Introduce helpers to force to detachable state and to test the ah is
in a detachable state.
Require not only the ah rx buffer is all used, but that the
wsi has completed a full set of headers.
AG:
- move creation info members to end of struct
- add LWS_WITH_SOCKS5 CMake var, defaults to OFF
- cast away some warnings about signed / unsigned in strncpy
Signed-off-by: Andy Ning <andy.ning@windriver.com>
Lws maintains a linked-list of wsi that are on the same vhost protocol...
it walks it to perform ..._all_protocol() type apis.
Client connections also participate in this list, but in the case the
selected protocol is not given during negotation (a legal case where
the server default protocol is selected) we missed adding the new
ws negotiated client wsi to the list.
This patch makes sure we add the wsi to the vhost protocols[0] list
in that case.
https://github.com/warmcat/libwebsockets/issues/716
This adds a new member to the context creation info struct "ws_ping_pong_interval".
If nonzero, it sets the number of seconds that established ws connections are
allowed to be idle before a PING is forced to be sent. If zero (the default) then
tracking of idle connection is disabled for backwards compatibility.
Timeouts cover both the period between decision to send the ping and it being
sent (because it needs the socket to become writeable), and the period between
the ping being sent and the PONG coming back.
INFO debug logs are issues when the timeout stuff is operating.
You can test the server side by running the test server hacked to set ws_ping_pong_interval
and debug log mask of 15. Both the mirror protocol and the server-status protocol are
idle if nothing is happening and will trigger the PING / PONG testing. (You can also
test using lwsws and /etc/lwsws/conf with "ws-pingpong-secs": "20" in the global section)
For client, run the test client with -n -P 20 for 20s interval. -n stops the test client
writing using the mirror protocol, so it will be idle and trigger the PING / PONGs.
The timeout interval may be up to +10s late, as lws checks for affected connections every
10s.
This clears up a couple of issues with client connect.
- if CLIENT_CONNECTION_ERROR is coming, which of the many
ways the rejection may have happened is documented in the
in argument. It's still possible if it just got hung up on
in will be NULL, but now it has MANY more canned strings
describing the issue available at the callback
"getaddrinfo (ipv6) failed"
"unknown address family"
"getaddrinfo (ipv4) failed"
"set socket opts failed"
"insert wsi failed"
"lws_ssl_client_connect1 failed"
"lws_ssl_client_connect2 failed"
"Peer hung up"
"read failed"
"HS: URI missing"
"HS: Redirect code but no Location"
"HS: URI did not parse"
"HS: Redirect failed"
"HS: Server did not return 200"
"HS: OOM"
"HS: disallowed by client filter"
"HS: disallowed at ESTABLISHED"
"HS: ACCEPT missing"
"HS: ws upgrade response not 101"
"HS: UPGRADE missing"
"HS: Upgrade to something other than websocket"
"HS: CONNECTION missing"
"HS: UPGRADE malformed"
"HS: PROTOCOL malformed"
"HS: Cannot match protocol"
"HS: EXT: list too big"
"HS: EXT: failed setting defaults"
"HS: EXT: failed parsing defaults"
"HS: EXT: failed parsing options"
"HS: EXT: Rejects server options"
"HS: EXT: unknown ext"
"HS: Accept hash wrong"
"HS: Rejected by filter cb"
"HS: OOM"
"HS: SO_SNDBUF failed"
"HS: Rejected at CLIENT_ESTABLISHED"
- until now the user code did not get the new wsi that was created
in the client connection action until it returned. However the
client connection action may provoke callbacks like
CLIENT_CONNECTION_ERROR before then, if multiple client connections
are initiated it makes it unknown to user code which one the callback
applies to. The wsi is provided in the callback but it has not yet
returned from the client connect api to give that wsi to the user code.
To solve that there is a new member added to client connect info struct,
pwsi, which lets you pass a pointer to a struct wsi * in the user code
that will get filled in with the new wsi. That happens before any
callbacks could be provoked, and it is updated to NULL if the connect
action fails before returning from the client connect api.
This makes it easy for user code to choose the size of the per-thread
buffer used by various things in lws, including file transfer chunking.
Previously it was 4096, if you leave info.pt_serv_buf_size as zero that
is still the default.
With some caveats, you can increase transfer efficiency by increasing it
to, eg, 128KiB, if that makes sense for your memory situation.
Signed-off-by: Andy Green <andy@warmcat.com>
Add a test html button that will send 9KB of junk to confirm it
https://github.com/warmcat/libwebsockets/issues/480
permessage-deflate now checks the protocol rx buffer size for being
>=128, if not, permessage-deflate is disabled on that connection.
If it is >=128 but less than the zlib decompress buffer size, the
zlib decompress buffer size for that connection is reduced to the
nearest power of two of the protocol rx buf size.
To test this, dumb_increment is left violating the >= 128 rx buffer
size and permessage-deflte can be seen to be disabled on his
connections in the test html.
Signed-off-by: Andy Green <andy@warmcat.com>
This patch splits out some lws_context members into a new lws_vhost struct.
- ssl state and options per vhost
- SSL_CTX for serving and client per vhost
- protocols[] per vhost
- extensions[] per vhost
lws_context maintains a linked list of lws_vhosts.
The same lws_context_creation_info struct is used to regulate both the
context creation and to create vhosts: for backward compatibility if you
didn't provide the new LWS_SERVER_OPTION_EXPLICIT_VHOSTS option, then
a default vhost is created at context creation time using the same info
data as the context itself.
If you will have multiple vhosts though, you should give the
LWS_SERVER_OPTION_EXPLICIT_VHOSTS option at context creation time,
create the context first and then the vhosts afterwards using
lws_create_vhost(contest, &info);
Although there is a lot of housekeeping to implement this change, there
is almost no additional overhead if you don't use multiple vhosts and
very little api impact (no changes to test apps).
Signed-off-by: Andy Green <andy@warmcat.com>
If you enable -DLWS_WITH_HTTP_PROXY=1 at cmake, the test server has a
new URI path http://localhost:7681/proxytest If you visit here, a client
connection to http://example.com:80 is spawned, and the results piped on
to your original connection.
Also with LWS_WITH_HTTP_PROXY enabled at cmake, lws wants to link to an
additional library, "libhubbub". This allows lws to do html rewriting on the
fly, adjusting proxied urls in a lightweight and fast way.
Server support for http[s] as well as ws[s] is implicit.
But until now client only supported ws[s].
This allows the user code to pass an explicit http method
like "GET" in the connect_info, disabling the ws upgrade logic.
Then you can also use lws client as http client, not just ws.
Signed-off-by: Andy Green <andy.green@linaro.org>
This adds an info member that allows the user code to
set the library's network action timeout in seconds.
If left at the default 0, the build-time default
AWAITING_TIMEOUT continues to be used.
As suggested
https://github.com/warmcat/libwebsockets/issues/427
Signed-off-by: Andy Green <andy.green@linaro.org>
This is intended to solve a longstanding problem with the
relationship between http/1.1 keep-alive and the service
loop.
Ah now contain an rx buffer which is used during header
processing, and the ah may not be detached from the wsi
until the rx buffer is exhausted.
Having the rx buffer in the ah means we can delay using the
rx until a later service loop.
Ah which have pending rx force POLLIN service on the wsi
they are attached to automatically, so we can interleave
general service / connections with draining each ah rx
buffer.
The possible http/1.1 situations and their dispositions are:
1) exactly one set of http headers come. After processing,
the ah is detached since no pending rx left. If more
headers come later, a fresh ah is aqcuired when available
and the rx flow control blocks the read until then.
2) more that one whole set of headers come and we remain in
http mode (no upgrade). The ah is left attached and
returns to the service loop after the first set of headers.
We will get forced service due to the ah having pending
content (respecting flowcontrol) and process the pending
rx in the ah. If we use it all up, we will detach the
ah.
3) one set of http headers come with ws traffic appended.
We service the headers, do the upgrade, and keep the ah
until the remaining ws content is used. When we
exhausted the ws traffix in the ah rx buffer, we
detach the ah.
Since there can be any amount of http/1.1 pipelining on a
connection, and each may be expensive to service, it's now
enforced there is a return to the service loop after each
header set is serviced on a connection.
When I added the forced service for ah with pending buffering,
I added support for it to the windows plat code. However this
is untested.
Signed-off-by: Andy Green <andy.green@linaro.org>