If enabled one listening socket will accept both SSL and plain HTTP connections.
Do not enable if you regard SSL handshake as some kind of security, eg, use
client-side certs to restrict access.
AG: changed flag names, added extra comments, changelog, add -a in test server
Signed-off-by: James Devine <fxmulder@gmail.com>
Signed-off-by: Andy Green <andy@warmcat.com>
If the URI coming from the client contains '?' then
- the URI part is terminated with a '\0'
- the remainder of the URI goes in a new header WSI_TOKEN_HTTP_URI_ARGS
- the remainder of the URI is not subject to path sanitization measures (it
still has %xx processing done on it)
In the test server, http requests now also dump header information to stderr.
The attack.sh script is simplified and can now parse the test server header dumps.
Signed-off-by: Andy Green <andy.green@linaro.org>
Clean up minilex
Move the header output to stdout
Introduce lexfile.h as the header output
Use lexfile.h in both minilex itself and lws
Add the following header support
"Accept:",
"If-Modified-Since:",
"Accept-Encoding:",
"Accept-Language:",
"Pragma:",
"Cache-Control:",
"Authorization:",
"Cookie:",
"Content-Type:",
"Date:",
"Range:",
"Referer:"
Signed-off-by: Andy Green <andy.green@linaro.org>
The installed headers are all in the same directory, so no relative
path possible there. The cmake files already add the win32helpers
directory to the include paths, so this builds just fine.
add function to manually setup proxy. Useful on iOS where
getenv doesn't return proxy settings
Simplified by AG
Signed-off-by: shys <shyswork@zoho.com>
Signed-off-by: Andy Green <andy@warmcat.com>
This patch adds code to handle the situation that a prepared user buffer could not all be sent on the
socket at once. There are two kinds of situation to handle
1) User code handles it: The connection only has extensions active that do not rewrite the buffer.
In this case, the patch caused libwebsocket_write() to simply return the amount of user buffer that
was consumed (this is specifically the amount of user buffer used in sending what was accepted,
nothing else). So user code can just advance its buffer that much and resume sending when the socket
is writable again. This continues the frame rather than starting a new one or new fragment.
2) The connections has extensions active which actually send something quite different than what the
user buffer contains, for example a compression extension. In this case, libwebsockets will dynamically
malloc a buffer to contain a copy of the remaining unsent data, request notifiction when writeable again,
and automatically spill and free this buffer with the highest priority before passing on the writable
notification to anything else. For this situation, the call to write will return that it used the
whole user buffer, even though part is still rebuffered.
This patch should enable libwebsockets to detect the two cases and take the appropriate action.
There are also two choices for user code to deal with partial sends.
1) Leave the no_buffer_all_partial_tx member in the protocol struct at zero. The library will dyamically
buffer anything you send that did not get completely written to the socket, and automatically spill it next
time the socket is writable. You can use this method if your sent frames are relatvely small and unlikely to get
truncated anyway.
2) Set the no_buffer_all_partial_tx member in the protocol struct. User code now needs to take care of the
return value from libwebsocket_write() and deal with resending the remainder if not all of the requested amount
got sent. You should use this method if you are sending large messages and want to maximize throughput and efficiency.
Since the new member no_buffer_all_partial_tx will be zero by default, this patch will auto-rebuffer any
partial sends by default. That's good for most cases but if you attempt to send large blocks, make sure you
follow option 2) above.
Signed-off-by: Andy Green <andy.green@linaro.org>
As spotted by JM on Trac#40
http://libwebsockets.org/trac/libwebsockets/ticket/40
client connect didn't do anything about being truly nonblocking. This patch
should hopefully solve that.
Signed-off-by: Andy Green <andy.green@linaro.org>
More flexible this way... NULL for the new member means use
the ssl library default set of ciphers, so as long as your info
struct is zerod by bss or memset, you don't need to do anything
about this change unless you want to set the cipher list.
Signed-off-by: Andy Green <andy.green@linaro.org>
The function has a logical problem when the size of the requested
allocation is 0, it will return NULL which is overloaded as
failure.
Actually the whole function is evil as an api, this patch moves
it out of the public API space and fixes it to return 0 for
success or 1 for fail. Private code does not need to to return
wsi->user_space and public code should only get that from the
callback as discussed on trac recently.
Thanks to Edwin for debugging the problem.
Reported-by: Edwin van den Oetelaar <oetelaar.automatisering@gmail.com>
Signed-off-by: Andy Green <andy.green@linaro.org>
- Define LWS_DLL and LWS_INTERNAL when websockets_shared is compiled.
- The websocket_shared target compiles to websocket.lib / websocket.dll
(websocket.lib contains the exported functions for websocket.dll, and is
the file that is linked to when a program wants to use the dll)
- The websocket target compiles to websocket_static.lib on windows.
- Replaced any "extern" with "LWS_EXTERN" on libwebsockets.h for proper
DLL function exports.
- Created a LIB_LIST with all the libwebsocket dependencies, instead of
multiple calls to target_link_libraries, only one call is made for both
the static and shared library version. This makes it easy to add other
variants if wanted in the future.
- Added ZLIB as a dependency for the libs, so that the build order will be
correct at all times.
- Added a dependency for the websockets lib to the test apps, so it is
built before them.
- Fixed the test-server-extpoll app to include the emulated_poll, and link
to winsock on Windows.
- Removed the global export of libwebsocket_internal_extensions, and added
a function libwebsocket_get_internal_extensions() that returns it
instead. Using the global would not work with the DLL export on Windows.
This brings the library sources into compliance with checkpatch
style except for three or four exceptions like WIN32 related stuff
and one long string constant I don't want to break into multiple
sprintf calls.
There should be no functional or compilability change from all
this (hopefully).
Signed-off-by: Andy Green <andy.green@linaro.org>
This removes all the direct wsi members specific to clients,
most of them are moved to being fake headers in the next 3-layer
header scheme, c_port moves to being a member of the u.hdr
unionized struct.
It gets rid of a lot of fiddly mallocs and frees(), despite it
adds a small internal API to create the fake headers, actually
the patch deletes more than it adds...
Signed-off-by: Andy Green <andy.green@linaro.org>
To get a clean bill of health from valgrind, we have to have a way to
inform the user code that we're going down and it should free everything
it is holding that was malloc'd.
This patch introduces LWS_CALLBACK_PROTOCOL_DESTROY which each protocol
gets when the context is being destroyed and no more activity will come
after that call. They can get rid of everything there.
To match it, LWS_CALLBACK_PROTOCOL_INIT is introduced which would allow
one-time init per protocol too.
Signed-off-by: Andy Green <andy.green@linaro.org>
This big patch replaces the malloc / realloc per header
approach used until now with a single three-level struct
that gets malloc'd during the header union phase and freed
in one go when we transition to a different union phase.
It's more expensive in that we malloc a bit more than 4Kbytes,
but it's a lot cheaper in terms of malloc, frees, heap fragmentation,
no reallocs, nothing to configure. It also moves from arrays of
pointers (8 bytes on x86_64) to unsigned short offsets into the
data array, (2 bytes on all platforms).
The 3-level thing is all in one struct
- array indexed by the header enum, pointing to first "fragment" index
(ie, header type to fragment lookup, or 0 for none)
- array of fragments indexes, enough for 2 x the number of known headers
(fragment array... note that fragments can point to a "next"
fragment if the same header is spread across multiple entries)
- linear char array where the known header payload gets written
(fragments point into null-terminated strings stored in here,
only the known header content is stored)
http headers can legally be split over multiple headers of the same
name which should be concatenated. This scheme does not linearly
conatenate them but uses a linked list in the fragment structs to
link them. There are apis to get the total length and copy out a
linear, concatenated version to a buffer.
Signed-off-by: Andy Green <andy.green@linaro.org>
*** This patch changes an API all apps use ***
Context creation parameters are getting a bit out of control, this
patch creates a struct to contain them.
All the test apps are updated accordingly.
Signed-off-by: Andy Green <andy.green@linaro.org>
A new protocol member is defined that controls the size of rx
buffer allocation per connection. For compatibility 0 size
allocates 4096, but you should adapt your protocol definition
array in the user code to declare an appropriate value.
See the changelog for more detail.
The advantage is the rx frame buffer size is now tailored to
what is expected from the protocol, rather than being fixed
to a default of 4096. If your protocol only sends frames of
a dozen bytes this allows you to only allocate an rx frame
buffer of the same size.
For example the per-connection allocation (excluding headers)
for the test server fell from ~4500 to < 750 bytes with this.
Signed-off-by: Andy Green <andy.green@linaro.org>
This exposes the library version and git head hash it was built from
into LWS_LIBRARY_VERSION and LWS_BUILD_HASH.
These are combined into a version string that's both printed as a
notice log by the library and made available to the app using a new
api lws_get_library_version(). The version looks like
1.1 178d78c
Signed-off-by: Andy Green <andy.green@linaro.org>
Libwebsockets is fundamentally singlethreaded... the existence of the
fork and broadcast support, especially in the sample server is
giving the wrong idea about how to use it.
This replaces broadcast in the sample server with
libwebsocket_callback_on_writable_all_protocol(). The whole idea of
'broadcast' is removed.
All of the broadcast proxy stuff is removed: data must now be sent
from the callback only. Doing othherwise is not reliable since the
service loop may close the socket and free the wsi at any time,
invalidating a wsi pointer held by another thread (don't do that!)
Likewise the confirm_legit_wsi api added recently does not help the
other thread case, since if the wsi has been freed dereferencing the
wsi to study if it is legit or not will segfault in that case. So
this is removed too.
The overall effect is to push user code to only operate inside the
protocol callbacks or external poll loops, ie, single thread context.
Signed-off-by: Andy Green <andy.green@linaro.org>
Comes in handy if the original application poll loop is the boss,
in this case libwebsockets is optional and can't be the boss poll
loop
Requested-by: ajandhyala@wms.com
Signed-off-by: Andy Green <andy.green@linaro.org>
Since v13 was defined as the released ietf version the older versions
are deprecated. This patch strips out everything to do with the older
versions and gets rid of the option to send stuff unmasked.
The in-tree md5 implementation is then also deleted as nothing needs
it any more, 1280 loc are shed in all
Signed-off-by: Andy Green <andy.green@linaro.org>
The new --without-extensions config flag completely removes all code
and data related to extensions from the build throughout the library
when given.
Signed-off-by: Andy Green <andy.green@linaro.org>