#include "private-libwebsockets.h" #include /* * In-place str to lower case */ void strtolower(char *s) { while (*s) *s++ = tolower(*s); } void libwebsocket_client_close(struct libwebsocket *wsi) { int n = wsi->state; struct libwebsocket_context *clients; /* mark the WSI as dead and let the callback know */ wsi->state = WSI_STATE_DEAD_SOCKET; if (wsi->protocol) { if (wsi->protocol->callback && n == WSI_STATE_ESTABLISHED) wsi->protocol->callback(wsi, LWS_CALLBACK_CLOSED, wsi->user_space, NULL, 0); /* remove it from the client polling list */ clients = wsi->protocol->owning_server; if (clients) for (n = 0; n < clients->fds_count; n++) { if (clients->wsi[n] != wsi) continue; while (n < clients->fds_count - 1) { clients->fds[n] = clients->fds[n + 1]; clients->wsi[n] = clients->wsi[n + 1]; } /* we only have to deal with one */ n = clients->fds_count; } } /* clean out any parsing allocations */ for (n = 0; n < WSI_TOKEN_COUNT; n++) if (wsi->utf8_token[n].token) free(wsi->utf8_token[n].token); /* shut down reasonably cleanly */ #ifdef LWS_OPENSSL_SUPPORT if (use_ssl) { n = SSL_get_fd(wsi->ssl); SSL_shutdown(wsi->ssl); close(n); SSL_free(wsi->ssl); } else { #endif shutdown(wsi->sock, SHUT_RDWR); close(wsi->sock); #ifdef LWS_OPENSSL_SUPPORT } #endif } struct libwebsocket * libwebsocket_client_connect(struct libwebsocket_context *clients, const char *address, int port, const char *path, const char *host, const char *origin, const char *protocol) { struct hostent *server_hostent; struct sockaddr_in server_addr; char buf[150]; char key_b64[150]; char hash[20]; int fd; struct pollfd pfd; static const char magic_websocket_guid[] = "258EAFA5-E914-47DA-95CA-C5AB0DC85B11"; static const char magic_websocket_04_masking_guid[] = "61AC5F19-FBBA-4540-B96F-6561F1AB40A8"; char pkt[1024]; char *p = &pkt[0]; const char * pc; int len; int okay = 0; struct libwebsocket *wsi; int n; wsi = malloc(sizeof (struct libwebsocket)); if (wsi == NULL) return NULL; clients->wsi[clients->fds_count] = wsi; wsi->ietf_spec_revision = 4; wsi->name_buffer_pos = 0; wsi->user_space = NULL; wsi->state = WSI_STATE_CLIENT_UNCONNECTED; wsi->pings_vs_pongs = 0; for (n = 0; n < WSI_TOKEN_COUNT; n++) { wsi->utf8_token[n].token = NULL; wsi->utf8_token[n].token_len = 0; } /* * prepare the actual connection */ server_hostent = gethostbyname(address); if (server_hostent == NULL) { fprintf(stderr, "Unable to get host name from %s\n", address); goto bail1; } wsi->sock = socket(AF_INET, SOCK_STREAM, 0); if (wsi->sock < 0) { fprintf(stderr, "Unable to open socket\n"); goto bail1; } server_addr.sin_family = AF_INET; server_addr.sin_port = htons(port); server_addr.sin_addr = *((struct in_addr *)server_hostent->h_addr); bzero(&server_addr.sin_zero, 8); if (connect(wsi->sock, (struct sockaddr *)&server_addr, sizeof(struct sockaddr)) == -1) { fprintf(stderr, "Connect failed"); goto bail1; } /* * create the random key */ fd = open(SYSTEM_RANDOM_FILEPATH, O_RDONLY); if (fd < 1) { fprintf(stderr, "Unable to open random device %s\n", SYSTEM_RANDOM_FILEPATH); goto bail2; } n = read(fd, hash, 16); if (n != 16) { fprintf(stderr, "Unable to read from random device %s\n", SYSTEM_RANDOM_FILEPATH); close(fd); goto bail2; } close(fd); lws_b64_encode_string(hash, 16, key_b64, sizeof key_b64); /* * 04 example client handshake * * GET /chat HTTP/1.1 * Host: server.example.com * Upgrade: websocket * Connection: Upgrade * Sec-WebSocket-Key: dGhlIHNhbXBsZSBub25jZQ== * Sec-WebSocket-Origin: http://example.com * Sec-WebSocket-Protocol: chat, superchat * Sec-WebSocket-Version: 4 */ p += sprintf(p, "GET %s HTTP/1.1\x0d\x0a", path); p += sprintf(p, "Host: %s\x0d\x0a", host); p += sprintf(p, "Upgrade: websocket\x0d\x0a"); p += sprintf(p, "Connection: Upgrade\x0d\x0aSec-WebSocket-Key: "); strcpy(p, key_b64); p += strlen(key_b64); p += sprintf(p, "\x0d\x0aSec-WebSocket-Origin: %s\x0d\x0a", origin); if (protocol != NULL) p += sprintf(p, "Sec-WebSocket-Protocol: %s\x0d\x0a", protocol); p += sprintf(p, "Sec-WebSocket-Version: 4\x0d\x0a\x0d\x0a"); /* prepare the expected server accept response */ strcpy(buf, key_b64); strcpy(&buf[strlen(buf)], magic_websocket_guid); SHA1((unsigned char *)buf, strlen(buf), (unsigned char *)hash); lws_b64_encode_string(hash, 20, wsi->initial_handshake_hash_base64, sizeof wsi->initial_handshake_hash_base64); /* send our request to the server */ n = send(wsi->sock, pkt, p - pkt, 0); wsi->parser_state = WSI_TOKEN_NAME_PART; pfd.fd = wsi->sock; pfd.events = POLLIN; pfd.revents = 0; n = poll(&pfd, 1, 5000); if (n < 0) { fprintf(stderr, "libwebsocket_client_handshake socket error " "while waiting for handshake response"); goto bail2; } if (n == 0) { fprintf(stderr, "libwebsocket_client_handshake timeout " "while waiting for handshake response"); goto bail2; } /* interpret the server response */ /* * HTTP/1.1 101 Switching Protocols * Upgrade: websocket * Connection: Upgrade * Sec-WebSocket-Accept: me89jWimTRKTWwrS3aRrL53YZSo= * Sec-WebSocket-Nonce: AQIDBAUGBwgJCgsMDQ4PEC== * Sec-WebSocket-Protocol: chat */ len = recv(wsi->sock, pkt, sizeof pkt, 0); if (len < 0) { fprintf(stderr, "libwebsocket_client_handshake read error\n"); goto bail2; } p = pkt; for (n = 0; n < len; n++) libwebsocket_parse(wsi, *p++); if (wsi->parser_state != WSI_PARSING_COMPLETE) { fprintf(stderr, "libwebsocket_client_handshake server response" " failed parsing\n"); goto bail2; } /* * well, what the server sent looked reasonable for syntax. * Now let's confirm it sent all the necessary headers */ if (!wsi->utf8_token[WSI_TOKEN_HTTP].token_len || !wsi->utf8_token[WSI_TOKEN_UPGRADE].token_len || !wsi->utf8_token[WSI_TOKEN_CONNECTION].token_len || !wsi->utf8_token[WSI_TOKEN_ACCEPT].token_len || !wsi->utf8_token[WSI_TOKEN_NONCE].token_len || (!wsi->utf8_token[WSI_TOKEN_PROTOCOL].token_len && protocol != NULL)) { fprintf(stderr, "libwebsocket_client_handshake " "missing required header\n"); goto bail2; } /* * Everything seems to be there, now take a closer look at what is in * each header */ strtolower(wsi->utf8_token[WSI_TOKEN_HTTP].token); if (strcmp(wsi->utf8_token[WSI_TOKEN_HTTP].token, "101 switching protocols")) { fprintf(stderr, "libwebsocket_client_handshake server sent bad" " HTTP response '%s'\n", wsi->utf8_token[WSI_TOKEN_HTTP].token); goto bail2; } strtolower(wsi->utf8_token[WSI_TOKEN_UPGRADE].token); if (strcmp(wsi->utf8_token[WSI_TOKEN_UPGRADE].token, "websocket")) { fprintf(stderr, "libwebsocket_client_handshake server sent bad" " Upgrade header '%s'\n", wsi->utf8_token[WSI_TOKEN_UPGRADE].token); goto bail2; } strtolower(wsi->utf8_token[WSI_TOKEN_CONNECTION].token); if (strcmp(wsi->utf8_token[WSI_TOKEN_CONNECTION].token, "upgrade")) { fprintf(stderr, "libwebsocket_client_handshake server sent bad" " Connection hdr '%s'\n", wsi->utf8_token[WSI_TOKEN_CONNECTION].token); goto bail2; } /* * confirm the protocol the server wants to talk was in the list of * protocols we offered */ if (!wsi->utf8_token[WSI_TOKEN_PROTOCOL].token_len) { /* no protocol name to work from, default to first protocol */ wsi->protocol = &clients->protocols[0]; goto check_accept; } pc = protocol; while (*pc && !okay) { if ((!strncmp(pc, wsi->utf8_token[WSI_TOKEN_PROTOCOL].token, wsi->utf8_token[WSI_TOKEN_PROTOCOL].token_len)) && (pc[wsi->utf8_token[WSI_TOKEN_PROTOCOL].token_len] == ',' || pc[wsi->utf8_token[WSI_TOKEN_PROTOCOL].token_len] == '\0')) { okay = 1; continue; } while (*pc && *pc != ',') pc++; while (*pc && *pc != ' ') pc++; } if (!okay) { fprintf(stderr, "libwebsocket_client_handshake server " "sent bad protocol '%s'\n", wsi->utf8_token[WSI_TOKEN_PROTOCOL].token); goto bail2; } /* * identify the selected protocol struct and set it */ n = 0; wsi->protocol = NULL; while (clients->protocols[n].callback) { if (strcmp(wsi->utf8_token[WSI_TOKEN_PROTOCOL].token, clients->protocols[n].name) == 0) wsi->protocol = &clients->protocols[n]; n++; } if (wsi->protocol == NULL) { fprintf(stderr, "libwebsocket_client_handshake server " "requested protocol '%s', which we " "said we supported but we don't!\n", wsi->utf8_token[WSI_TOKEN_PROTOCOL].token); goto bail2; } check_accept: /* * Confirm his accept token is the same as the one we precomputed */ if (strcmp(wsi->utf8_token[WSI_TOKEN_ACCEPT].token, wsi->initial_handshake_hash_base64)) { fprintf(stderr, "libwebsocket_client_handshake server sent " "bad ACCEPT '%s' vs computed '%s'\n", wsi->utf8_token[WSI_TOKEN_ACCEPT].token, wsi->initial_handshake_hash_base64); goto bail2; } /* * Calculate the masking key to use when sending data to server */ strcpy(buf, key_b64); p = buf + strlen(key_b64); strcpy(p, wsi->utf8_token[WSI_TOKEN_NONCE].token); p += wsi->utf8_token[WSI_TOKEN_NONCE].token_len; strcpy(p, magic_websocket_04_masking_guid); SHA1((unsigned char *)buf, strlen(buf), wsi->masking_key_04); /* okay he is good to go */ clients->fds[clients->fds_count].fd = wsi->sock; clients->fds[clients->fds_count].revents = 0; clients->fds[clients->fds_count++].events = POLLIN; wsi->state = WSI_STATE_ESTABLISHED; wsi->client_mode = 1; fprintf(stderr, "handshake OK for protocol %s\n", wsi->protocol->name); return wsi; bail2: libwebsocket_client_close(wsi); bail1: free(wsi); return NULL; }