//- Copyright (c) 2010 James Grenning and Contributed to Unity Project /* ========================================== Unity Project - A Test Framework for C Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams [Released under MIT License. Please refer to license.txt for details] ========================================== */ #ifndef UNITY_FIXTURE_H_ #define UNITY_FIXTURE_H_ #include "unity.h" #include "unity_internals.h" #include "unity_fixture_malloc_overrides.h" #include "unity_fixture_internals.h" int UnityMain(int argc, char* argv[], void (*runAllTests)()); #define TEST_GROUP(group)\ int TEST_GROUP_##group = 0 #define TEST_SETUP(group) void TEST_##group##_SETUP() #define TEST_TEAR_DOWN(group) void TEST_##group##_TEAR_DOWN() #define TEST(group, name) \ void TEST_##group##_##name##_testBody();\ void TEST_##group##_##name##_run()\ {\ UnityTestRunner(TEST_##group##_SETUP,\ TEST_##group##_##name##_testBody,\ TEST_##group##_TEAR_DOWN,\ "TEST(" #group ", " #name ")",\ #group, #name,\ __FILE__, __LINE__);\ }\ void TEST_##group##_##name##_testBody() #define IGNORE_TEST(group, name) \ void TEST_##group##_##name##_testBody();\ void TEST_##group##_##name##_run()\ {\ }\ void TEST_##group##_##name##_testBody() #define DECLARE_TEST_CASE(group, name) \ void TEST_##group##_##name##_run() #define RUN_TEST_CASE(group, name) \ DECLARE_TEST_CASE(group, name);\ TEST_##group##_##name##_run(); //This goes at the bottom of each test file or in a separate c file #define TEST_GROUP_RUNNER(group)\ void TEST_##group##_GROUP_RUNNER_runAll();\ void TEST_##group##_GROUP_RUNNER()\ {\ TEST_##group##_GROUP_RUNNER_runAll();\ }\ void TEST_##group##_GROUP_RUNNER_runAll() //Call this from main #define RUN_TEST_GROUP(group)\ void TEST_##group##_GROUP_RUNNER();\ TEST_##group##_GROUP_RUNNER(); //CppUTest Compatibility Macros #define UT_PTR_SET(ptr, newPointerValue) UnityPointer_Set((void**)&ptr, (void*)newPointerValue) #define TEST_ASSERT_POINTERS_EQUAL(expected, actual) TEST_ASSERT_EQUAL_PTR(expected, actual) #define TEST_ASSERT_BYTES_EQUAL(expected, actual) TEST_ASSERT_EQUAL_HEX8(0xff & (expected), 0xff & (actual)) #define FAIL(message) TEST_FAIL((message)) #define CHECK(condition) TEST_ASSERT_TRUE((condition)) #define LONGS_EQUAL(expected, actual) TEST_ASSERT_EQUAL_INT((expected), (actual)) #define STRCMP_EQUAL(expected, actual) TEST_ASSERT_EQUAL_STRING((expected), (actual)) #define DOUBLES_EQUAL(expected, actual, delta) TEST_ASSERT_FLOAT_WITHIN(((expected), (actual), (delta)) void UnityMalloc_MakeMallocFailAfterCount(int count); #endif /* UNITY_FIXTURE_H_ */