/* * socket_win32.c * * Copyright 2013, 2014 Michael Zillgith * * This file is part of libIEC61850. * * libIEC61850 is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * libIEC61850 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with libIEC61850. If not, see . * * See COPYING file for the complete license text. */ #include #include #include #pragma comment (lib, "Ws2_32.lib") #include "libiec61850_platform_includes.h" #include "hal_socket.h" #include "stack_config.h" #ifndef __MINGW64_VERSION_MAJOR struct tcp_keepalive { u_long onoff; u_long keepalivetime; u_long keepaliveinterval; }; #endif #define SIO_KEEPALIVE_VALS _WSAIOW(IOC_VENDOR,4) struct sSocket { SOCKET fd; uint32_t connectTimeout; }; struct sServerSocket { SOCKET fd; int backLog; }; struct sHandleSet { fd_set handles; SOCKET maxHandle; }; HandleSet Handleset_new(void) { HandleSet result = (HandleSet) GLOBAL_MALLOC(sizeof(struct sHandleSet)); if (result != NULL) { FD_ZERO(&result->handles); result->maxHandle = INVALID_SOCKET; } return result; } void Handleset_addSocket(HandleSet self, const Socket sock) { if (self != NULL && sock != NULL && sock->fd != INVALID_SOCKET) { FD_SET(sock->fd, &self->handles); if ((sock->fd > self->maxHandle) || (self->maxHandle == INVALID_SOCKET)) self->maxHandle = sock->fd; } } int Handleset_waitReady(HandleSet self, unsigned int timeoutMs) { int result; if (self != NULL && self->maxHandle >= 0) { struct timeval timeout; timeout.tv_sec = timeoutMs / 1000; timeout.tv_usec = (timeoutMs % 1000) * 1000; result = select(self->maxHandle + 1, &self->handles, NULL, NULL, &timeout); } else { result = -1; } return result; } void Handleset_destroy(HandleSet self) { GLOBAL_FREEMEM(self); } static void activateKeepAlive(SOCKET s) { struct tcp_keepalive keepalive; DWORD retVal=0; keepalive.onoff = 1; keepalive.keepalivetime = CONFIG_TCP_KEEPALIVE_IDLE * 1000; keepalive.keepaliveinterval = CONFIG_TCP_KEEPALIVE_INTERVAL * 1000; if (WSAIoctl(s, SIO_KEEPALIVE_VALS, &keepalive, sizeof(keepalive), NULL, 0, &retVal, NULL, NULL) == SOCKET_ERROR) { if (DEBUG_SOCKET) printf("WIN32_SOCKET: WSAIotcl(SIO_KEEPALIVE_VALS) failed: %d\n", WSAGetLastError()); } } static void setSocketNonBlocking(Socket self) { unsigned long mode = 1; if (ioctlsocket(self->fd, FIONBIO, &mode) != 0) { if (DEBUG_SOCKET) printf("WIN32_SOCKET: failed to set socket non-blocking!\n"); } /* activate TCP_NODELAY */ int tcpNoDelay = 1; setsockopt(self->fd, IPPROTO_TCP, TCP_NODELAY, (const char*)&tcpNoDelay, sizeof(int)); } static bool prepareServerAddress(const char* address, int port, struct sockaddr_in* sockaddr) { memset((char *) sockaddr , 0, sizeof(struct sockaddr_in)); if (address != NULL) { struct hostent *server; server = gethostbyname(address); if (server == NULL) return false; memcpy((char *) &sockaddr->sin_addr.s_addr, (char *) server->h_addr, server->h_length); } else sockaddr->sin_addr.s_addr = htonl(INADDR_ANY); sockaddr->sin_family = AF_INET; sockaddr->sin_port = htons(port); return true; } ServerSocket TcpServerSocket_create(const char* address, int port) { ServerSocket serverSocket = NULL; int ec; WSADATA wsa; SOCKET listen_socket = INVALID_SOCKET; if ((ec = WSAStartup(MAKEWORD(2,0), &wsa)) != 0) { if (DEBUG_SOCKET) printf("WIN32_SOCKET: winsock error: code %i\n", ec); return NULL; } struct sockaddr_in server_addr; if (!prepareServerAddress(address, port, &server_addr)) return NULL; listen_socket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); #if CONFIG_ACTIVATE_TCP_KEEPALIVE == 1 activateKeepAlive(listen_socket); #endif if (listen_socket == INVALID_SOCKET) { if (DEBUG_SOCKET) printf("WIN32_SOCKET: socket failed with error: %i\n", WSAGetLastError()); WSACleanup(); return NULL; } int optionReuseAddr = 1; setsockopt(listen_socket, SOL_SOCKET, SO_REUSEADDR, (char *)&optionReuseAddr, sizeof(int)); ec = bind(listen_socket, (struct sockaddr*)&server_addr, sizeof(server_addr)); if (ec == SOCKET_ERROR) { if (DEBUG_SOCKET) printf("WIN32_SOCKET: bind failed with error:%i\n", WSAGetLastError()); closesocket(listen_socket); WSACleanup(); return NULL; } serverSocket = (ServerSocket) GLOBAL_MALLOC(sizeof(struct sServerSocket)); serverSocket->fd = listen_socket; serverSocket->backLog = 10; setSocketNonBlocking((Socket) serverSocket); return serverSocket; } void ServerSocket_listen(ServerSocket self) { listen(self->fd, self->backLog); } Socket ServerSocket_accept(ServerSocket self) { int fd; Socket conSocket = NULL; fd = accept(self->fd, NULL, NULL); if (fd >= 0) { conSocket = TcpSocket_create(); conSocket->fd = fd; setSocketNonBlocking(conSocket); } return conSocket; } void ServerSocket_setBacklog(ServerSocket self, int backlog) { self->backLog = backlog; } void ServerSocket_destroy(ServerSocket self) { closesocket(self->fd); WSACleanup(); free(self); } Socket TcpSocket_create() { Socket self = (Socket) GLOBAL_MALLOC(sizeof(struct sSocket)); self->fd = INVALID_SOCKET; self->connectTimeout = 5000; return self; } void Socket_setConnectTimeout(Socket self, uint32_t timeoutInMs) { self->connectTimeout = timeoutInMs; } bool Socket_connect(Socket self, const char* address, int port) { struct sockaddr_in serverAddress; WSADATA wsa; int ec; if ((ec = WSAStartup(MAKEWORD(2,0), &wsa)) != 0) { if (DEBUG_SOCKET) printf("WIN32_SOCKET: winsock error: code %i\n", ec); return false; } if (!prepareServerAddress(address, port, &serverAddress)) return false; self->fd = socket(AF_INET, SOCK_STREAM, 0); #if CONFIG_ACTIVATE_TCP_KEEPALIVE == 1 activateKeepAlive(self->fd); #endif setSocketNonBlocking(self); fd_set fdSet; FD_ZERO(&fdSet); FD_SET(self->fd, &fdSet); if (connect(self->fd, (struct sockaddr *) &serverAddress, sizeof(serverAddress)) == SOCKET_ERROR) { if (WSAGetLastError() != WSAEWOULDBLOCK) return false; } struct timeval timeout; timeout.tv_sec = self->connectTimeout / 1000; timeout.tv_usec = (self->connectTimeout % 1000) * 1000; if (select(self->fd + 1, NULL, &fdSet, NULL, &timeout) <= 0) return false; else return true; } char* Socket_getPeerAddress(Socket self) { struct sockaddr_storage addr; int addrLen = sizeof(addr); getpeername(self->fd, (struct sockaddr*) &addr, &addrLen); char addrString[INET6_ADDRSTRLEN + 7]; int addrStringLen = INET6_ADDRSTRLEN + 7; int port; bool isIPv6; if (addr.ss_family == AF_INET) { struct sockaddr_in* ipv4Addr = (struct sockaddr_in*) &addr; port = ntohs(ipv4Addr->sin_port); ipv4Addr->sin_port = 0; WSAAddressToString((LPSOCKADDR) ipv4Addr, sizeof(struct sockaddr_storage), NULL, (LPSTR) addrString, (LPDWORD) &addrStringLen); isIPv6 = false; } else if (addr.ss_family == AF_INET6){ struct sockaddr_in6* ipv6Addr = (struct sockaddr_in6*) &addr; port = ntohs(ipv6Addr->sin6_port); ipv6Addr->sin6_port = 0; WSAAddressToString((LPSOCKADDR) ipv6Addr, sizeof(struct sockaddr_storage), NULL, (LPSTR) addrString, (LPDWORD) &addrStringLen); isIPv6 = true; } else return NULL; char* clientConnection = (char*) GLOBAL_MALLOC(strlen(addrString) + 9); if (isIPv6) sprintf(clientConnection, "[%s]:%i", addrString, port); else sprintf(clientConnection, "%s:%i", addrString, port); return clientConnection; } int Socket_read(Socket self, uint8_t* buf, int size) { int bytes_read = recv(self->fd, (char*) buf, size, 0); if (bytes_read == 0) // peer has closed socket return -1; if (bytes_read == SOCKET_ERROR) { if (WSAGetLastError() == WSAEWOULDBLOCK) return 0; else return -1; } return bytes_read; } int Socket_write(Socket self, uint8_t* buf, int size) { int bytes_sent = send(self->fd, (char*) buf, size, 0); if (bytes_sent == SOCKET_ERROR) { int errorCode = WSAGetLastError(); if (errorCode == WSAEWOULDBLOCK) bytes_sent = 0; else bytes_sent = -1; } return bytes_sent; } void Socket_destroy(Socket self) { if (self->fd != INVALID_SOCKET) { closesocket(self->fd); } free(self); }