![]() Move the common plugin scanning dir stuff to be based on lws_dir, which already builds for windows. Previously this was done via dirent for unix and libuv for windows. Reduce the dl plat stuff to just wrap instantiation and destruction of dynlibs, establish common code in lib/misc/dir.c for plugin scanning itself. Migrate the libuv windows dl stuff to windows-plugins.c, so that he's available even if later libuv loop support becomes and event lib plugin. Remove the existing api exports scheme for plugins, just export a const struct now which has a fixed header type but then whatever you want afterwards depending on the class / purpose of the plugin. Place a "class" string in the header so there can be different kinds of plugins implying different types exported. Make the plugin apis public and add support for filter by class string, and per instantation / destruction callbacks so the subclassed header type can do its thing for the plugin class. The user provides a linked-list base for his class of plugins, so he can manage them completely separately and in user code / user export types. Rip out some last hangers-on from generic sessions / tables. This is all aimed at making the plugins support general enough so it can provide event lib plugins later. |
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.. | ||
abstract/protocols/smtp-client | ||
api-tests | ||
client-server | ||
crypto | ||
dbus-client | ||
dbus-server | ||
embedded/esp32 | ||
gtk/minimal-gtk | ||
http-client | ||
http-server | ||
mqtt-client | ||
raw | ||
secure-streams | ||
ws-client | ||
ws-server | ||
CMakeLists.txt | ||
README.md |
name | demonstrates |
---|---|
client-server | Minimal examples providing client and server connections simultaneously |
crypto | Minimal examples related to using lws crypto apis |
dbus-server | Minimal examples showing how to integrate DBUS into lws event loop |
http-client | Minimal examples providing an http client |
http-server | Minimal examples providing an http server |
raw | Minimal examples related to adopting raw file or socket descriptors into the event loop |
secure-streams | Minimal examples related to the Secure Streams client api |
ws-client | Minimal examples providing a ws client |
ws-server | Minimal examples providing a ws server (and an http server) |
FAQ
Getting started
Build and install lws itself first (note that after installing lws on *nix, you need to run ldconfig
one time so the OS can learn about the new library. Lws installs in /usr/local
by default, Debian / Ubuntu ldconfig knows to look there already, but Fedora / CentOS need you to add the line /usr/local/lib
to /etc/ld.so.conf
and run ldconfig)
Then start with the simplest:
http-server/minimal-http-server
Why are most of the sources split into a main C file file and a protocol file?
Lws supports three ways to implement the protocol callback code:
-
you can just add it all in the same source file
-
you can separate it as these examples do, and #include it into the main sources
-
you can build it as a standalone plugin that is discovered and loaded at runtime.
The way these examples are structured, you can easily also build the protocol callback as a plugin just with a different CMakeLists.txt... see https://github.com/warmcat/libwebsockets/tree/master/plugin-standalone for an example.
Why would we want the protocol as a plugin?
You will notice a lot of the main C code is the same boilerplate repeated for each example. The actual interesting part is in the protocol callback only.
Lws provides (-DLWS_WITH_LWSWS=1) a generic lightweight server app called 'lwsws' that can be configured by JSON. Combined with your protocol as a plugin, it means you don't actually have to make a special server "app" part, you can just use lwsws and pass per-vhost configuration from JSON into your protocol. (Of course in some cases you have an existing app you are bolting lws on to, then you don't care about this for that particular case).
Because lwsws has no dependency on whatever your plugin does, it can mix and match different protocols randomly without needing any code changes. It reduces the size of the task to just writing the code you care about in your protocol handler, and nothing else to write or maintain.
Lwsws supports advanced features like reload, where it starts a new server instance with changed config or different plugins, while keeping the old instance around until the last connection to it closes.
I get why there is a pss, but why is there a vhd?
The pss is instantiated per-connection. But there are almost always other variables that have a lifetime longer than a single connection.
You could make these variables "filescope" one-time globals, but that means your protocol cannot instantiate multiple times.
Lws supports vhosts (virtual hosts), for example both https://warmcat.com and https://libwebsockets are running on the same lwsws instance on the same server and same IP... each of these is a separate vhost.
Your protocol may be enabled on multiple vhosts, each of these vhosts provides a different vhd specific to the protocol instance on that vhost. For example many of the samples keep a linked-list head to a list of live pss in the vhd... that means it's cleanly a list of pss opened on that vhost. If another vhost has the protocol enabled, connections to that will point to a different vhd, and the linked-list head on that vhd will only list connections to his vhost.
The example "ws-server/minimal-ws-server-threads" demonstrates how to deliver external configuration data to a specific vhost + protocol combination using code. In lwsws, this is simply a matter of setting the desired JSON config.