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![]() Unlike any other sockaddr variant it turns out when sockaddr_un reports its sizeof() to connect() or listen(), it is trimmed to the used length of the sun_path[] member not including any trailing 0x00. Until now we worked fine, but our actual UDS paths have a large number of trailing 0x00 (shown as @ in most tools). Clients and servers can still interoperate if they both have this broken name. This patch fixes it to trim the sockaddr_un to the path length so the name is as you would expect. |
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client-handshake.c | ||
client-http.c |