac_use - allocate / use some memory from a lwsac
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*
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* \param head: pointer to the lwsac list object
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* \param ensure: the number of bytes we want to use
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* \param chunk_size: 0, or the size of the chunk to (over)allocate if
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* what we want won't fit in the current tail chunk. If
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* 0, the default value of 4000 is used. If ensure is
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* larger, it is used instead.
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*
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* This also serves to init the lwsac if *head is NULL. Basically it does
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* whatever is necessary to return you a pointer to ensure bytes of memory
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* reserved for the caller.
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*
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* Returns NULL if OOM.
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*/
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LWS_VISIBLE LWS_EXTERN void *
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lwsac_use(struct lwsac **head, size_t ensure, size_t chunk_size);
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/**
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* lwsac_free - deallocate all chunks in the lwsac and set head NULL
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*
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* \param head: pointer to the lwsac list object
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*
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* This deallocates all chunks in the lwsac, then sets *head to NULL. All
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* lwsac_use() pointers are invalidated in one hit without individual frees.
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*/
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LWS_VISIBLE LWS_EXTERN void
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lwsac_free(struct lwsac **head);
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/*
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* Optional helpers useful for where consumers may need to defer destruction
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* until all consumers are finished with the lwsac
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*/
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/**
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* lwsac_detach() - destroy an lwsac unless somebody else is referencing it
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*
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* \param head: pointer to the lwsac list object
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*
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* The creator of the lwsac can all this instead of lwsac_free() when it itself
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* has finished with the lwsac, but other code may be consuming it.
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*
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* If there are no other references, the lwsac is destroyed, *head is set to
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* NULL and that's the end; however if something else has called
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* lwsac_reference() on the lwsac, it simply returns. When lws_unreference()
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* is called and no references are left, it will be destroyed then.
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*/
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LWS_VISIBLE LWS_EXTERN void
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lwsac_detach(struct lwsac **head);
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/**
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* lwsac_reference() - increase the lwsac reference count
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*
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* \param head: pointer to the lwsac list object
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*
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* Increment the reference count on the lwsac to defer destruction.
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*/
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LWS_VISIBLE LWS_EXTERN void
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lwsac_reference(struct lwsac *head);
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/**
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* lwsac_reference() - increase the lwsac reference count
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*
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* \param head: pointer to the lwsac list object
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*
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* Decrement the reference count on the lwsac... if it reached 0 on a detached
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* lwsac then the lwsac is immediately destroyed and *head set to NULL.
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*/
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LWS_VISIBLE LWS_EXTERN void
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lwsac_unreference(struct lwsac **head);
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/* helpers to keep a file cached in memory */
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LWS_VISIBLE LWS_EXTERN void
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lwsac_use_cached_file_start(lwsac_cached_file_t cache);
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LWS_VISIBLE LWS_EXTERN void
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lwsac_use_cached_file_end(lwsac_cached_file_t *cache);
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LWS_VISIBLE LWS_EXTERN void
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lwsac_use_cached_file_detach(lwsac_cached_file_t *cache);
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LWS_VISIBLE LWS_EXTERN int
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lwsac_cached_file(const char *filepath, lwsac_cached_file_t *cache,
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size_t *len);
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/* more advanced helpers */
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LWS_VISIBLE LWS_EXTERN size_t
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lwsac_sizeof(void);
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LWS_VISIBLE LWS_EXTERN size_t
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lwsac_get_tail_pos(struct lwsac *lac);
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LWS_VISIBLE LWS_EXTERN struct lwsac *
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lwsac_get_next(struct lwsac *lac);
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LWS_VISIBLE LWS_EXTERN size_t
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lwsac_align(size_t length);
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LWS_VISIBLE LWS_EXTERN void
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lwsac_info(struct lwsac *head);
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LWS_VISIBLE LWS_EXTERN uint64_t
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lwsac_total_alloc(struct lwsac *head);
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///@}
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