libwebsockets/lib
Andy Green be93fefa76 break client connect into states and apply timeout
Doing a client connect was atomic until now, blocking
all the other service while it waited for proxy and / or
server response.

This patch uses the new timeout system and breaks the
client connect sequence into three states handled by
the normal poll() processing.  It means that there are
now no blocking network delays and it's all handled
by the main state machine.

Signed-off-by: Andy Green <andy@warmcat.com>
2011-02-14 20:25:43 +00:00
..
base64-decode.c introduce-client-support.patch 2011-01-22 12:51:57 +00:00
client-handshake.c break client connect into states and apply timeout 2011-02-14 20:25:43 +00:00
handshake.c introduce this param in callback fix server close on client socket 2011-02-14 09:14:25 +00:00
libwebsockets.c break client connect into states and apply timeout 2011-02-14 20:25:43 +00:00
libwebsockets.h Apple / iOS build compatability patch 2011-02-14 17:52:39 +00:00
Makefile.am uplevel-soname-and-spec-0.3.patch 2011-01-27 06:36:39 +00:00
Makefile.in uplevel-soname-and-spec-0.3.patch 2011-01-27 06:36:39 +00:00
md5.c introduce-private-md5-sha1.patch 2011-01-23 17:47:08 +00:00
parsers.c introduce this param in callback fix server close on client socket 2011-02-14 09:14:25 +00:00
private-libwebsockets.h break client connect into states and apply timeout 2011-02-14 20:25:43 +00:00
sha-1.c introduce-ssl-client-connections--flow-control.patch 2011-01-27 06:26:52 +00:00