libwebsockets/lib/service.c

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/*
* libwebsockets - small server side websockets and web server implementation
*
* Copyright (C) 2010-2015 Andy Green <andy@warmcat.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation:
* version 2.1 of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA
*/
#include "private-libwebsockets.h"
static int
lws_calllback_as_writeable(struct lws *wsi)
{
int n;
switch (wsi->mode) {
case LWSCM_WS_CLIENT:
n = LWS_CALLBACK_CLIENT_WRITEABLE;
break;
case LWSCM_WS_SERVING:
n = LWS_CALLBACK_SERVER_WRITEABLE;
break;
default:
n = LWS_CALLBACK_HTTP_WRITEABLE;
break;
}
lwsl_info("%s: %p (user=%p)\n", __func__, wsi, wsi->user_space);
return user_callback_handle_rxflow(wsi->protocol->callback,
wsi, (enum lws_callback_reasons) n,
wsi->user_space, NULL, 0);
}
int
lws_handle_POLLOUT_event(struct lws *wsi, struct lws_pollfd *pollfd)
{
int write_type = LWS_WRITE_PONG;
struct lws_tokens eff_buf;
#ifdef LWS_USE_HTTP2
struct lws *wsi2;
#endif
int ret, m, n;
/* pending truncated sends have uber priority */
if (wsi->trunc_len) {
if (lws_issue_raw(wsi, wsi->trunc_alloc +
wsi->trunc_offset,
wsi->trunc_len) < 0) {
lwsl_info("%s signalling to close\n", __func__);
return -1;
}
/* leave POLLOUT active either way */
return 0;
} else
if (wsi->state == LWSS_FLUSHING_STORED_SEND_BEFORE_CLOSE)
return -1; /* retry closing now */
#ifdef LWS_USE_HTTP2
/* protocol packets are next */
if (wsi->pps) {
lwsl_info("servicing pps %d\n", wsi->pps);
switch (wsi->pps) {
case LWS_PPS_HTTP2_MY_SETTINGS:
case LWS_PPS_HTTP2_ACK_SETTINGS:
lws_http2_do_pps_send(lws_get_context(wsi), wsi);
break;
default:
break;
}
wsi->pps = LWS_PPS_NONE;
lws_rx_flow_control(wsi, 1);
return 0; /* leave POLLOUT active */
}
#endif
/* pending control packets have next priority */
if ((wsi->state == LWSS_ESTABLISHED &&
wsi->u.ws.ping_pending_flag) ||
(wsi->state == LWSS_RETURNED_CLOSE_ALREADY &&
wsi->u.ws.payload_is_close)) {
if (wsi->u.ws.payload_is_close)
write_type = LWS_WRITE_CLOSE;
n = lws_write(wsi, &wsi->u.ws.ping_payload_buf[
LWS_SEND_BUFFER_PRE_PADDING],
wsi->u.ws.ping_payload_len, write_type);
if (n < 0)
return -1;
/* well he is sent, mark him done */
wsi->u.ws.ping_pending_flag = 0;
if (wsi->u.ws.payload_is_close)
/* oh... a close frame was it... then we are done */
return -1;
/* otherwise for PING, leave POLLOUT active either way */
return 0;
}
/* if we are closing, don't confuse the user with writeable cb */
if (wsi->state == LWSS_RETURNED_CLOSE_ALREADY)
goto user_service;
/* if nothing critical, user can get the callback */
m = lws_ext_cb_wsi_active_exts(wsi, LWS_EXT_CALLBACK_IS_WRITEABLE,
NULL, 0);
#ifndef LWS_NO_EXTENSIONS
if (!wsi->extension_data_pending)
goto user_service;
#endif
/*
* check in on the active extensions, see if they
* had pending stuff to spill... they need to get the
* first look-in otherwise sequence will be disordered
*
* NULL, zero-length eff_buf means just spill pending
*/
ret = 1;
while (ret == 1) {
/* default to nobody has more to spill */
ret = 0;
eff_buf.token = NULL;
eff_buf.token_len = 0;
/* give every extension a chance to spill */
m = lws_ext_cb_wsi_active_exts(wsi,
LWS_EXT_CALLBACK_PACKET_TX_PRESEND,
&eff_buf, 0);
if (m < 0) {
lwsl_err("ext reports fatal error\n");
return -1;
}
if (m)
/*
* at least one extension told us he has more
* to spill, so we will go around again after
*/
ret = 1;
/* assuming they gave us something to send, send it */
if (eff_buf.token_len) {
n = lws_issue_raw(wsi, (unsigned char *)eff_buf.token,
eff_buf.token_len);
if (n < 0) {
lwsl_info("closing from POLLOUT spill\n");
return -1;
}
/*
* Keep amount spilled small to minimize chance of this
*/
if (n != eff_buf.token_len) {
lwsl_err("Unable to spill ext %d vs %s\n",
eff_buf.token_len, n);
return -1;
}
} else
continue;
/* no extension has more to spill */
if (!ret)
continue;
/*
* There's more to spill from an extension, but we just sent
* something... did that leave the pipe choked?
*/
if (!lws_send_pipe_choked(wsi))
/* no we could add more */
continue;
lwsl_info("choked in POLLOUT service\n");
/*
* Yes, he's choked. Leave the POLLOUT masked on so we will
* come back here when he is unchoked. Don't call the user
* callback to enforce ordering of spilling, he'll get called
* when we come back here and there's nothing more to spill.
*/
return 0;
}
#ifndef LWS_NO_EXTENSIONS
wsi->extension_data_pending = 0;
#endif
user_service:
/* one shot */
if (pollfd) {
if (lws_change_pollfd(wsi, LWS_POLLOUT, 0)) {
lwsl_info("failed at set pollfd\n");
return 1;
}
lws_libev_io(wsi, LWS_EV_STOP | LWS_EV_WRITE);
}
#ifdef LWS_USE_HTTP2
/*
* we are the 'network wsi' for potentially many muxed child wsi with
* no network connection of their own, who have to use us for all their
* network actions. So we use a round-robin scheme to share out the
* POLLOUT notifications to our children.
*
* But because any child could exhaust the socket's ability to take
* writes, we can only let one child get notified each time.
*
* In addition children may be closed / deleted / added between POLLOUT
* notifications, so we can't hold pointers
*/
if (wsi->mode != LWSCM_HTTP2_SERVING) {
lwsl_info("%s: non http2\n", __func__);
goto notify;
}
wsi->u.http2.requested_POLLOUT = 0;
if (!wsi->u.http2.initialized) {
lwsl_info("pollout on uninitialized http2 conn\n");
return 0;
}
lwsl_info("%s: doing children\n", __func__);
wsi2 = wsi;
do {
wsi2 = wsi2->u.http2.next_child_wsi;
lwsl_info("%s: child %p\n", __func__, wsi2);
if (!wsi2)
continue;
if (!wsi2->u.http2.requested_POLLOUT)
continue;
wsi2->u.http2.requested_POLLOUT = 0;
if (lws_calllback_as_writeable(wsi2)) {
lwsl_debug("Closing POLLOUT child\n");
lws_close_free_wsi(wsi2, LWS_CLOSE_STATUS_NOSTATUS);
}
wsi2 = wsi;
} while (wsi2 != NULL && !lws_send_pipe_choked(wsi));
lwsl_info("%s: completed\n", __func__);
return 0;
notify:
#endif
return lws_calllback_as_writeable(wsi);
}
int
lws_service_timeout_check(struct lws *wsi, unsigned int sec)
{
/*
* if extensions want in on it (eg, we are a mux parent)
* give them a chance to service child timeouts
*/
if (lws_ext_cb_wsi_active_exts(wsi, LWS_EXT_CALLBACK_1HZ,
NULL, sec) < 0)
return 0;
if (!wsi->pending_timeout)
return 0;
/*
* if we went beyond the allowed time, kill the
* connection
*/
if ((time_t)sec > wsi->pending_timeout_limit) {
lwsl_info("wsi %p: TIMEDOUT WAITING on %d\n",
(void *)wsi, wsi->pending_timeout);
/*
* Since he failed a timeout, he already had a chance to do
* something and was unable to... that includes situations like
* half closed connections. So process this "failed timeout"
* close as a violent death and don't try to do protocol
* cleanup like flush partials.
*/
wsi->socket_is_permanently_unusable = 1;
lws_close_free_wsi(wsi, LWS_CLOSE_STATUS_NOSTATUS);
return 1;
}
return 0;
}
int lws_rxflow_cache(struct lws *wsi, unsigned char *buf, int n, int len)
{
/* his RX is flowcontrolled, don't send remaining now */
if (wsi->rxflow_buffer) {
/* rxflow while we were spilling prev rxflow */
lwsl_info("stalling in existing rxflow buf\n");
return 1;
}
/* a new rxflow, buffer it and warn caller */
lwsl_info("new rxflow input buffer len %d\n", len - n);
wsi->rxflow_buffer = lws_malloc(len - n);
wsi->rxflow_len = len - n;
wsi->rxflow_pos = 0;
memcpy(wsi->rxflow_buffer, buf + n, len - n);
return 0;
}
/**
* lws_service_fd() - Service polled socket with something waiting
* @context: Websocket context
* @pollfd: The pollfd entry describing the socket fd and which events
* happened.
*
* This function takes a pollfd that has POLLIN or POLLOUT activity and
* services it according to the state of the associated
* struct lws.
*
* The one call deals with all "service" that might happen on a socket
* including listen accepts, http files as well as websocket protocol.
*
* If a pollfd says it has something, you can just pass it to
* lws_service_fd() whether it is a socket handled by lws or not.
* If it sees it is a lws socket, the traffic will be handled and
* pollfd->revents will be zeroed now.
*
* If the socket is foreign to lws, it leaves revents alone. So you can
* see if you should service yourself by checking the pollfd revents
* after letting lws try to service it.
*/
LWS_VISIBLE int
lws_service_fd(struct lws_context *context, struct lws_pollfd *pollfd)
{
#if LWS_POSIX
int idx = 0;
#endif
lws_sockfd_type our_fd = 0;
struct lws_tokens eff_buf;
unsigned int pending = 0;
char draining_flow = 0;
lws_sockfd_type mfd;
int timed_out = 0;
struct lws *wsi;
time_t now;
int n, m;
int more;
#if LWS_POSIX
if (context->lserv_fd)
idx = wsi_from_fd(context, context->lserv_fd)->position_in_fds_table;
#endif
/*
* you can call us with pollfd = NULL to just allow the once-per-second
* global timeout checks; if less than a second since the last check
* it returns immediately then.
*/
time(&now);
/* TODO: if using libev, we should probably use timeout watchers... */
if (context->last_timeout_check_s != now) {
context->last_timeout_check_s = now;
lws_plat_service_periodic(context);
/* global timeout check once per second */
if (pollfd)
our_fd = pollfd->fd;
for (n = 0; n < context->fds_count; n++) {
mfd = context->fds[n].fd;
wsi = wsi_from_fd(context, mfd);
if (!wsi)
continue;
if (lws_service_timeout_check(wsi, (unsigned int)now))
/* he did time out... */
if (mfd == our_fd)
/* it was the guy we came to service! */
timed_out = 1;
/* he's gone, no need to mark as handled */
}
}
/* the socket we came to service timed out, nothing to do */
if (timed_out)
return 0;
/* just here for timeout management? */
if (!pollfd)
return 0;
/* no, here to service a socket descriptor */
wsi = wsi_from_fd(context, pollfd->fd);
if (!wsi)
/* not lws connection ... leave revents alone and return */
return 0;
/*
* so that caller can tell we handled, past here we need to
* zero down pollfd->revents after handling
*/
#if LWS_POSIX
/*
* deal with listen service piggybacking
* every lserv_mod services of other fds, we
* sneak one in to service the listen socket if there's anything waiting
*
* To handle connection storms, as found in ab, if we previously saw a
* pending connection here, it causes us to check again next time.
*/
if (context->lserv_fd && pollfd != &context->fds[idx]) {
context->lserv_count++;
if (context->lserv_seen ||
context->lserv_count == context->lserv_mod) {
context->lserv_count = 0;
m = 1;
if (context->lserv_seen > 5)
m = 2;
while (m--) {
/*
* even with extpoll, we prepared this
* internal fds for listen
*/
n = lws_poll_listen_fd(&context->fds[idx]);
if (n <= 0) {
if (context->lserv_seen)
context->lserv_seen--;
break;
}
/* there's a conn waiting for us */
lws_service_fd(context, &context->fds[idx]);
context->lserv_seen++;
}
}
}
/* handle session socket closed */
if ((!(pollfd->revents & LWS_POLLIN)) &&
(pollfd->revents & LWS_POLLHUP)) {
lwsl_debug("Session Socket %p (fd=%d) dead\n",
(void *)wsi, pollfd->fd);
goto close_and_handled;
}
#ifdef _WIN32
if (pollfd->revents & LWS_POLLOUT)
wsi->sock_send_blocking = FALSE;
#endif
#endif
/* okay, what we came here to do... */
switch (wsi->mode) {
case LWSCM_HTTP_SERVING:
case LWSCM_HTTP_SERVING_ACCEPTED:
case LWSCM_SERVER_LISTENER:
case LWSCM_SSL_ACK_PENDING:
n = lws_server_socket_service(context, wsi, pollfd);
if (n) /* closed by above */
return 1;
pending = lws_ssl_pending(wsi);
if (pending)
goto handle_pending;
goto handled;
case LWSCM_WS_SERVING:
case LWSCM_WS_CLIENT:
case LWSCM_HTTP2_SERVING:
/* the guy requested a callback when it was OK to write */
if ((pollfd->revents & LWS_POLLOUT) &&
(wsi->state == LWSS_ESTABLISHED ||
wsi->state == LWSS_HTTP2_ESTABLISHED ||
wsi->state == LWSS_HTTP2_ESTABLISHED_PRE_SETTINGS ||
wsi->state == LWSS_RETURNED_CLOSE_ALREADY ||
wsi->state == LWSS_FLUSHING_STORED_SEND_BEFORE_CLOSE) &&
lws_handle_POLLOUT_event(wsi, pollfd)) {
if (wsi->state == LWSS_RETURNED_CLOSE_ALREADY)
wsi->state = LWSS_FLUSHING_STORED_SEND_BEFORE_CLOSE;
lwsl_info("lws_service_fd: closing\n");
goto close_and_handled;
}
if (wsi->rxflow_buffer &&
(wsi->rxflow_change_to & LWS_RXFLOW_ALLOW)) {
lwsl_info("draining rxflow\n");
/* well, drain it */
eff_buf.token = (char *)wsi->rxflow_buffer +
wsi->rxflow_pos;
eff_buf.token_len = wsi->rxflow_len - wsi->rxflow_pos;
draining_flow = 1;
goto drain;
}
/* any incoming data ready? */
if (!(pollfd->revents & LWS_POLLIN))
break;
read:
eff_buf.token_len = lws_ssl_capable_read(wsi,
context->serv_buf,
pending ? pending :
sizeof(context->serv_buf));
switch (eff_buf.token_len) {
case 0:
lwsl_info("service_fd: closing due to 0 length read\n");
goto close_and_handled;
case LWS_SSL_CAPABLE_MORE_SERVICE:
lwsl_info("SSL Capable more service\n");
n = 0;
goto handled;
case LWS_SSL_CAPABLE_ERROR:
lwsl_info("Closing when error\n");
goto close_and_handled;
}
/*
* give any active extensions a chance to munge the buffer
* before parse. We pass in a pointer to an lws_tokens struct
* prepared with the default buffer and content length that's in
* there. Rather than rewrite the default buffer, extensions
* that expect to grow the buffer can adapt .token to
* point to their own per-connection buffer in the extension
* user allocation. By default with no extensions or no
* extension callback handling, just the normal input buffer is
* used then so it is efficient.
*/
eff_buf.token = (char *)context->serv_buf;
drain:
do {
more = 0;
m = lws_ext_cb_wsi_active_exts(wsi,
LWS_EXT_CALLBACK_PACKET_RX_PREPARSE, &eff_buf, 0);
if (m < 0)
goto close_and_handled;
if (m)
more = 1;
/* service incoming data */
if (eff_buf.token_len) {
n = lws_read(wsi, (unsigned char *)eff_buf.token,
eff_buf.token_len);
if (n < 0) {
/* we closed wsi */
n = 0;
goto handled;
}
}
eff_buf.token = NULL;
eff_buf.token_len = 0;
} while (more);
pending = lws_ssl_pending(wsi);
if (pending) {
handle_pending:
pending = pending > sizeof(context->serv_buf) ?
sizeof(context->serv_buf) : pending;
goto read;
}
if (draining_flow && wsi->rxflow_buffer &&
wsi->rxflow_pos == wsi->rxflow_len) {
lwsl_info("flow buffer: drained\n");
lws_free_set_NULL(wsi->rxflow_buffer);
/* having drained the rxflow buffer, can rearm POLLIN */
#ifdef LWS_NO_SERVER
n =
#endif
_lws_rx_flow_control(wsi);
/* n ignored, needed for NO_SERVER case */
}
break;
default:
#ifdef LWS_NO_CLIENT
break;
#else
n = lws_client_socket_service(context, wsi, pollfd);
goto handled;
#endif
}
n = 0;
goto handled;
close_and_handled:
lwsl_debug("Close and handled\n");
lws_close_free_wsi(wsi, LWS_CLOSE_STATUS_NOSTATUS);
/*
* pollfd may point to something else after the close
* due to pollfd swapping scheme on delete on some platforms
* we can't clear revents now because it'd be the wrong guy's revents
*/
return 1;
handled:
pollfd->revents = 0;
return n;
}
/**
* lws_service() - Service any pending websocket activity
* @context: Websocket context
* @timeout_ms: Timeout for poll; 0 means return immediately if nothing needed
* service otherwise block and service immediately, returning
* after the timeout if nothing needed service.
*
* This function deals with any pending websocket traffic, for three
* kinds of event. It handles these events on both server and client
* types of connection the same.
*
* 1) Accept new connections to our context's server
*
* 2) Call the receive callback for incoming frame data received by
* server or client connections.
*
* You need to call this service function periodically to all the above
* functions to happen; if your application is single-threaded you can
* just call it in your main event loop.
*
* Alternatively you can fork a new process that asynchronously handles
* calling this service in a loop. In that case you are happy if this
* call blocks your thread until it needs to take care of something and
* would call it with a large nonzero timeout. Your loop then takes no
* CPU while there is nothing happening.
*
* If you are calling it in a single-threaded app, you don't want it to
* wait around blocking other things in your loop from happening, so you
* would call it with a timeout_ms of 0, so it returns immediately if
* nothing is pending, or as soon as it services whatever was pending.
*/
LWS_VISIBLE int
lws_service(struct lws_context *context, int timeout_ms)
{
return lws_plat_service(context, timeout_ms);
}