Send presence after handleBuddyRosterPushResponse only when it's available
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1 changed files with 4 additions and 1 deletions
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@ -257,7 +257,10 @@ void RosterManager::storeBuddy(Buddy *buddy) {
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void RosterManager::handleBuddyRosterPushResponse(Swift::ErrorPayload::ref error, Swift::SetRosterRequest::ref request, const std::string &key) {
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LOG4CXX_INFO(logger, "handleBuddyRosterPushResponse called for buddy " << key);
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if (m_buddies[key] != NULL) {
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m_buddies[key]->sendPresence();
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Swift::Presence::ref presence = m_buddies[key]->generatePresenceStanza(255);
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if (presence && presence->getType() == Swift::Presence::Available) {
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m_component->getStanzaChannel()->sendPresence(presence);
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}
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}
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else {
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LOG4CXX_WARN(logger, "handleBuddyRosterPushResponse called for unknown buddy " << key);
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