#ifndef __CLIENT__ #define __CLIENT__ #define DEF_BUFFERSIZE 2048 // Buffergröße für ein Packet #ifndef LWIP_SOCKET #include #endif #ifndef SOCKET #define SOCKET int #endif #include typedef struct _ClientEventArgs { unsigned int dwLen; void* pBuffer; } ClientEventArgs; typedef void (*ClientEventHandler)(ClientEventArgs*); typedef struct _Client { //Connection Handling SOCKET sSocket; struct sockaddr_in adAddr; //Output Interfacte unsigned short wPort; tid_t bThread; // Eventhandling ClientEventHandler _OnConnect; ClientEventHandler _OnDisconnect; ClientEventHandler _OnRead; ClientEventHandler _OnWrite; } Client; int cli_sendBuffer(Client* cli,void* pBuffer, unsigned int bufferlen); int cli_ConnectTo(Client* cli,char * pAdresse,unsigned short Port,int webAdresse); int cli_DisconnectFrom(Client* cli); void cli_WaitForPacket(Client* cli); cli_init(Client* cli); cli_destroy(Client* cli); #endif