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libwebsockets/lib/system/system.c
Andy Green d8ccfc2370 lws_system: helpers for attaching to existing event loop from other threads
In the case code is composed into a single process, but it isn't monolithic in the
sense it's made up of modular "applications" that are written separate projects,
provide a way for the "applications" to request a callback from the lws event loop
thread context safely.

From the callback the applications can set up their operations on the lws event
loop and drop their own thread.

Since it requires system-specific locking to be threadsafe, provide a non-threadsafe
helper and then indirect the actual usage through a user-defined lws_system ops
function pointer that wraps the unsafe api with the system locking to make it safe.
2020-01-05 22:17:58 +00:00

260 lines
5.5 KiB
C

/*
* libwebsockets - small server side websockets and web server implementation
*
* Copyright (C) 2010 - 2019 Andy Green <andy@warmcat.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include <private-lib-core.h>
/*
* It's either a buflist (.is_direct = 0) or
* a direct pointer + len (.is_direct = 1)
*/
const lws_system_ops_t *
lws_system_get_ops(struct lws_context *context)
{
return context->system_ops;
}
void
lws_system_blob_direct_set(lws_system_blob_t *b, const uint8_t *ptr, size_t len)
{
b->is_direct = 1;
b->u.direct.ptr = ptr;
b->u.direct.len = len;
}
void
lws_system_blob_heap_empty(lws_system_blob_t *b)
{
b->is_direct = 0;
lws_buflist_destroy_all_segments(&b->u.bl);
}
int
lws_system_blob_heap_append(lws_system_blob_t *b, const uint8_t *buf, size_t len)
{
assert(!b->is_direct);
if (lws_buflist_append_segment(&b->u.bl, buf, len) < 0)
return -1;
return 0;
}
size_t
lws_system_blob_get_size(lws_system_blob_t *b)
{
if (b->is_direct)
return b->u.direct.len;
return lws_buflist_total_len(&b->u.bl);
}
int
lws_system_blob_get(lws_system_blob_t *b, uint8_t *buf, size_t *len, size_t ofs)
{
int n;
if (b->is_direct) {
assert(b->u.direct.ptr);
if (ofs >= b->u.direct.len) {
*len = 0;
return 1;
}
if (*len > b->u.direct.len - ofs)
*len = b->u.direct.len - ofs;
memcpy(buf, b->u.direct.ptr + ofs, *len);
return 0;
}
n = lws_buflist_linear_copy(&b->u.bl, ofs, buf, *len);
if (n < 0)
return -2;
*len = n;
return 0;
}
int
lws_system_blob_get_single_ptr(lws_system_blob_t *b, const uint8_t **ptr)
{
if (b->is_direct) {
*ptr = b->u.direct.ptr;
return 0;
}
if (!b->u.bl)
return -1;
if (b->u.bl->next)
return -1; /* multipart buflist, no single pointer to it all */
*ptr = (const uint8_t *)&b->u.bl[1];
return 0;
}
void
lws_system_blob_destroy(lws_system_blob_t *b)
{
if (!b)
return;
if (!b->is_direct)
lws_buflist_destroy_all_segments(&b->u.bl);
}
lws_system_blob_t *
lws_system_get_blob(struct lws_context *context, lws_system_blob_item_t type,
int idx)
{
if (idx < 0 ||
idx >= (int)LWS_ARRAY_SIZE(context->system_blobs))
return NULL;
return &context->system_blobs[type + idx];
}
#if defined(LWS_WITH_NETWORK)
/*
* Caller must protect the whole call with system-specific locking
*/
int
__lws_system_attach(struct lws_context *context, int tsi, lws_attach_cb_t cb,
lws_system_states_t state, void *opaque,
struct lws_attach_item **get)
{
struct lws_context_per_thread *pt = &context->pt[tsi];
struct lws_attach_item *item;
if (!get) {
/*
* allocate and add to the head of the pt's attach list
*/
item = lws_zalloc(sizeof(*item), __func__);
if (!item)
return 1;
item->cb = cb;
item->opaque = opaque;
item->state = state;
lws_dll2_add_head(&item->list, &pt->attach_owner);
lws_cancel_service(context);
return 0;
}
*get = NULL;
if (!pt->attach_owner.count)
return 0;
/*
* If any, return the first guy whose state requirement matches
*/
lws_start_foreach_dll(struct lws_dll2 *, d,
lws_dll2_get_head(&pt->attach_owner)) {
item = lws_container_of(d, lws_attach_item_t, list);
if (pt->context->mgr_system.state >= (int)item->state) {
*get = item;
lws_dll2_remove(d);
/*
* We detached it, but the caller now has the
* responsibility to lws_free() *get.
*/
return 0;
}
} lws_end_foreach_dll(d);
/* nobody ready to go... leave *get as NULL and return cleanly */
return 0;
}
int
lws_system_do_attach(struct lws_context_per_thread *pt)
{
/*
* If nothing to do, we just return immediately
*/
while (pt->attach_owner.count) {
struct lws_attach_item *item;
/*
* If anybody used the attach apis, there must be an
* implementation of the (*attach) lws_system op function
*/
assert(pt->context->system_ops->attach);
if (!pt->context->system_ops->attach) {
lwsl_err("%s: define (*attach)\n", __func__);
return 1;
}
/*
* System locking is applied only around this next call, while
* we detach and get a pointer to the tail attach item. We
* become responsible to free what we have detached.
*/
if (pt->context->system_ops->attach(pt->context, pt->tid, NULL,
0, NULL, &item)) {
lwsl_err("%s: attach problem\n", __func__);
return 1;
}
if (!item)
/* there's nothing more to do at the moment */
return 0;
/*
* Do the callback from the lws event loop thread
*/
item->cb(pt->context, pt->tid, item->opaque);
/* it's done, destroy the item */
lws_free(item);
}
return 0;
}
#endif