libiec61850/src/hal/socket/bsd/socket_bsd.c

404 lines
8.5 KiB
C

/*
* socket_bsd.c
*
* Copyright 2013, 2014 Michael Zillgith, contributions by Michael Clausen (School of engineering Valais).
*
* This file is part of libIEC61850.
*
* libIEC61850 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* libIEC61850 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with libIEC61850. If not, see <http://www.gnu.org/licenses/>.
*
* See COPYING file for the complete license text.
*/
#include "hal_socket.h"
#include <sys/socket.h>
#include <sys/types.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <string.h>
#include <netinet/in.h>
#include <netdb.h>
#include <errno.h>
#include <fcntl.h>
#include <netinet/tcp.h> // required for TCP keepalive
#include "hal_thread.h"
#include "libiec61850_platform_includes.h"
#ifndef DEBUG_SOCKET
#define DEBUG_SOCKET 0
#endif
struct sSocket {
int fd;
uint32_t connectTimeout;
};
struct sServerSocket {
int fd;
int backLog;
};
struct sHandleSet {
fd_set handles;
int maxHandle;
};
HandleSet
Handleset_new(void)
{
HandleSet result = (HandleSet) GLOBAL_MALLOC(sizeof(struct sHandleSet));
if (result != NULL) {
FD_ZERO(&result->handles);
result->maxHandle = -1;
}
return result;
}
void
Handleset_addSocket(HandleSet self, const Socket sock)
{
if (self != NULL && sock != NULL && sock->fd != -1) {
FD_SET(sock->fd, &self->handles);
if (sock->fd > self->maxHandle) {
self->maxHandle = sock->fd;
}
}
}
int
Handleset_waitReady(HandleSet self, unsigned int timeoutMs)
{
int result;
if (self != NULL && self->maxHandle >= 0) {
struct timeval timeout;
timeout.tv_sec = timeoutMs / 1000;
timeout.tv_usec = (timeoutMs % 1000) * 1000;
result = select(self->maxHandle + 1, &self->handles, NULL, NULL, &timeout);
} else {
result = -1;
}
return result;
}
void
Handleset_destroy(HandleSet self)
{
GLOBAL_FREEMEM(self);
}
static void
activateKeepAlive(int sd)
{
#if defined SO_KEEPALIVE
int optval;
socklen_t optlen = sizeof(optval);
optval = CONFIG_TCP_KEEPALIVE_IDLE;
setsockopt(sd, SOL_SOCKET, SO_KEEPALIVE, &optval, optlen);
optval = 1;
setsockopt(sd, SOL_SOCKET, SO_NOSIGPIPE, &optval, optlen);
#if defined TCP_KEEPCNT
optval = CONFIG_TCP_KEEPALIVE_INTERVAL;
setsockopt(sd, IPPROTO_TCP, TCP_KEEPINTVL, &optval, optlen);
optval = CONFIG_TCP_KEEPALIVE_CNT;
setsockopt(sd, IPPROTO_TCP, TCP_KEEPCNT, &optval, optlen);
#endif /* TCP_KEEPCNT */
#endif /* SO_KEEPALIVE */
}
static bool
prepareServerAddress(const char* address, int port, struct sockaddr_in* sockaddr)
{
memset((char *) sockaddr , 0, sizeof(struct sockaddr_in));
if (address != NULL) {
struct hostent *server;
server = gethostbyname(address);
if (server == NULL) return false;
memcpy((char *) &sockaddr->sin_addr.s_addr, (char *) server->h_addr, server->h_length);
}
else
sockaddr->sin_addr.s_addr = htonl(INADDR_ANY);
sockaddr->sin_family = AF_INET;
sockaddr->sin_port = htons(port);
return true;
}
static void
setSocketNonBlocking(Socket self)
{
int flags = fcntl(self->fd, F_GETFL, 0);
fcntl(self->fd, F_SETFL, flags | O_NONBLOCK);
}
ServerSocket
TcpServerSocket_create(const char* address, int port)
{
ServerSocket serverSocket = NULL;
int fd;
if ((fd = socket(AF_INET, SOCK_STREAM, 0)) >= 0) {
struct sockaddr_in serverAddress;
if (!prepareServerAddress(address, port, &serverAddress)) {
close(fd);
return NULL;
}
int optionReuseAddr = 1;
setsockopt(fd, SOL_SOCKET, SO_REUSEADDR, (char *) &optionReuseAddr, sizeof(int));
if (bind(fd, (struct sockaddr *) &serverAddress, sizeof(serverAddress)) >= 0) {
serverSocket = GLOBAL_MALLOC(sizeof(struct sServerSocket));
serverSocket->fd = fd;
serverSocket->backLog = 0;
}
else {
close(fd);
return NULL ;
}
#if CONFIG_ACTIVATE_TCP_KEEPALIVE == 1
activateKeepAlive(fd);
#endif
setSocketNonBlocking((Socket) serverSocket);
}
return serverSocket;
}
void
ServerSocket_listen(ServerSocket self)
{
listen(self->fd, self->backLog);
}
Socket
ServerSocket_accept(ServerSocket self)
{
int fd;
Socket conSocket = NULL;
fd = accept(self->fd, NULL, NULL );
if (fd >= 0) {
conSocket = TcpSocket_create();
conSocket->fd = fd;
}
return conSocket;
}
void
ServerSocket_setBacklog(ServerSocket self, int backlog)
{
self->backLog = backlog;
}
static void
closeAndShutdownSocket(int socketFd)
{
if (socketFd != -1) {
if (DEBUG_SOCKET)
printf("socket_linux.c: call shutdown for %i!\n", socketFd);
// shutdown is required to unblock read or accept in another thread!
shutdown(socketFd, SHUT_RDWR);
close(socketFd);
}
}
void
ServerSocket_destroy(ServerSocket self)
{
int fd = self->fd;
self->fd = -1;
closeAndShutdownSocket(fd);
Thread_sleep(10);
GLOBAL_FREEMEM(self);
}
Socket
TcpSocket_create()
{
Socket self = GLOBAL_MALLOC(sizeof(struct sSocket));
self->fd = -1;
return self;
}
void
Socket_setConnectTimeout(Socket self, uint32_t timeoutInMs)
{
self->connectTimeout = timeoutInMs;
}
bool
Socket_connect(Socket self, const char* address, int port)
{
struct sockaddr_in serverAddress;
if (DEBUG_SOCKET)
printf("Socket_connect: %s:%i\n", address, port);
if (!prepareServerAddress(address, port, &serverAddress))
return false;
self->fd = socket(AF_INET, SOCK_STREAM, 0);
#if CONFIG_ACTIVATE_TCP_KEEPALIVE == 1
activateKeepAlive(self->fd);
#endif
fd_set fdSet;
FD_ZERO(&fdSet);
FD_SET(self->fd, &fdSet);
fcntl(self->fd, F_SETFL, O_NONBLOCK);
if (connect(self->fd, (struct sockaddr *) &serverAddress, sizeof(serverAddress)) < 0) {
if (errno != EINPROGRESS)
return false;
}
struct timeval timeout;
timeout.tv_sec = self->connectTimeout / 1000;
timeout.tv_usec = (self->connectTimeout % 1000) * 1000;
if (select(self->fd + 1, NULL, &fdSet, NULL, &timeout) <= 0)
return false;
else
return true;
}
char*
Socket_getPeerAddress(Socket self)
{
struct sockaddr_storage addr;
socklen_t addrLen = sizeof(addr);
getpeername(self->fd, (struct sockaddr*) &addr, &addrLen);
char addrString[INET6_ADDRSTRLEN + 7];
int port;
bool isIPv6;
if (addr.ss_family == AF_INET) {
struct sockaddr_in* ipv4Addr = (struct sockaddr_in*) &addr;
port = ntohs(ipv4Addr->sin_port);
inet_ntop(AF_INET, &(ipv4Addr->sin_addr), addrString, INET_ADDRSTRLEN);
isIPv6 = false;
}
else if (addr.ss_family == AF_INET6) {
struct sockaddr_in6* ipv6Addr = (struct sockaddr_in6*) &addr;
port = ntohs(ipv6Addr->sin6_port);
inet_ntop(AF_INET6, &(ipv6Addr->sin6_addr), addrString, INET6_ADDRSTRLEN);
isIPv6 = true;
}
else
return NULL ;
char* clientConnection = GLOBAL_MALLOC(strlen(addrString) + 9);
if (isIPv6)
sprintf(clientConnection, "[%s]:%i", addrString, port);
else
sprintf(clientConnection, "%s:%i", addrString, port);
return clientConnection;
}
int
Socket_read(Socket self, uint8_t* buf, int size)
{
assert(self != NULL);
if (self->fd == -1)
return -1;
int read_bytes = recv(self->fd, buf, size, MSG_DONTWAIT);
if (read_bytes == 0)
return -1;
if (read_bytes == -1) {
int error = errno;
switch (error) {
case EAGAIN:
return 0;
case EBADF:
return -1;
default:
return -1;
}
}
return read_bytes;
}
int
Socket_write(Socket self, uint8_t* buf, int size)
{
if (self->fd == -1)
return -1;
// MSG_NOSIGNAL - prevent send to signal SIGPIPE when peer unexpectedly closed the socket
return send(self->fd, buf, size, 0);
}
void
Socket_destroy(Socket self)
{
int fd = self->fd;
self->fd = -1;
closeAndShutdownSocket(fd);
Thread_sleep(10);
GLOBAL_FREEMEM(self);
}