220 lines
6 KiB
C
220 lines
6 KiB
C
/*
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* libwebsockets - small server side websockets and web server implementation
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*
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* Copyright (C) 2010-2013 Andy Green <andy@warmcat.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation:
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* version 2.1 of the License.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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* MA 02110-1301 USA
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*/
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#include "private-libwebsockets.h"
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/*
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* -04 of the protocol (actually the 80th version) has a radically different
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* handshake. The 04 spec gives the following idea
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*
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* The handshake from the client looks as follows:
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*
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* GET /chat HTTP/1.1
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* Host: server.example.com
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* Upgrade: websocket
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* Connection: Upgrade
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* Sec-WebSocket-Key: dGhlIHNhbXBsZSBub25jZQ==
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* Sec-WebSocket-Origin: http://example.com
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* Sec-WebSocket-Protocol: chat, superchat
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* Sec-WebSocket-Version: 4
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*
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* The handshake from the server looks as follows:
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*
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* HTTP/1.1 101 Switching Protocols
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* Upgrade: websocket
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* Connection: Upgrade
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* Sec-WebSocket-Accept: me89jWimTRKTWwrS3aRrL53YZSo=
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* Sec-WebSocket-Nonce: AQIDBAUGBwgJCgsMDQ4PEC==
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* Sec-WebSocket-Protocol: chat
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*/
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#ifndef min
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#define min(a, b) ((a) < (b) ? (a) : (b))
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#endif
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/*
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* We have to take care about parsing because the headers may be split
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* into multiple fragments. They may contain unknown headers with arbitrary
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* argument lengths. So, we parse using a single-character at a time state
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* machine that is completely independent of packet size.
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*/
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LWS_VISIBLE int
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libwebsocket_read(struct libwebsocket_context *context,
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struct libwebsocket *wsi, unsigned char *buf, size_t len)
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{
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size_t n;
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int body_chunk_len;
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unsigned char *last_char;
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switch (wsi->state) {
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#ifdef LWS_USE_HTTP2
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case WSI_STATE_HTTP2_AWAIT_CLIENT_PREFACE:
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case WSI_STATE_HTTP2_ESTABLISHED_PRE_SETTINGS:
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case WSI_STATE_HTTP2_ESTABLISHED:
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n = 0;
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while (n < len) {
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/*
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* we were accepting input but now we stopped doing so
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*/
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if (!(wsi->rxflow_change_to & LWS_RXFLOW_ALLOW)) {
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lws_rxflow_cache(wsi, buf, n, len);
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return 1;
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}
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/* account for what we're using in rxflow buffer */
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if (wsi->rxflow_buffer)
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wsi->rxflow_pos++;
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if (lws_http2_parser(context, wsi, buf[n++]))
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goto bail;
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}
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break;
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#endif
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http_new:
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case WSI_STATE_HTTP:
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wsi->hdr_parsing_completed = 0;
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/* fallthru */
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case WSI_STATE_HTTP_ISSUING_FILE:
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wsi->state = WSI_STATE_HTTP_HEADERS;
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wsi->u.hdr.parser_state = WSI_TOKEN_NAME_PART;
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wsi->u.hdr.lextable_pos = 0;
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/* fallthru */
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case WSI_STATE_HTTP_HEADERS:
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lwsl_parser("issuing %d bytes to parser\n", (int)len);
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if (lws_handshake_client(wsi, &buf, len))
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goto bail;
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last_char = buf;
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if (lws_handshake_server(context, wsi, &buf, len))
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/* Handshake indicates this session is done. */
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goto bail;
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/* It's possible that we've exhausted our data already, but
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* lws_handshake_server doesn't update len for us. Figure out how
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* much was read, so that we can proceed appropriately: */
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len -= (buf - last_char);
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if (!wsi->hdr_parsing_completed)
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/* More header content on the way */
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goto read_ok;
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switch (wsi->state) {
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case WSI_STATE_HTTP:
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case WSI_STATE_HTTP_HEADERS:
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goto http_complete;
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case WSI_STATE_HTTP_ISSUING_FILE:
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goto read_ok;
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case WSI_STATE_HTTP_BODY:
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wsi->u.http.content_remain = wsi->u.http.content_length;
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goto http_postbody;
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default:
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break;
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}
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break;
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case WSI_STATE_HTTP_BODY:
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http_postbody:
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while (len && wsi->u.http.content_remain) {
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/* Copy as much as possible, up to the limit of:
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* what we have in the read buffer (len)
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* remaining portion of the POST body (content_remain)
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*/
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body_chunk_len = min(wsi->u.http.content_remain,len);
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wsi->u.http.content_remain -= body_chunk_len;
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len -= body_chunk_len;
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if (wsi->protocol->callback) {
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n = wsi->protocol->callback(
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wsi->protocol->owning_server, wsi,
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LWS_CALLBACK_HTTP_BODY, wsi->user_space,
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buf, body_chunk_len);
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if (n)
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goto bail;
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}
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buf += body_chunk_len;
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if (!wsi->u.http.content_remain) {
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/* he sent the content in time */
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libwebsocket_set_timeout(wsi, NO_PENDING_TIMEOUT, 0);
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if (wsi->protocol->callback) {
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n = wsi->protocol->callback(
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wsi->protocol->owning_server, wsi,
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LWS_CALLBACK_HTTP_BODY_COMPLETION,
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wsi->user_space, NULL, 0);
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if (n)
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goto bail;
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}
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goto http_complete;
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} else
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libwebsocket_set_timeout(wsi,
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PENDING_TIMEOUT_HTTP_CONTENT,
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AWAITING_TIMEOUT);
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}
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break;
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case WSI_STATE_ESTABLISHED:
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case WSI_STATE_AWAITING_CLOSE_ACK:
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if (lws_handshake_client(wsi, &buf, len))
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goto bail;
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switch (wsi->mode) {
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case LWS_CONNMODE_WS_SERVING:
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if (libwebsocket_interpret_incoming_packet(wsi, buf, len) < 0) {
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lwsl_info("interpret_incoming_packet has bailed\n");
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goto bail;
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}
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break;
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}
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break;
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default:
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lwsl_err("libwebsocket_read: Unhandled state\n");
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break;
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}
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read_ok:
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/* Nothing more to do for now. */
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lwsl_debug("libwebsocket_read: read_ok\n");
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return 0;
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http_complete:
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lwsl_debug("libwebsocket_read: http_complete\n");
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#ifndef LWS_NO_SERVER
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/* Did the client want to keep the HTTP connection going? */
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if (lws_http_transaction_completed(wsi))
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goto bail;
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#endif
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/* If we have more data, loop back around: */
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if (len)
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goto http_new;
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return 0;
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bail:
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lwsl_debug("closing connection at libwebsocket_read bail:\n");
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libwebsocket_close_and_free_session(context, wsi,
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LWS_CLOSE_STATUS_NOSTATUS);
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return -1;
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}
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