Add a test html button that will send 9KB of junk to confirm it
https://github.com/warmcat/libwebsockets/issues/480
permessage-deflate now checks the protocol rx buffer size for being
>=128, if not, permessage-deflate is disabled on that connection.
If it is >=128 but less than the zlib decompress buffer size, the
zlib decompress buffer size for that connection is reduced to the
nearest power of two of the protocol rx buf size.
To test this, dumb_increment is left violating the >= 128 rx buffer
size and permessage-deflte can be seen to be disabled on his
connections in the test html.
Signed-off-by: Andy Green <andy@warmcat.com>
This adds support for multithreaded service to lws without adding any
threading or locking code in the library.
At context creation time you can request split the service part of the
context into n service domains, which are load-balanced so that the most
idle one gets the next listen socket accept.
There's a single listen socket on one port still.
User code may then spawn n threads doing n service loops / poll()s
simultaneously. Locking is only required (I think) in the existing
FD lock callbacks already handled by the pthreads server example,
and that locking takes place in user code. So the library remains
completely agnostic about the threading / locking scheme.
And by default, it's completely compatible with one service thread
so no changes are required by people uninterested in multithreaded
service.
However for people interested in extremely lightweight mass http[s]/
ws[s] service with minimum provisioning, the library can now do
everything out of the box.
To test it, just try
$ libwebsockets-test-server-pthreads -j 8
where -j controls the number of service threads
Signed-off-by: Andy Green <andy.green@linaro.org>
- Mainly symbol length reduction
- Whitespace clean
- Code refactor for linear flow
- Audit @Context for API docs vs changes
Signed-off-by: Andy Green <andy.green@linaro.org>
Since struct lws (wsi) now has his own context pointer,
we were able to remove the need for passing context
almost everywhere in the apis.
In turn, that means there's no real use for context being
passed to every callback; in the rare cases context is
needed user code can get it with lws_get_ctx(wsi)
Signed-off-by: Andy Green <andy.green@linaro.org>
Now we bit the bullet and gave each wsi an lws_context *, many
internal apis that take both a context and wsi parameter only
need the wsi.
Also simplify parser code by making a temp var for
allocated_headers * instead of the longwinded
dereference chain everywhere.
Signed-off-by: Andy Green <andy.green@linaro.org>
The user protocols struct has not been const until now.
This has been painful for a while because the semantics of the protocols
struct look like it's going to be treated as const.
At context creation, the protocols struct has been getting marked with the context,
and three apis exploited that to only need to be passed a pointer to a protocol to
get access to the context.
This patch removes the two writeable members in the context (these were never directly
used by user code), changes all pointers to protocols to be const, and adds an explicit
first argument to the three affected apis so they can have access to context.
The three affected apis are these
LWS_VISIBLE LWS_EXTERN int
-lws_callback_on_writable_all_protocol(const struct lws_protocols *protocol);
+lws_callback_on_writable_all_protocol(const struct lws_context *context,
+ const struct lws_protocols *protocol);
LWS_VISIBLE LWS_EXTERN int
-lws_callback_all_protocol(const struct lws_protocols *protocol, int reason);
+lws_callback_all_protocol(struct lws_context *context,
+ const struct lws_protocols *protocol, int reason);
LWS_VISIBLE LWS_EXTERN void
-lws_rx_flow_allow_all_protocol(const struct lws_protocols *protocol);
+lws_rx_flow_allow_all_protocol(const struct lws_context *context,
+ const struct lws_protocols *protocol);
unfortunately the original apis can no longer be emulated and users of them must update.
Signed-off-by: Andy Green <andy.green@linaro.org>
This nukes all the oldstyle prefixes except in the compatibility code.
struct libwebsockets becomes struct lws too.
The api docs are updated accordingly as are the READMEs that mention
those apis.
Signed-off-by: Andy Green <andy.green@linaro.org>
Between changing to lws_ a few years ago and the previous two
patches migrating the public apis, there are only a few
internal functions left using libwebsocket_*.
Change those to also use lws_ without regard to compatibility
since they were never visible outside the library.
Signed-off-by: Andy Green <andy.green@linaro.org>
Change all internal uses of rationalized public apis to reflect the
new names.
Theer are a few things that got changed as side effect of search/replace
matches, but these are almost all internal. I added a compatibility define
for the public enum that got renamed.
Theoretically existing code should not notice the difference from these
two patches. And new code will find the new names.
https://github.com/warmcat/libwebsockets/issues/357
Signed-off-by: Andy Green <andy.green@linaro.org>
under load, writing packet sizes to the socket that are normally fine
can do partial writes, eg asking to write 4096 may only take 2800 of
it and return 2800 from the actual send.
Until now lws assumed that if it was safe to send, it could take any
size buffer, that's not the case under load.
This patch changes lws_write to return the amount actually taken...
that and the meaning of it becomes tricky when dealing with
compressed links, the amount taken and the amount sent differ. Also
there is no way to recover at the moment from a protocol-encoded
frame only being partially accepted... however for http file send
content it can and does recover now.
Small frames don't have to take any care about it but large atomic
sends (> 2K) have been seen to fail under load.
Signed-off-by: Andy Green <andy.green@linaro.org>
The function has a logical problem when the size of the requested
allocation is 0, it will return NULL which is overloaded as
failure.
Actually the whole function is evil as an api, this patch moves
it out of the public API space and fixes it to return 0 for
success or 1 for fail. Private code does not need to to return
wsi->user_space and public code should only get that from the
callback as discussed on trac recently.
Thanks to Edwin for debugging the problem.
Reported-by: Edwin van den Oetelaar <oetelaar.automatisering@gmail.com>
Signed-off-by: Andy Green <andy.green@linaro.org>
The two cases where I introduced snprintf are either already
safe for buffer overflow or can be made so with one extra
statement, allowing sprintf.
Signed-off-by: Andy Green <andy.green@linaro.org>
This brings the library sources into compliance with checkpatch
style except for three or four exceptions like WIN32 related stuff
and one long string constant I don't want to break into multiple
sprintf calls.
There should be no functional or compilability change from all
this (hopefully).
Signed-off-by: Andy Green <andy.green@linaro.org>
This big patch replaces the malloc / realloc per header
approach used until now with a single three-level struct
that gets malloc'd during the header union phase and freed
in one go when we transition to a different union phase.
It's more expensive in that we malloc a bit more than 4Kbytes,
but it's a lot cheaper in terms of malloc, frees, heap fragmentation,
no reallocs, nothing to configure. It also moves from arrays of
pointers (8 bytes on x86_64) to unsigned short offsets into the
data array, (2 bytes on all platforms).
The 3-level thing is all in one struct
- array indexed by the header enum, pointing to first "fragment" index
(ie, header type to fragment lookup, or 0 for none)
- array of fragments indexes, enough for 2 x the number of known headers
(fragment array... note that fragments can point to a "next"
fragment if the same header is spread across multiple entries)
- linear char array where the known header payload gets written
(fragments point into null-terminated strings stored in here,
only the known header content is stored)
http headers can legally be split over multiple headers of the same
name which should be concatenated. This scheme does not linearly
conatenate them but uses a linked list in the fragment structs to
link them. There are apis to get the total length and copy out a
linear, concatenated version to a buffer.
Signed-off-by: Andy Green <andy.green@linaro.org>
A new protocol member is defined that controls the size of rx
buffer allocation per connection. For compatibility 0 size
allocates 4096, but you should adapt your protocol definition
array in the user code to declare an appropriate value.
See the changelog for more detail.
The advantage is the rx frame buffer size is now tailored to
what is expected from the protocol, rather than being fixed
to a default of 4096. If your protocol only sends frames of
a dozen bytes this allows you to only allocate an rx frame
buffer of the same size.
For example the per-connection allocation (excluding headers)
for the test server fell from ~4500 to < 750 bytes with this.
Signed-off-by: Andy Green <andy.green@linaro.org>
This reduces the size of struct libwebscocket from 4840 to 4552
on x86_64
There are also big benefits on malloc pool fragmentation and
allocation, the header allocations only exist between the first
peer communication and websocket connection establishment for
both server and client.
Signed-off-by: Andy Green <andy.green@linaro.org>
Large chunks of struct libwebsocket members actually have a mutually
exclusive lifecycle, eg, once the http headers are finished they sit
there unused until the instance is destroyed.
This makes a big improvement in memory efficiency by making four
categories of member: always needed, needed for header processing,
needed for http processing, and needed for ws processing. The last
three are mutually exclusive and bound into a union inside the wsi.
Care needs taking now at "union transitions", although we zeroed down
the struct at init, the other union siblings have been writing the
same memory by the time later member siblings start to use it. So
it must be cleared down appropriately when we cross from one
mutually-exclusive use to another.
Signed-off-by: Andy Green <andy.green@linaro.org>
Since v13 was defined as the released ietf version the older versions
are deprecated. This patch strips out everything to do with the older
versions and gets rid of the option to send stuff unmasked.
The in-tree md5 implementation is then also deleted as nothing needs
it any more, 1280 loc are shed in all
Signed-off-by: Andy Green <andy.green@linaro.org>
The new --without-extensions config flag completely removes all code
and data related to extensions from the build throughout the library
when given.
Signed-off-by: Andy Green <andy.green@linaro.org>
Move server-only stuff into their own files and make building
that depend on not having --without-server on the configure
Make fragments in other places conditional as well
Remove client-related members from struct libwebscket when
building LWS_NO_CLIENT
Apps:
normal: build test server, client, fraggle, ping
--without-client: build test server
--without-server: build test client, ping
Signed-off-by: Andy Green <andy.green@linaro.org>