![]() Establish a new distributed CMake architecture with CMake code related to a source directory moving to be in the subdir in its own CMakeLists.txt. In particular, there's now one in ./lib which calls through to ones further down the directory tree like ./lib/plat/xxx, ./lib/roles/xxx etc. This cuts the main CMakelists.txt from 98KB -> 33KB, about a 66% reduction, and it's much easier to maintain sub-CMakeLists.txt that are in the same directory as the sources they manage, and conceal all the details that that level. Child CMakelists.txt become responsible for: - include_directories() definition (this is not supported by CMake directly, it passes it back up via PARENT_SCOPE vars in helper macros) - Addition child CMakeLists.txt inclusion, for example toplevel -> role -> role subdir - Source file addition to the build - Dependent library path resolution... this is now a private thing in the child CMakeLists.txt, it just passes back any adaptations to include_directories() and the LIB_LIST without filling the parent namespace with the details |
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.. | ||
async-dns | ||
dhcpclient | ||
ntpclient | ||
CMakeLists.txt | ||
README.md | ||
system.c |
LWS System Helpers
Lws now has a little collection of helper utilities for common network-based functions necessary for normal device operation, eg, async DNS, ntpclient (necessary for tls validation), and DHCP client.
Conventions
If any system helper is enabled for build, lws creates an additional vhost
"system" at Context Creation time. Wsi that are created for the system
features are bound to this. In the context object, this is available as
.vhost_system
.
Attaching to an existing context from other threads
To simplify the case different pieces of code want to attach to a single lws_context at runtime, from different thread contexts, lws_system has an api via an lws_system operation function pointer where the other threads can use platform-specific locking to request callbacks to their own code from the lws event loop thread context safely.
For convenience, the callback can be delayed until the system has entered or passed a specified system state, eg, LWS_SYSTATE_OPERATIONAL so the code will only get called back after the network, ntpclient and auth have been done. Additionally an opaque pointer can be passed to the callback when it is called from the lws event loop context.
Implementing the system-specific locking
lws_system_ops_t
struct has a member .attach
int (*attach)(struct lws_context *context, int tsi, lws_attach_cb_t *cb,
lws_system_states_t state, void *opaque,
struct lws_attach_item **get);
This should be defined in user code as setting locking, then passing the arguments through to a non-threadsafe helper
int
__lws_system_attach(struct lws_context *context, int tsi, lws_attach_cb_t *cb,
lws_system_states_t state, void *opaque,
struct lws_attach_item **get);
that does the actual attach work. When it returns, the locking should be unlocked and the return passed back.
Attaching the callback request
User code should call the lws_system_ops_t .attach
function like
lws_system_get_ops(context)->attach(...);
The callback function which will be called from the lws event loop context should look like this
void my_callback(struct lws_context *context, int tsi, void *opaque);
with the callback function name passed into the (*attach)() call above. When the callback happens, the opaque user pointer set at the (*attach)() call is passed back to it as an argument.