metalsvm/arch/x86/scc/RCCE_flags.c
Stefan Lankes c738a64d57 integration of RCCE in MetalSVM (untested version)
Attention: currently, MetalSVM didn't support the floating point unit

=> no using of RCCE_wtime
=> no using of the data type RCCE_double
=> RCCE_init expect an integer value as frequency in MHZ
2011-03-24 11:21:38 +01:00

370 lines
16 KiB
C

//**************************************************************************************
// Flag manipulation and access functions.
// Single-bit and whole-cache-line flags are sufficiently different that we provide
// separate implementations of all the flag routines for each case
//**************************************************************************************
//
// Author: Rob F. Van der Wijngaart
// Intel Corporation
// Date: 12/22/2010
//
//**************************************************************************************
//
// Copyright 2010 Intel Corporation
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#include <asm/RCCE_lib.h>
#ifdef CONFIG_ROCKCREEK
//......................................................................................
// GLOBAL VARIABLES USED BY THE LIBRARY
//......................................................................................
RCCE_FLAG_LINE RCCE_flags;
//......................................................................................
// END GLOBAL VARIABLES USED BY THE LIBRARY
//......................................................................................
//--------------------------------------------------------------------------------------
// FUNCTION: RCCE_flag_alloc
//--------------------------------------------------------------------------------------
// allocate space for one flag. Since multiple fit on a single cache line, we only
// need to allocate new MPB space when all the existing lines are completely filled. A
// flag line is a data structure that contains an array ("flag") of size RCCE_LINE_SIZE
// characters. Each element in "flag" corresponds to a flag being in use (value is 1)
// or not (value is 0). The actual value of the flag is stored in the MPB line pointed
// to be the field "line_address," at the corresponding bit/byte location as in field
// "flag."
//--------------------------------------------------------------------------------------
int RCCE_flag_alloc(RCCE_FLAG *flag) {
RCCE_FLAG_LINE *flagp;
t_vcharp flag_addr;
int c, loc;
// find the head of the data structure that administers the flag variables
flagp = &RCCE_flags;
while (flagp->members == RCCE_FLAGS_PER_LINE && flagp->next) {
flagp = flagp->next;
}
// if this is a new flag line, need to allocate MPB for it
if (!flagp->line_address) flagp->line_address = RCCE_malloc(RCCE_LINE_SIZE);
if (!flagp->line_address) return(RCCE_error_return(RCCE_debug_synch,
RCCE_ERROR_FLAG_NOT_ALLOCATED));
if (flagp->members < RCCE_FLAGS_PER_LINE) {
// there is space in this line for a new flag; find first open slot
for (loc=0; loc<RCCE_FLAGS_PER_LINE; loc++) {
flag_addr = flagp->line_address + loc/RCCE_FLAGS_PER_BYTE;
if (!((int)(flagp->flag[loc]))) {
flagp->flag[loc] = (char) ((unsigned int) 1);
flagp->members++;
flag->location = loc;
flag->line_address = flagp->line_address;
flag->flag_addr = flag_addr;
return(RCCE_SUCCESS);
}
}
}
else {
// must create new flag line if last one was full
flagp->next = (RCCE_FLAG_LINE *) kmalloc(sizeof(RCCE_FLAG_LINE));
if (!(flagp->next)) return(RCCE_error_return(RCCE_debug_synch,
RCCE_ERROR_FLAG_NOT_ALLOCATED));
flagp = flagp->next;
flagp->line_address = RCCE_malloc(RCCE_LINE_SIZE);
if (!(flagp->line_address)) return(RCCE_error_return(RCCE_debug_synch,
RCCE_ERROR_FLAG_NOT_ALLOCATED));
// initialize the flag line
flagp->members=1;
flagp->next = NULL;
for (c=1; c<RCCE_LINE_SIZE; c++) flagp->flag[c] = (char)((unsigned int) 0);
// set first flag field to indicate the corresponding flag is now in use
flagp->flag[0] = (char)((unsigned int) 1);
flag->location = 0;
flag->line_address = flagp->line_address;
flag->flag_addr = flag->line_address + loc;
}
return(RCCE_SUCCESS);
}
//--------------------------------------------------------------------------------------
// FUNCTION: RCCE_flag_free
//--------------------------------------------------------------------------------------
// free space for one flag. Since multiple fit on a single cache line, we only
// need to free claimed MPB space when the all existing lines are completely emptied.
//--------------------------------------------------------------------------------------
int RCCE_flag_free(RCCE_FLAG *flag) {
RCCE_FLAG_LINE *flagp, *flagpminus1 = NULL;
int loc;
// check wether flag exists, and whether the location field is valid
if (!flag || flag->location < 0)
return(RCCE_error_return(RCCE_debug_synch,RCCE_ERROR_FLAG_UNDEFINED));
// find flag line in globally maintained structure
flagp = &RCCE_flags;
while (flagp->next && flag->line_address != flagp->line_address) {
flagpminus1 = flagp;
flagp = flagp->next;
}
if (flag->line_address != flagp->line_address)
return(RCCE_error_return(RCCE_debug_synch,RCCE_ERROR_FLAG_UNDEFINED));
// error checking is done
flagp->members--;
loc = flag->location;
#ifdef SINGLEBITFLAGS
RCCE_flip_bit_value(flagp->flag+loc/RCCE_FLAGS_PER_BYTE,loc%RCCE_FLAGS_PER_BYTE);
#else
flagp->flag[flag->location] = (char) ((unsigned int) 0);
#endif
// something special happens if we've emptied an entire line
if (flagp->members==0) {
if (flagpminus1) {
// there is a predecessor; splice out current flag line from linked list
RCCE_free(flagp->line_address);
flagpminus1->next = flagp->next;
kfree(flagp, sizeof(RCCE_FLAG_LINE));
}
// if there is a successor but no predecessor, do nothing
}
// invalidate location field to make sure we won't free again by mistake
flag->location = -1;
flag->line_address = NULL;
return(RCCE_SUCCESS);
}
#ifdef SINGLEBITFLAGS
//////////////////////////////////////////////////////////////////
// LOCKING SYNCHRONIZATION USING ONE BIT PER FLAG
//////////////////////////////////////////////////////////////////
// next three utility functions are only used by the library, not the user. We assume
// there will never be errrors, so we do not return any error code. "location" of a
// flag bit // inside a cache line is reckoned from the most significant (leftmost)
// bit. Within a word, flag zero is also in the leftmost bit
//--------------------------------------------------------------------------------------
// FUNCTION: RCCE_bit_value
//--------------------------------------------------------------------------------------
// return status of single bit flag at a specific location within a word
//--------------------------------------------------------------------------------------
RCCE_FLAG_STATUS RCCE_bit_value(t_vcharp word, int location) {
unsigned char mask = (char)(1<<location);
return (int)(((*word) & mask)>>location);
}
//--------------------------------------------------------------------------------------
// FUNCTION: RCCE_flip_bit_value
//--------------------------------------------------------------------------------------
// flip single bit in a word and return value of changed bit. The location is that
// of the bit inside the word.
//--------------------------------------------------------------------------------------
RCCE_FLAG_STATUS RCCE_flip_bit_value(t_vcharp word, int location) {
unsigned char mask = (char)(1<<location);
(*word) ^= mask;
return (int)(((*word) &mask)>>location);
}
//--------------------------------------------------------------------------------------
// FUNCTION: RCCE_write_bit_value
//--------------------------------------------------------------------------------------
// write single bit in word and return value of changed bit. The location is that
// of the bit inside the word.
//--------------------------------------------------------------------------------------
int RCCE_write_bit_value(t_vcharp word, int location, RCCE_FLAG_STATUS val) {
unsigned char mask;
switch (val) {
case RCCE_FLAG_UNSET: mask = (char)(~(1<<location));
(*word) &= mask;
break;
case RCCE_FLAG_SET: mask = (char)(1<<location);
(*word) |= mask;
break;
}
return (RCCE_SUCCESS);
}
//--------------------------------------------------------------------------------------
// FUNCTION: RCCE_probe
//--------------------------------------------------------------------------------------
// nonblocking function to check if a flag has been set
//--------------------------------------------------------------------------------------
int RCCE_probe(RCCE_FLAG flag) {
#ifdef _OPENMP
#pragma omp flush
#endif
RC_cache_invalidate();
return (RCCE_bit_value(flag.flag_addr, flag.location%RCCE_FLAGS_PER_BYTE) == RCCE_FLAG_SET);
}
//--------------------------------------------------------------------------------------
// FUNCTION: RCCE_flag_write
//--------------------------------------------------------------------------------------
// This is the core flag manipulation routine. It requires locking to guarantee atomic
// access while updating one of a line of flags.
//--------------------------------------------------------------------------------------
int RCCE_flag_write(RCCE_FLAG *flag, RCCE_FLAG_STATUS val, int ID) {
t_vchar val_array[1];
#ifdef GORY
// check input parameters
if (!flag || flag->location < 0 || flag->location > RCCE_FLAGS_PER_LINE)
return(RCCE_error_return(RCCE_debug_synch,RCCE_ERROR_FLAG_UNDEFINED));
if (val != RCCE_FLAG_UNSET && val != RCCE_FLAG_SET)
return(RCCE_error_return(RCCE_debug_synch,RCCE_ERROR_FLAG_STATUS_UNDEFINED));
if (ID<0 || ID>=RCCE_NP)
return(RCCE_error_return(RCCE_debug_synch,RCCE_ERROR_ID));
#endif
// acquire lock to make sure nobody else fiddles with the flags on the target core
RCCE_acquire_lock(ID);
// copy word from MPB containing flag to private memory
RCCE_get_char(val_array, flag->flag_addr, ID);
// overwrite single bit within local copy of flag word
RCCE_write_bit_value(val_array, (flag->location)%RCCE_FLAGS_PER_BYTE, val);
// write copy back to the MPB
RCCE_put_char(flag->flag_addr, val_array, ID);
// release write lock for the flags on the target core
RCCE_release_lock(ID);
return(RCCE_SUCCESS);
}
//--------------------------------------------------------------------------------------
// FUNCTION: RCCE_flag_read
//--------------------------------------------------------------------------------------
// This routine is rarely needed. We typically only read a flag when we're waiting for
// it to change value (function RCCE_wait_until). Reading does not require locking. The
// moment the target flag we're trying to read changes value, it is OK to read and
// return that value
//--------------------------------------------------------------------------------------
int RCCE_flag_read(RCCE_FLAG flag, RCCE_FLAG_STATUS *val, int ID) {
t_vchar val_array[1];
#ifdef GORY
if (flag.location < 0 || flag.location > RCCE_FLAGS_PER_LINE)
return(RCCE_error_return(RCCE_debug_synch,RCCE_ERROR_FLAG_UNDEFINED));
if (!val) return(RCCE_error_return(RCCE_debug_synch,RCCE_ERROR_VAL_UNDEFINED));
if (ID<0 || ID>=RCCE_NP)
return(RCCE_error_return(RCCE_debug_synch,RCCE_ERROR_ID));
#endif
// Should be able to use same technique as in RCCE_wait_until, i.e., should not need
// to copy out of MPB first. However, this function is not time critical
RCCE_get_char(val_array, flag.flag_addr, ID);
*val = RCCE_bit_value(val_array, (flag.location)%RCCE_FLAGS_PER_BYTE);
return(RCCE_SUCCESS);
}
#else
//////////////////////////////////////////////////////
// LOCKLESS SYNCHRONIZATION USING ONE BYTE PER FLAG //
//////////////////////////////////////////////////////
// next three utility functions are only used by the library, not the user. We assume
// there will never be errrors, so we do not return any error code. "location" of a
// flag byte inside a cache line is reckoned from the most significant (leftmost)
// byte.
//--------------------------------------------------------------------------------------
// FUNCTION: RCCE_write_byte_value
//--------------------------------------------------------------------------------------
// return status of single byte flag at a specific location within cache line
//--------------------------------------------------------------------------------------
RCCE_FLAG_STATUS RCCE_byte_value(t_vcharp word) {
return ((int)(*word));
}
//--------------------------------------------------------------------------------------
// FUNCTION: RCCE_write_byte_value
//--------------------------------------------------------------------------------------
// write single byte in cache line.
//--------------------------------------------------------------------------------------
int RCCE_write_byte_value(t_vcharp word, RCCE_FLAG_STATUS val) {
volatile unsigned char cval = (char)val;
return(RCCE_put_char(word, &cval, RCCE_IAM));
}
//--------------------------------------------------------------------------------------
// FUNCTION: RCCE_probe
//--------------------------------------------------------------------------------------
// nonblocking function to check if a flag has been set
//--------------------------------------------------------------------------------------
int RCCE_probe(RCCE_FLAG flag) {
#ifdef _OPENMP
#pragma omp flush
#endif
RC_cache_invalidate();
return (RCCE_byte_value(flag.flag_addr) == RCCE_FLAG_SET);
}
//--------------------------------------------------------------------------------------
// FUNCTION: RCCE_flag_write
//--------------------------------------------------------------------------------------
// This is the core flag manipulation routine.
//--------------------------------------------------------------------------------------
int RCCE_flag_write(RCCE_FLAG *flag, RCCE_FLAG_STATUS val, int ID) {
#ifdef GORY
// check input parameters
if (!flag || flag->location < 0 || flag->location > RCCE_LINE_SIZE)
return(RCCE_error_return(RCCE_debug_synch,RCCE_ERROR_FLAG_UNDEFINED));
if (val != RCCE_FLAG_UNSET && val != RCCE_FLAG_SET)
return(RCCE_error_return(RCCE_debug_synch,RCCE_ERROR_FLAG_STATUS_UNDEFINED));
if (ID<0 || ID>=RCCE_NP)
return(RCCE_error_return(RCCE_debug_synch,RCCE_ERROR_ID));
#endif
RCCE_put_char(flag->flag_addr, (t_vcharp) &val, ID);
return(RCCE_SUCCESS);
}
//--------------------------------------------------------------------------------------
// FUNCTION: RCCE_flag_read
//--------------------------------------------------------------------------------------
// This routine is rarely needed. We typically only read a flag when we're waiting for
// it to change value (function RCCE_wait_until). Reading does not require locking. The
// moment the target flag we're trying to read changes value, it is OK to read and
// return that value
//--------------------------------------------------------------------------------------
int RCCE_flag_read(RCCE_FLAG flag, RCCE_FLAG_STATUS *val, int ID) {
volatile unsigned char val_loc;
#ifdef GORY
if (flag.location < 0 || flag.location > RCCE_LINE_SIZE)
return(RCCE_error_return(RCCE_debug_synch,RCCE_ERROR_FLAG_UNDEFINED));
if (!val) return(RCCE_error_return(RCCE_debug_synch,RCCE_ERROR_VAL_UNDEFINED));
if (ID<0 || ID>=RCCE_NP)
return(RCCE_error_return(RCCE_debug_synch,RCCE_ERROR_ID));
#endif
// Should be able to use same technique as in RCCE_wait_until, i.e., should not need
// to copy out of MPB first. However, this function is not time critical
RCCE_get_char(&val_loc, flag.flag_addr, ID);
*val = val_loc;
return(RCCE_SUCCESS);
}
#endif
#endif