diff --git a/collision_probabilty.cpp b/collision_probabilty.cpp index 62bc9ab..140b3ea 100755 --- a/collision_probabilty.cpp +++ b/collision_probabilty.cpp @@ -127,7 +127,7 @@ bool collision_circle(const Vector3d &vehicle, const Vector3d &obstacle) Vector3d delta = vehicle - obstacle; - return delta.norm() < minDistance; /* Collision occured if distance (r) is smaller than 1 */ + return delta.head(2).norm() < minDistance; /* Collision occured if distance (r) is smaller than 1 */ } double collision_probability(CollisionFunction cfunc, MultivariateNormalDistribution &vehicle, MultivariateNormalDistribution &obstacle)