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libwebsockets/lib/handshake.c
Andy Green 00c6d1579c public api remove context from user callback API BREAK
Since struct lws (wsi) now has his own context pointer,
we were able to remove the need for passing context
almost everywhere in the apis.

In turn, that means there's no real use for context being
passed to every callback; in the rare cases context is
needed user code can get it with lws_get_ctx(wsi)

Signed-off-by: Andy Green <andy.green@linaro.org>
2015-12-17 07:54:44 +08:00

220 lines
5.8 KiB
C

/*
* libwebsockets - small server side websockets and web server implementation
*
* Copyright (C) 2010-2015 Andy Green <andy@warmcat.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation:
* version 2.1 of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA
*/
#include "private-libwebsockets.h"
/*
* -04 of the protocol (actually the 80th version) has a radically different
* handshake. The 04 spec gives the following idea
*
* The handshake from the client looks as follows:
*
* GET /chat HTTP/1.1
* Host: server.example.com
* Upgrade: websocket
* Connection: Upgrade
* Sec-WebSocket-Key: dGhlIHNhbXBsZSBub25jZQ==
* Sec-WebSocket-Origin: http://example.com
* Sec-WebSocket-Protocol: chat, superchat
* Sec-WebSocket-Version: 4
*
* The handshake from the server looks as follows:
*
* HTTP/1.1 101 Switching Protocols
* Upgrade: websocket
* Connection: Upgrade
* Sec-WebSocket-Accept: me89jWimTRKTWwrS3aRrL53YZSo=
* Sec-WebSocket-Nonce: AQIDBAUGBwgJCgsMDQ4PEC==
* Sec-WebSocket-Protocol: chat
*/
#ifndef min
#define min(a, b) ((a) < (b) ? (a) : (b))
#endif
/*
* We have to take care about parsing because the headers may be split
* into multiple fragments. They may contain unknown headers with arbitrary
* argument lengths. So, we parse using a single-character at a time state
* machine that is completely independent of packet size.
*/
LWS_VISIBLE int
lws_read(struct lws *wsi, unsigned char *buf, size_t len)
{
unsigned char *last_char;
int body_chunk_len;
size_t n;
switch (wsi->state) {
#ifdef LWS_USE_HTTP2
case WSI_STATE_HTTP2_AWAIT_CLIENT_PREFACE:
case WSI_STATE_HTTP2_ESTABLISHED_PRE_SETTINGS:
case WSI_STATE_HTTP2_ESTABLISHED:
n = 0;
while (n < len) {
/*
* we were accepting input but now we stopped doing so
*/
if (!(wsi->rxflow_change_to & LWS_RXFLOW_ALLOW)) {
lws_rxflow_cache(wsi, buf, n, len);
return 1;
}
/* account for what we're using in rxflow buffer */
if (wsi->rxflow_buffer)
wsi->rxflow_pos++;
if (lws_http2_parser(wsi, buf[n++]))
goto bail;
}
break;
#endif
http_new:
case WSI_STATE_HTTP:
wsi->hdr_parsing_completed = 0;
/* fallthru */
case WSI_STATE_HTTP_ISSUING_FILE:
wsi->state = WSI_STATE_HTTP_HEADERS;
wsi->u.hdr.parser_state = WSI_TOKEN_NAME_PART;
wsi->u.hdr.lextable_pos = 0;
/* fallthru */
case WSI_STATE_HTTP_HEADERS:
lwsl_parser("issuing %d bytes to parser\n", (int)len);
if (lws_handshake_client(wsi, &buf, len))
goto bail;
last_char = buf;
if (lws_handshake_server(wsi, &buf, len))
/* Handshake indicates this session is done. */
goto bail;
/* It's possible that we've exhausted our data already, but
* lws_handshake_server doesn't update len for us. Figure out how
* much was read, so that we can proceed appropriately: */
len -= (buf - last_char);
if (!wsi->hdr_parsing_completed)
/* More header content on the way */
goto read_ok;
switch (wsi->state) {
case WSI_STATE_HTTP:
case WSI_STATE_HTTP_HEADERS:
goto http_complete;
case WSI_STATE_HTTP_ISSUING_FILE:
goto read_ok;
case WSI_STATE_HTTP_BODY:
wsi->u.http.content_remain =
wsi->u.http.content_length;
if (wsi->u.http.content_remain)
goto http_postbody;
/* there is no POST content */
goto postbody_completion;
default:
break;
}
break;
case WSI_STATE_HTTP_BODY:
http_postbody:
while (len && wsi->u.http.content_remain) {
/* Copy as much as possible, up to the limit of:
* what we have in the read buffer (len)
* remaining portion of the POST body (content_remain)
*/
body_chunk_len = min(wsi->u.http.content_remain,len);
wsi->u.http.content_remain -= body_chunk_len;
len -= body_chunk_len;
n = wsi->protocol->callback(wsi,
LWS_CALLBACK_HTTP_BODY, wsi->user_space,
buf, body_chunk_len);
if (n)
goto bail;
buf += body_chunk_len;
if (wsi->u.http.content_remain) {
lws_set_timeout(wsi, PENDING_TIMEOUT_HTTP_CONTENT,
AWAITING_TIMEOUT);
break;
}
/* he sent all the content in time */
postbody_completion:
lws_set_timeout(wsi, NO_PENDING_TIMEOUT, 0);
n = wsi->protocol->callback(wsi,
LWS_CALLBACK_HTTP_BODY_COMPLETION,
wsi->user_space, NULL, 0);
if (n)
goto bail;
goto http_complete;
}
break;
case WSI_STATE_ESTABLISHED:
case WSI_STATE_AWAITING_CLOSE_ACK:
if (lws_handshake_client(wsi, &buf, len))
goto bail;
switch (wsi->mode) {
case LWS_CONNMODE_WS_SERVING:
if (lws_interpret_incoming_packet(wsi, buf, len) < 0) {
lwsl_info("interpret_incoming_packet has bailed\n");
goto bail;
}
break;
}
break;
default:
lwsl_err("%s: Unhandled state\n", __func__);
break;
}
read_ok:
/* Nothing more to do for now */
lwsl_debug("%s: read_ok\n", __func__);
return 0;
http_complete:
lwsl_debug("%s: http_complete\n", __func__);
#ifndef LWS_NO_SERVER
/* Did the client want to keep the HTTP connection going? */
if (lws_http_transaction_completed(wsi))
goto bail;
#endif
/* If we have more data, loop back around: */
if (len)
goto http_new;
return 0;
bail:
lwsl_debug("closing connection at lws_read bail:\n");
lws_close_free_wsi(wsi, LWS_CLOSE_STATUS_NOSTATUS);
return -1;
}