/* * Copyright (c) 2010, Stefan Lankes, RWTH Aachen University * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this * software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include #include #include #ifdef CONFIG_VGA /* * These define our textpointer, our background and foreground * colors (attributes), and x and y cursor coordinates */ static unsigned short *textmemptr; static int attrib = 0x0F; static int csr_x = 0, csr_y = 0; inline static unsigned short *memsetw(unsigned short *dest, unsigned short val, size_t count) { size_t i; if (BUILTIN_EXPECT(!dest, 0)) return dest; for (i = 0; i < count; i++) dest[i] = val; return dest; } /* Scrolls the screen */ static void scroll(void) { unsigned blank, temp; /* * A blank is defined as a space... we need to give it * backcolor too */ blank = 0x20 | (attrib << 8); /* Row 25 is the end, this means we need to scroll up */ if (csr_y >= 25) { /* * Move the current text chunk that makes up the screen * * back in the buffer by one line */ temp = csr_y - 25 + 1; memcpy(textmemptr, textmemptr + temp * 80, (25 - temp) * 80 * 2); /* * Finally, we set the chunk of memory that occupies * the last line of text to our 'blank' character */ memsetw(textmemptr + (25 - temp) * 80, blank, 80); csr_y = 25 - 1; } } /* * Updates the hardware cursor: the little blinking line * on the screen under the last character pressed! */ static void move_csr(void) { unsigned temp; /* * The equation for finding the index in a linear * chunk of memory can be represented by: * Index = [(y * width) + x] */ temp = csr_y * 80 + csr_x; /* * This sends a command to indicies 14 and 15 in the * CRT Control Register of the VGA controller. These * are the high and low bytes of the index that show * where the hardware cursor is to be 'blinking'. To * learn more, you should look up some VGA specific * programming documents. A great start to graphics: * http://www.brackeen.com/home/vga */ outportb(0x3D4, 14); outportb(0x3D5, temp >> 8); outportb(0x3D4, 15); outportb(0x3D5, temp); } /* Clears the screen */ void vga_clear(void) { unsigned blank; int i; /* * Again, we need the 'short' that will be used to * represent a space with color */ blank = 0x20 | (attrib << 8); /* * Fills the entire screen with spaces in our current * color **/ for (i = 0; i < 25; i++) memsetw(textmemptr + i * 80, blank, 80); /* * Update out virtual cursor, and then move the * hardware cursor */ csr_x = 0; csr_y = 0; move_csr(); } /* Puts a single character on the screen */ int vga_putchar(unsigned char c) { unsigned short *where; unsigned att = attrib << 8; /* Handle a backspace by moving the cursor back one space */ if (c == 0x08) { if (csr_x != 0) csr_x--; } /* * Handles a tab by incrementing the cursor's x, but only * to a point that will make it divisible by 8 */ else if (c == 0x09) { csr_x = (csr_x + 8) & ~(8 - 1); } /* * Handles a 'Carriage Return', which simply brings the * cursor back to the margin */ else if (c == '\r') { csr_x = 0; } /* * We handle our newlines the way DOS and BIOS do: we * treat it as if a 'CR' was there also, so we bring the * cursor to the margin and increment the 'y' value */ else if (c == '\n') { csr_x = 0; csr_y++; } /* * Any character greater than and including the space is a * printable character. The equation for finding the index * in a linear chunk of memory can be represented by: * Index = [(y * width) + x] */ else if (c >= ' ') { where = textmemptr + (csr_y * 80 + csr_x); *where = c | att; /* Character AND attributes: color */ csr_x++; } /* * If the cursor has reached the edge of the screen's width, we * insert a new line in there */ if (csr_x >= 80) { csr_x = 0; csr_y++; } /* Scroll the screen if needed, and finally move the cursor */ scroll(); move_csr(); return (int) c; } /* Uses the routine above to output a string... */ int vga_puts(const char *text) { size_t i; for (i = 0; i < strlen(text); i++) vga_putchar(text[i]); return i-1; } /* Sets the forecolor and backcolor we will use */ //void settextcolor(unsigned char forecolor, unsigned char backcolor) //{ /* * Top 4 bytes are the background, bottom 4 bytes * are the foreground color */ // attrib = (backcolor << 4) | (forecolor & 0x0F); //} /* Sets our text-mode VGA pointer, then clears the screen for us */ void vga_init(void) { textmemptr = (unsigned short *)VIDEO_MEM_ADDR; vga_clear(); } #endif