404 lines
8.5 KiB
C
404 lines
8.5 KiB
C
/*
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* socket_bsd.c
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*
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* Copyright 2013, 2014 Michael Zillgith, contributions by Michael Clausen (School of engineering Valais).
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*
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* This file is part of libIEC61850.
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*
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* libIEC61850 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* libIEC61850 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with libIEC61850. If not, see <http://www.gnu.org/licenses/>.
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*
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* See COPYING file for the complete license text.
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*/
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#include "hal_socket.h"
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#include <sys/socket.h>
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#include <sys/types.h>
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#include <arpa/inet.h>
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#include <unistd.h>
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#include <string.h>
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#include <netinet/in.h>
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#include <netdb.h>
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#include <errno.h>
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#include <fcntl.h>
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#include <netinet/tcp.h> // required for TCP keepalive
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#include "hal_thread.h"
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#include "libiec61850_platform_includes.h"
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#ifndef DEBUG_SOCKET
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#define DEBUG_SOCKET 0
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#endif
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struct sSocket {
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int fd;
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uint32_t connectTimeout;
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};
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struct sServerSocket {
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int fd;
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int backLog;
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};
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struct sHandleSet {
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fd_set handles;
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int maxHandle;
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};
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HandleSet
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Handleset_new(void)
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{
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HandleSet result = (HandleSet) GLOBAL_MALLOC(sizeof(struct sHandleSet));
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if (result != NULL) {
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FD_ZERO(&result->handles);
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result->maxHandle = -1;
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}
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return result;
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}
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void
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Handleset_addSocket(HandleSet self, const Socket sock)
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{
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if (self != NULL && sock != NULL && sock->fd != -1) {
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FD_SET(sock->fd, &self->handles);
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if (sock->fd > self->maxHandle) {
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self->maxHandle = sock->fd;
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}
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}
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}
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int
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Handleset_waitReady(HandleSet self, unsigned int timeoutMs)
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{
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int result;
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if (self != NULL && self->maxHandle >= 0) {
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struct timeval timeout;
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timeout.tv_sec = timeoutMs / 1000;
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timeout.tv_usec = (timeoutMs % 1000) * 1000;
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result = select(self->maxHandle + 1, &self->handles, NULL, NULL, &timeout);
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} else {
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result = -1;
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}
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return result;
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}
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void
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Handleset_destroy(HandleSet self)
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{
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GLOBAL_FREEMEM(self);
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}
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static void
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activateKeepAlive(int sd)
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{
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#if defined SO_KEEPALIVE
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int optval;
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socklen_t optlen = sizeof(optval);
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optval = CONFIG_TCP_KEEPALIVE_IDLE;
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setsockopt(sd, SOL_SOCKET, SO_KEEPALIVE, &optval, optlen);
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optval = 1;
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setsockopt(sd, SOL_SOCKET, SO_NOSIGPIPE, &optval, optlen);
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#if defined TCP_KEEPCNT
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optval = CONFIG_TCP_KEEPALIVE_INTERVAL;
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setsockopt(sd, IPPROTO_TCP, TCP_KEEPINTVL, &optval, optlen);
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optval = CONFIG_TCP_KEEPALIVE_CNT;
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setsockopt(sd, IPPROTO_TCP, TCP_KEEPCNT, &optval, optlen);
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#endif /* TCP_KEEPCNT */
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#endif /* SO_KEEPALIVE */
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}
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static bool
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prepareServerAddress(const char* address, int port, struct sockaddr_in* sockaddr)
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{
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memset((char *) sockaddr , 0, sizeof(struct sockaddr_in));
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if (address != NULL) {
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struct hostent *server;
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server = gethostbyname(address);
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if (server == NULL) return false;
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memcpy((char *) &sockaddr->sin_addr.s_addr, (char *) server->h_addr, server->h_length);
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}
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else
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sockaddr->sin_addr.s_addr = htonl(INADDR_ANY);
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sockaddr->sin_family = AF_INET;
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sockaddr->sin_port = htons(port);
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return true;
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}
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static void
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setSocketNonBlocking(Socket self)
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{
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int flags = fcntl(self->fd, F_GETFL, 0);
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fcntl(self->fd, F_SETFL, flags | O_NONBLOCK);
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}
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ServerSocket
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TcpServerSocket_create(const char* address, int port)
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{
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ServerSocket serverSocket = NULL;
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int fd;
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if ((fd = socket(AF_INET, SOCK_STREAM, 0)) >= 0) {
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struct sockaddr_in serverAddress;
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if (!prepareServerAddress(address, port, &serverAddress)) {
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close(fd);
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return NULL;
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}
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int optionReuseAddr = 1;
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setsockopt(fd, SOL_SOCKET, SO_REUSEADDR, (char *) &optionReuseAddr, sizeof(int));
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if (bind(fd, (struct sockaddr *) &serverAddress, sizeof(serverAddress)) >= 0) {
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serverSocket = GLOBAL_MALLOC(sizeof(struct sServerSocket));
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serverSocket->fd = fd;
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serverSocket->backLog = 0;
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}
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else {
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close(fd);
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return NULL ;
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}
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#if CONFIG_ACTIVATE_TCP_KEEPALIVE == 1
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activateKeepAlive(fd);
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#endif
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setSocketNonBlocking((Socket) serverSocket);
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}
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return serverSocket;
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}
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void
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ServerSocket_listen(ServerSocket self)
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{
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listen(self->fd, self->backLog);
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}
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Socket
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ServerSocket_accept(ServerSocket self)
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{
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int fd;
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Socket conSocket = NULL;
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fd = accept(self->fd, NULL, NULL );
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if (fd >= 0) {
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conSocket = TcpSocket_create();
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conSocket->fd = fd;
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}
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return conSocket;
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}
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void
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ServerSocket_setBacklog(ServerSocket self, int backlog)
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{
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self->backLog = backlog;
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}
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static void
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closeAndShutdownSocket(int socketFd)
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{
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if (socketFd != -1) {
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if (DEBUG_SOCKET)
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printf("socket_linux.c: call shutdown for %i!\n", socketFd);
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// shutdown is required to unblock read or accept in another thread!
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shutdown(socketFd, SHUT_RDWR);
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close(socketFd);
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}
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}
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void
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ServerSocket_destroy(ServerSocket self)
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{
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int fd = self->fd;
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self->fd = -1;
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closeAndShutdownSocket(fd);
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Thread_sleep(10);
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GLOBAL_FREEMEM(self);
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}
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Socket
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TcpSocket_create()
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{
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Socket self = GLOBAL_MALLOC(sizeof(struct sSocket));
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self->fd = -1;
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return self;
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}
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void
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Socket_setConnectTimeout(Socket self, uint32_t timeoutInMs)
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{
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self->connectTimeout = timeoutInMs;
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}
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bool
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Socket_connect(Socket self, const char* address, int port)
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{
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struct sockaddr_in serverAddress;
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if (DEBUG_SOCKET)
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printf("Socket_connect: %s:%i\n", address, port);
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if (!prepareServerAddress(address, port, &serverAddress))
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return false;
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self->fd = socket(AF_INET, SOCK_STREAM, 0);
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#if CONFIG_ACTIVATE_TCP_KEEPALIVE == 1
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activateKeepAlive(self->fd);
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#endif
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fd_set fdSet;
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FD_ZERO(&fdSet);
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FD_SET(self->fd, &fdSet);
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fcntl(self->fd, F_SETFL, O_NONBLOCK);
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if (connect(self->fd, (struct sockaddr *) &serverAddress, sizeof(serverAddress)) < 0) {
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if (errno != EINPROGRESS)
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return false;
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}
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struct timeval timeout;
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timeout.tv_sec = self->connectTimeout / 1000;
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timeout.tv_usec = (self->connectTimeout % 1000) * 1000;
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if (select(self->fd + 1, NULL, &fdSet, NULL, &timeout) <= 0)
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return false;
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else
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return true;
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}
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char*
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Socket_getPeerAddress(Socket self)
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{
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struct sockaddr_storage addr;
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socklen_t addrLen = sizeof(addr);
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getpeername(self->fd, (struct sockaddr*) &addr, &addrLen);
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char addrString[INET6_ADDRSTRLEN + 7];
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int port;
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bool isIPv6;
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if (addr.ss_family == AF_INET) {
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struct sockaddr_in* ipv4Addr = (struct sockaddr_in*) &addr;
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port = ntohs(ipv4Addr->sin_port);
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inet_ntop(AF_INET, &(ipv4Addr->sin_addr), addrString, INET_ADDRSTRLEN);
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isIPv6 = false;
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}
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else if (addr.ss_family == AF_INET6) {
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struct sockaddr_in6* ipv6Addr = (struct sockaddr_in6*) &addr;
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port = ntohs(ipv6Addr->sin6_port);
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inet_ntop(AF_INET6, &(ipv6Addr->sin6_addr), addrString, INET6_ADDRSTRLEN);
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isIPv6 = true;
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}
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else
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return NULL ;
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char* clientConnection = GLOBAL_MALLOC(strlen(addrString) + 9);
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if (isIPv6)
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sprintf(clientConnection, "[%s]:%i", addrString, port);
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else
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sprintf(clientConnection, "%s:%i", addrString, port);
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return clientConnection;
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}
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int
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Socket_read(Socket self, uint8_t* buf, int size)
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{
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assert(self != NULL);
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if (self->fd == -1)
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return -1;
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int read_bytes = recv(self->fd, buf, size, MSG_DONTWAIT);
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if (read_bytes == 0)
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return -1;
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if (read_bytes == -1) {
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int error = errno;
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switch (error) {
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case EAGAIN:
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return 0;
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case EBADF:
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return -1;
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default:
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return -1;
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}
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}
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return read_bytes;
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}
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int
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Socket_write(Socket self, uint8_t* buf, int size)
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{
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if (self->fd == -1)
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return -1;
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// MSG_NOSIGNAL - prevent send to signal SIGPIPE when peer unexpectedly closed the socket
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return send(self->fd, buf, size, 0);
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}
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void
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Socket_destroy(Socket self)
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{
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int fd = self->fd;
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self->fd = -1;
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closeAndShutdownSocket(fd);
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Thread_sleep(10);
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GLOBAL_FREEMEM(self);
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}
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