boost::locale::generator: using default system locale

This commit is contained in:
vitalyster 2017-06-27 14:13:52 +03:00 committed by Vitaly Takmazov
parent bad46c063f
commit 30b1ad6ce8
2 changed files with 2 additions and 2 deletions

View File

@ -2254,7 +2254,7 @@ static void transportDataReceived(gpointer data, gint source, PurpleInputConditi
int main(int argc, char **argv) {
boost::locale::generator gen;
std::locale::global(gen("en_GB.UTF-8"));
std::locale::global(gen(""));
#ifndef WIN32
#if !defined(__FreeBSD__) && !defined(__APPLE__)
mallopt(M_CHECK_ACTION, 2);

View File

@ -49,7 +49,7 @@ RosterManager::RosterManager(User *user, Component *component){
m_component = component;
boost::locale::generator gen;
std::locale::global(gen("en_GB.UTF8"));
std::locale::global(gen(""));
}
RosterManager::~RosterManager() {