README: Add instructions for MacOS

This commit is contained in:
Dmitry Kireev 2015-03-26 22:07:55 -07:00 committed by Paul Sokolovsky
parent 31ef9133b5
commit 582732b511

View file

@ -35,14 +35,29 @@ Building
To build the standalone SDK and toolchain, you need a GNU/POSIX system
(Linux, BSD, MacOSX, Windows with Cygwin) with the standard GNU development
tools installed: gcc, binutils, flex, bison, etc. For Ubuntu 14.04
run:
tools installed: gcc, binutils, flex, bison, etc.
## Ubuntu 14.04
```
$ sudo apt-get install make unrar autoconf automake libtool gcc g++ gperf \
flex bison texinfo gawk ncurses-dev libexpat-dev python sed
```
## MacOS:
```bash
$ brew tap homebrew/dupes
$ brew install binutils coreutils automake wget gawk libtool gperf gnu-sed --with-default-names grep
$ export PATH="/usr/local/opt/gnu-sed/libexec/gnubin:$PATH"
```
In addition to the development tools MacOS needs a case-sensitive filesystem.
You might need to create a virtual disk and build esp-open-sdk on it:
```bash
$ sudo hdiutil create ~/Documents/case-sensitive.dmg -volname "case-sensitive" -size 10g -fs "Case-sensitive HFS+"
$ sudo hdiutil mount ~/Documents/case-sensitive.dmg
$ cd /Volumes/case-sensitive
```
For other Debian/Ubuntu versions, dependencies may be somewhat different.
E.g. you may need to install libtool-bin, etc.